Player Matchup

Baron Samedi
Baron Samedi
Squeecur
Baron Samedi
Level 28
God Stats
3W - 2L
1,131 SR
Queue Stats
87W - 116L
1,161 Elo+
Party 1
Cerberus
Cerberus
Tweecur
Cerberus
Level 43
God Stats
2W - 3L
1,401 SR
Queue Stats
174W - 218L
1,347 Elo+
Party 1
Bakasura
Bakasura
jatticx
Bakasura
Level 21
God Stats
5W - 1L
1,642 SR
Queue Stats
85W - 90L
1,333 Elo+
Party 1
Team Averages
Level 31
1,391 SR
1,280 Elo+

VS

Team Averages
Level 86
1,367 SR
1,226 Elo+
Ymir
Ymir
NeptuneBlackWeb
Ymir
Level 121
God Stats
6W - 8L
1,531 SR
Queue Stats
320W - 404L
1,422 Elo+
Solo
Kukulkan
Kukulkan
PhantomDeadTv
Kukulkan
Level 19
God Stats
3W - 8L
1,087 SR
Queue Stats
15W - 32L
943 Elo+
Party 2
Serqet
Serqet
Shine_Brightest
Serqet
Level 118
God Stats
6W - 9L
1,484 SR
Queue Stats
185W - 269L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Squeecur
Baron Samedi
12
2 / 3 / 1
7,828
652
5,382
8,786
6,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tweecur
Cerberus
12
0 / 2 / 3
8,131
678
4,993
13,078
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
jatticx
Bakasura
13
1 / 1 / 2
7,928
661
3,574
6,942
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,740
562
4,056
5,842
4,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PhantomDeadTv
Kukulkan
13
2 / 0 / 3
8,169
681
11,103
3,846
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 3 / 2
7,997
666
6,131
6,518
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
6
6
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Kukulkan
PhantomDeadTv
Kukulkan
2
0
3
3.5
L
4
3
2
1.67
W
Baron Samedi
Squeecur
Baron Samedi
2
3
1
0.83
W
Cerberus
Tweecur
Cerberus
0
2
3
0.75
W
Bakasura
jatticx
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,949
Damage
21,290
28,806
Taken
16,206
19,245
Mitigated
9,225
9,409
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,056
568
0
1,030
5,842
4,160
0
3,781
1,852
11,850
0
L
Kukulkan
PhantomDeadTv
Kukulkan
11,103
710
0
227
3,846
1,439
0
3,267
498
33,901
0
L
6,131
2,253
0
1,648
6,518
3,626
0
3,517
2,684
0
9,694
W
Baron Samedi
Squeecur
Baron Samedi
5,382
780
1,030
1,821
8,786
6,560
131
3,462
4,693
18,139
0
W
Cerberus
Tweecur
Cerberus
4,993
342
339
3,286
13,078
9,471
111
7,145
5,241
28,667
0
W
Bakasura
jatticx
Bakasura
3,574
2,377
0
2,933
6,942
3,214
660
4,623
2,069
0
23,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
22,906
128
Minions Killed
107
7
Camps Cleared
4
583,693
Distance Traveled
512,828
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,740
562
18
2
4
119,770
2
L
Kukulkan
8,169
681
78
7
0
190,414
0
L
Serqet
7,997
666
11
1
0
202,644
0
W
Baron Samedi
7,828
652
17
1
0
156,335
1
W
Cerberus
8,131
678
66
6
1
206,067
2
W
Bakasura
7,928
661
45
4
6
221,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role