Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
D3athsridge
King Arthur
Level 53
God Stats
1W - 1L
1,541 SR
Queue Stats
69W - 57L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MiraculousMoon
Tsukuyomi
Level 129
God Stats
1W - 0L
1,844 SR
Queue Stats
65W - 50L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
NekoSatou
Kuzenbo
Level 143
God Stats
1W - 0L
1,522 SR
Queue Stats
47W - 39L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
lRavenIl
Baron Samedi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,501 Elo+
Party 4
Team Averages
Level 125
1,582 SR
1,520 Elo+

VS

Team Averages
Level 133
1,522 SR
1,526 Elo+
Shiva
Shiva
AetherRuler
Shiva
Level 117
God Stats
1W - 2L
1,438 SR
Queue Stats
89W - 71L
1,581 Elo+
Party 3
Khepri
Khepri
DrDerpDPH
Khepri
Level 136
God Stats
1W - 1L
1,777 SR
Queue Stats
56W - 56L
1,548 Elo+
Party 3
Pele
Pele
IIIOXIII
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 395L
1,479 Elo+
Party 2
Persephone
Persephone
KushyChick
Persephone
Level 122
God Stats
2W - 5L
1,427 SR
Queue Stats
259W - 267L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
RasmusUnholy
Zhong Kui
Level 131
God Stats
1W - 3L
1,466 SR
Queue Stats
75W - 77L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 3 / 18
10,002
714
11,714
21,776
27,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
D3athsridge
King Arthur
17
6 / 4 / 14
10,732
767
11,003
22,281
23,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MiraculousMoon
Tsukuyomi
18
6 / 5 / 15
11,038
788
27,919
20,936
11,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
NekoSatou
Kuzenbo
17
2 / 4 / 19
10,587
756
7,794
25,086
34,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
lRavenIl
Baron Samedi
20
7 / 2 / 17
11,423
816
17,912
16,517
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 10
9,016
644
16,909
21,858
29,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
DrDerpDPH
Khepri
16
2 / 6 / 14
10,205
729
8,244
26,165
30,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
16
5 / 3 / 12
9,918
708
15,603
14,272
8,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
KushyChick
Persephone
17
6 / 3 / 12
11,065
790
24,385
13,492
6,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
RasmusUnholy
Zhong Kui
18
4 / 4 / 10
10,450
746
22,403
15,887
19,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
76
25
Kills
18
18
Deaths
24
83
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
3
18
4.33
L
1
8
10
0.75
W
King Arthur
D3athsridge
King Arthur
6
4
14
3.25
L
Khepri
DrDerpDPH
Khepri
2
6
14
1.5
L
Pele
5
3
12
3.67
L
Persephone
KushyChick
Persephone
6
3
12
4
W
Tsukuyomi
MiraculousMoon
Tsukuyomi
6
5
15
2.7
W
Kuzenbo
NekoSatou
Kuzenbo
2
4
19
2.88
L
Zhong Kui
RasmusUnholy
Zhong Kui
4
4
10
2.25
W
Baron Samedi
lRavenIl
Baron Samedi
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
87,544
106,596
Taken
91,674
106,975
Mitigated
95,001
49,014
Healing
23,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,714
5,222
2,928
4,662
21,776
27,602
669
10,009
11,767
0
16,805
L
16,909
2,227
2,294
3,076
21,858
29,365
35
6,752
15,106
0
26,856
W
King Arthur
D3athsridge
King Arthur
11,003
958
2,893
2,122
22,281
23,909
424
11,852
10,429
0
19,954
L
Khepri
DrDerpDPH
Khepri
8,244
1,005
2,574
4,046
26,165
30,503
513
7,851
18,314
18,720
0
L
Pele
15,603
1,228
2,281
3,747
14,272
8,403
221
2,607
11,665
0
26,846
L
Persephone
KushyChick
Persephone
24,385
3,668
351
2,444
13,492
6,973
1,914
3,505
9,984
47,681
0
W
Tsukuyomi
MiraculousMoon
Tsukuyomi
27,919
5,811
1,564
4,597
20,936
11,013
4,521
11,342
9,594
0
55,881
W
Kuzenbo
NekoSatou
Kuzenbo
7,794
2,373
3,978
4,775
25,086
34,838
664
12,369
12,717
13,030
0
L
Zhong Kui
RasmusUnholy
Zhong Kui
22,403
2,671
221
2,908
15,887
19,757
1,754
4,990
10,897
31,915
0
W
Baron Samedi
lRavenIl
Baron Samedi
17,912
1,284
13,756
7,739
16,517
9,613
1,611
9,460
7,057
40,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
50,654
123
Minions Killed
155
0
Camps Cleared
0
1,201,384
Distance Traveled
1,155,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,002
714
4
0
0
269,540
0
L
Shiva
9,016
644
22
2
0
203,554
3
W
King Arthur
10,732
767
16
1
0
205,621
0
L
Khepri
10,205
729
16
1
0
215,998
1
L
Pele
9,918
708
30
2
0
272,901
0
L
Persephone
11,065
790
49
4
0
241,550
0
W
Tsukuyomi
11,038
788
48
3
0
263,737
1
W
Kuzenbo
10,587
756
2
0
0
215,256
0
L
Zhong Kui
10,450
746
38
3
0
221,092
0
W
Baron Samedi
11,423
816
53
4
0
247,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role