Player Matchup

Cthulhu
Cthulhu
Dylxnfrmdao
Cthulhu
Level 2
God Stats
3W - 2L
1,166 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 2
Set
Set
Foxninja22
Set
Level 34
God Stats
3W - 0L
1,743 SR
Queue Stats
61W - 67L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
ICantHitAShot
Baron Samedi
Level 106
God Stats
2W - 2L
1,449 SR
Queue Stats
319W - 293L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
mohamad-_-salah
Guan Yu
Level 61
God Stats
13W - 14L
1,439 SR
Queue Stats
297W - 297L
1,489 Elo+
Party 1
Thor
Thor
nycire
Thor
Level 69
God Stats
8W - 3L
1,613 SR
Queue Stats
327W - 307L
1,464 Elo+
Party 1
Team Averages
Level 54
1,482 SR
1,398 Elo+

VS

Team Averages
Level 39
1,330 SR
1,354 Elo+
Scylla
Scylla
AngelWommy
Scylla
Level 41
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
CDT12000
Anubis
Level 47
God Stats
4W - 4L
1,507 SR
Queue Stats
56W - 69L
1,312 Elo+
Party 3
Izanami
Izanami
MessedUpOreo
Izanami
Level 18
God Stats
4W - 3L
1,579 SR
Queue Stats
18W - 18L
1,353 Elo+
Party 3
Xing Tian
Xing Tian
Rex2019
Xing Tian
Level 49
God Stats
0W - 2L
1,124 SR
Queue Stats
57W - 78L
1,284 Elo+
Party 3
Thor
Thor
xx_siniestro_xx2
Thor
Level 38
God Stats
0W - 3L
1,198 SR
Queue Stats
52W - 68L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dylxnfrmdao
Cthulhu
17
0 / 0 / 14
10,100
1,010
11,890
13,661
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 0 / 8
11,385
1,139
9,694
9,623
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ICantHitAShot
Baron Samedi
17
5 / 2 / 16
11,301
1,130
20,360
10,559
5,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 12
10,829
1,083
9,277
16,209
14,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
nycire
Thor
17
11 / 4 / 11
12,049
1,205
20,951
14,666
6,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

286

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngelWommy
Scylla
15
0 / 4 / 2
9,573
957
9,762
12,359
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
CDT12000
Anubis
15
0 / 6 / 4
9,259
926
11,375
11,260
6,028
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MessedUpOreo
Izanami
15
2 / 6 / 3
9,726
973
13,631
22,870
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Rex2019
Xing Tian
15
2 / 6 / 4
10,048
1,005
14,807
17,709
8,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 1
9,692
969
6,220
11,365
4,522
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
26
Kills
6
6
Deaths
26
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
AngelWommy
Scylla
0
4
2
0.25
L
Anubis
CDT12000
Anubis
0
6
4
0.33
W
Cthulhu
Dylxnfrmdao
Cthulhu
0
0
14
7
W
5
0
8
9
W
Baron Samedi
ICantHitAShot
Baron Samedi
5
2
16
6.5
L
Izanami
MessedUpOreo
Izanami
2
6
3
0.58
L
Xing Tian
Rex2019
Xing Tian
2
6
4
0.67
W
5
0
12
11
W
Thor
nycire
Thor
11
4
11
4.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,172
Damage
55,795
64,718
Taken
75,563
50,276
Mitigated
31,660
19,784
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AngelWommy
Scylla
9,762
1,854
190
1,317
12,359
4,450
0
3,541
8,474
30,575
2,525
L
Anubis
CDT12000
Anubis
11,375
415
0
0
11,260
6,028
0
5,225
5,804
22,444
0
W
Cthulhu
Dylxnfrmdao
Cthulhu
11,890
507
0
1,148
13,661
16,065
0
7,929
5,732
24,249
0
W
9,694
5,036
0
1,105
9,623
7,080
0
6,533
3,090
0
36,046
W
Baron Samedi
ICantHitAShot
Baron Samedi
20,360
1,094
7,121
3,325
10,559
5,529
0
5,899
4,660
30,484
0
L
Izanami
MessedUpOreo
Izanami
13,631
10,545
0
1,831
22,870
7,727
0
9,533
12,720
0
22,975
L
Xing Tian
Rex2019
Xing Tian
14,807
1,513
0
0
17,709
8,933
0
7,921
9,363
24,743
0
W
9,277
1,425
3,072
4,013
16,209
14,961
0
8,649
7,560
0
10,101
W
Thor
nycire
Thor
20,951
3,122
0
0
14,666
6,641
0
6,236
8,430
0
27,696
L
6,220
1,225
0
18
11,365
4,522
0
4,801
6,214
0
19,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,664
Gold Earned
48,298
166
Minions Killed
158
6
Camps Cleared
10
1,012,244
Distance Traveled
857,712
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,573
957
62
6
5
173,588
1
L
Anubis
9,259
926
32
3
0
160,440
0
W
Cthulhu
10,100
1,010
40
4
0
238,230
1
W
Set
11,385
1,139
79
8
4
199,490
0
W
Baron Samedi
11,301
1,130
36
4
0
176,022
0
L
Izanami
9,726
973
16
2
2
171,256
0
L
Xing Tian
10,048
1,005
13
1
1
194,651
0
W
Guan Yu
10,829
1,083
2
0
0
208,339
0
W
Thor
12,049
1,205
9
1
2
190,163
0
L
Thor
9,692
969
35
4
2
157,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role