Player Matchup

Yemoja
Yemoja
Brit10
Yemoja
Level 17
God Stats
5W - 5L
1,446 SR
Queue Stats
20W - 13L
1,666 Elo+
Party 1
Hercules
Hercules
CabIsAWife
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Hera
Hera
NuwaIsAWife
Hera
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 25L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Samewaifu
Tsukuyomi
Level 22
God Stats
7W - 6L
1,633 SR
Queue Stats
11W - 12L
1,655 Elo+
Party 1
King Arthur
King Arthur
lvl20 Aurora
King Arthur
Level 14
God Stats
2W - 2L
1,553 SR
Queue Stats
18W - 14L
1,605 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,606 Elo+

VS

Team Averages
Level 116
1,541 SR
1,613 Elo+
Ah Muzen Cab
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
Level 153
God Stats
5W - 4L
1,576 SR
Queue Stats
983W - 1,016L
1,604 Elo+
Solo
Mulan
Mulan
MikeTheLoco1
Mulan
Level 126
God Stats
3W - 3L
1,237 SR
Queue Stats
130W - 101L
1,586 Elo+
Party 2
Bakasura
Bakasura
SlyMedic
Bakasura
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 70L
1,621 Elo+
Party 3
Baron Samedi
Baron Samedi
SomeSquiggles
Baron Samedi
Level 128
God Stats
19W - 16L
1,684 SR
Queue Stats
59W - 45L
1,654 Elo+
Party 3
Sylvanus
Sylvanus
repetierbuchse
Sylvanus
Level 24
God Stats
3W - 4L
1,707 SR
Queue Stats
62W - 44L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brit10
Yemoja
15
0 / 5 / 0
8,846
680
5,595
20,791
16,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
CabIsAWife
Hercules
15
1 / 7 / 1
8,526
656
7,980
21,321
25,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 2
8,562
659
12,431
10,986
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Samewaifu
Tsukuyomi
13
0 / 7 / 0
7,718
594
5,252
17,833
7,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
lvl20 Aurora
King Arthur
14
1 / 5 / 0
8,681
668
11,481
22,335
22,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
18
8 / 0 / 14
10,748
827
22,201
11,130
5,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 1 / 9
10,638
818
22,356
18,449
18,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
SlyMedic
Bakasura
18
9 / 1 / 4
10,587
814
17,666
16,912
9,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SomeSquiggles
Baron Samedi
16
2 / 0 / 13
8,949
688
13,600
12,578
10,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
15
0 / 1 / 13
8,458
651
3,501
13,329
13,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
81
2
Kills
28
28
Deaths
3
3
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Brit10
Yemoja
0
5
0
0
L
Hercules
CabIsAWife
Hercules
1
7
1
0.21
W
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
8
0
14
15
W
9
1
9
13.5
L
0
4
2
0.25
L
Tsukuyomi
Samewaifu
Tsukuyomi
0
7
0
0
W
Bakasura
SlyMedic
Bakasura
9
1
4
11
W
Baron Samedi
SomeSquiggles
Baron Samedi
2
0
13
8.5
L
King Arthur
lvl20 Aurora
King Arthur
1
5
0
0.2
W
Sylvanus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
79,324
93,266
Taken
72,398
75,670
Mitigated
58,291
16,501
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Brit10
Yemoja
5,595
1,273
3,914
1,639
20,791
16,206
52
2,444
16,476
24,625
0
L
Hercules
CabIsAWife
Hercules
7,980
2,862
0
5,327
21,321
25,152
0
3,229
15,806
0
20,446
W
Ah Muzen Cab
JustDontLike_em
Ah Muzen Cab
22,201
11,616
0
4,783
11,130
5,968
1,806
2,922
8,034
0
68,740
W
22,356
4,277
0
8,092
18,449
18,410
865
2,965
15,216
0
41,423
L
12,431
2,707
0
280
10,986
4,386
0
3,283
7,164
39,700
0
L
Tsukuyomi
Samewaifu
Tsukuyomi
5,252
2,192
0
2,734
17,833
7,484
25
2,013
15,206
0
21,869
W
Bakasura
SlyMedic
Bakasura
17,666
9,784
0
5,145
16,912
9,920
126
3,626
13,067
0
38,939
W
Baron Samedi
SomeSquiggles
Baron Samedi
13,600
460
5,131
3,960
12,578
10,202
373
4,231
8,142
28,982
0
L
King Arthur
lvl20 Aurora
King Arthur
11,481
1,580
0
2,607
22,335
22,442
0
6,009
14,848
0
26,165
W
Sylvanus
3,501
944
1,724
1,656
13,329
13,791
472
4,282
9,008
12,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
49,380
234
Minions Killed
258
0
Camps Cleared
0
1,209,198
Distance Traveled
1,307,905
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,846
680
51
4
0
211,115
1
L
Hercules
8,526
656
39
3
0
228,980
2
W
Ah Muzen Cab
10,748
827
95
7
0
264,712
1
W
Mulan
10,638
818
45
3
0
253,441
1
L
Hera
8,562
659
83
6
0
255,360
2
L
Tsukuyomi
7,718
594
30
2
0
232,070
1
W
Bakasura
10,587
814
65
5
0
303,118
0
W
Baron Samedi
8,949
688
34
3
0
267,769
1
L
King Arthur
8,681
668
31
2
0
281,673
1
W
Sylvanus
8,458
651
19
1
0
218,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role