Player Matchup

Ishtar
Ishtar
EDTOokami
Ishtar
Level 111
God Stats
6W - 12L
1,384 SR
Queue Stats
102W - 231L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MGSPON
Tsukuyomi
Level 104
God Stats
17W - 19L
1,466 SR
Queue Stats
187W - 268L
1,383 Elo+
Solo
Ymir
Ymir
l VvS l Tae
Ymir
Level 118
God Stats
4W - 6L
1,384 SR
Queue Stats
49W - 154L
1,060 Elo+
Party 1
Team Averages
Level 111
1,412 SR
1,195 Elo+

VS

Team Averages
Level 66
1,507 SR
1,462 Elo+
Thor
Thor
BestClimaxEver
Thor
Level 84
God Stats
4W - 5L
1,541 SR
Queue Stats
67W - 88L
1,357 Elo+
Solo
Scylla
Scylla
Xizzo--
Scylla
Level 29
God Stats
1W - 1L
1,480 SR
Queue Stats
6W - 10L
1,460 Elo+
Party 2
Terra
Terra
zomber935Z
Terra
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 133L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
EDTOokami
Ishtar
10
1 / 5 / 1
6,590
659
7,046
8,295
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
MGSPON
Tsukuyomi
11
1 / 7 / 1
6,782
678
6,788
10,664
4,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
6,888
689
4,724
12,631
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,196
820
8,362
9,993
4,587
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Xizzo--
Scylla
13
6 / 0 / 6
8,012
801
8,846
4,130
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
12
3 / 1 / 10
8,588
859
8,024
9,232
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Ishtar
EDTOokami
Ishtar
1
5
1
0.3
L
Tsukuyomi
MGSPON
Tsukuyomi
1
7
1
0.21
W
Scylla
Xizzo--
Scylla
6
0
6
9
L
0
2
2
0.5
W
Terra
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,558
Damage
25,232
31,590
Taken
23,355
20,830
Mitigated
15,507
4,781
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,362
2,311
0
0
9,993
4,587
0
2,545
7,248
32
26,030
L
Ishtar
EDTOokami
Ishtar
7,046
3,641
625
1,079
8,295
4,611
0
4,791
3,504
0
16,931
L
Tsukuyomi
MGSPON
Tsukuyomi
6,788
1,477
0
76
10,664
4,898
0
5,275
5,389
0
25,315
W
Scylla
Xizzo--
Scylla
8,846
1,035
0
386
4,130
1,591
0
655
3,270
22,143
0
L
4,724
915
0
3,001
12,631
11,321
0
7,233
5,398
13,064
0
W
Terra
8,024
1,053
689
2,951
9,232
9,329
0
2,020
6,777
16,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,260
Gold Earned
24,796
96
Minions Killed
102
4
Camps Cleared
5
498,685
Distance Traveled
601,735
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,196
820
49
5
3
195,397
3
L
Ishtar
6,590
659
28
3
1
149,436
0
L
Tsukuyomi
6,782
678
49
5
1
174,793
3
W
Scylla
8,012
801
27
3
2
195,091
2
L
Ymir
6,888
689
19
2
2
174,456
2
W
Terra
8,588
859
26
3
0
211,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role