Player Matchup

Bakasura
Bakasura
IDontAutomobile
Bakasura
Level 146
God Stats
2W - 7L
1,201 SR
Queue Stats
220W - 222L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
PGOVasi
Gilgamesh
Level 137
God Stats
1W - 3L
1,213 SR
Queue Stats
42W - 35L
1,546 Elo+
Party 3
Cupid
Cupid
PunchyLocket86
Cupid
Level 89
God Stats
2W - 1L
1,612 SR
Queue Stats
89W - 68L
1,605 Elo+
Solo
Terra
Terra
SWAT Hawaii
Terra
Level 149
God Stats
2W - 1L
1,482 SR
Queue Stats
131W - 135L
1,550 Elo+
Party 3
Chang'e
Chang'e
dd--yasu
Chang'e
Level 122
God Stats
6W - 3L
1,560 SR
Queue Stats
386W - 386L
1,544 Elo+
Solo
Team Averages
Level 129
1,414 SR
1,558 Elo+

VS

Team Averages
Level 99
1,549 SR
1,518 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
AT3N
Awilix
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BrokenBenis
Ah Muzen Cab
Level 128
God Stats
16W - 10L
1,753 SR
Queue Stats
434W - 417L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
TtvSaiyanSenpaii
Sylvanus
Level 65
God Stats
5W - 8L
1,490 SR
Queue Stats
8W - 17L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 1 / 1
6,285
571
4,843
7,478
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PGOVasi
Gilgamesh
10
0 / 0 / 0
5,943
540
299
5,970
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

11
1 / 1 / 3
6,008
546
4,708
8,815
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
5,820
529
3,602
10,326
4,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
dd--yasu
Chang'e
12
1 / 0 / 1
6,503
591
2,442
5,533
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 0
6,469
588
3,652
6,457
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,432
494
3,451
1,639
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
AT3N
Awilix
8
0 / 1 / 1
4,992
454
1,987
5,958
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
BrokenBenis
Ah Muzen Cab
9
0 / 2 / 1
5,267
479
5,740
8,051
2,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,549
504
3,195
6,999
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Awilix
AT3N
Awilix
0
1
1
0.5
L
Ah Muzen Cab
BrokenBenis
Ah Muzen Cab
0
2
1
0.25
W
Bakasura
3
1
1
3.5
W
Gilgamesh
PGOVasi
Gilgamesh
0
0
0
0
W
1
1
3
2.5
W
2
1
2
3
L
1
2
1
0.75
W
Chang'e
dd--yasu
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
18,025
38,122
Taken
29,104
16,074
Mitigated
13,227
16,616
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,652
576
0
2,638
6,457
4,221
0
2,174
4,008
54,000
0
L
Nu Wa
 
Nu Wa
3,451
1,853
0
490
1,639
316
0
0
1,639
27,343
0
L
Awilix
AT3N
Awilix
1,987
661
0
534
5,958
1,993
0
616
5,002
0
25,016
L
Ah Muzen Cab
BrokenBenis
Ah Muzen Cab
5,740
1,904
0
2,454
8,051
2,367
54
1,559
6,386
0
48,800
W
Bakasura
4,843
3,212
0
1,931
7,478
2,688
627
1,762
5,690
0
35,541
W
Gilgamesh
PGOVasi
Gilgamesh
299
0
152
1,701
5,970
3,579
0
2,435
3,371
0
37,443
W
4,708
2,032
112
3,715
8,815
2,850
306
1,859
6,930
0
47,225
W
3,602
505
2,227
3,554
10,326
4,939
26
2,361
7,939
15,173
0
L
3,195
915
515
2,619
6,999
4,330
40
1,695
5,029
12,759
0
W
Chang'e
dd--yasu
Chang'e
2,442
531
140
3,084
5,533
2,018
0
1,613
3,894
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,559
Gold Earned
27,709
396
Minions Killed
290
0
Camps Cleared
0
1,115,681
Distance Traveled
955,818
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,469
588
98
9
0
200,442
3
L
Nu Wa
5,432
494
56
5
0
140,993
2
L
Awilix
4,992
454
44
4
0
209,770
2
L
Ah Muzen Cab
5,267
479
67
6
0
207,392
1
W
Bakasura
6,285
571
87
8
0
241,105
7
W
Gilgamesh
5,943
540
78
7
0
199,600
3
W
Cupid
6,008
546
88
8
0
202,249
0
W
Terra
5,820
529
42
4
0
247,247
2
L
Sylvanus
5,549
504
25
2
0
197,221
3
W
Chang'e
6,503
591
101
9
0
225,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role