Player Matchup

Atlas
Atlas
CrudestFan3
Atlas
Level 129
God Stats
1W - 1L
1,783 SR
Queue Stats
171W - 159L
1,569 Elo+
Party 1
Chaac
Chaac
DeanDeFreak
Chaac
Level 143
God Stats
2W - 2L
1,402 SR
Queue Stats
398W - 401L
1,569 Elo+
Solo
Achilles
Achilles
QinSike
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,774 Elo+
Party 1
Susano
Susano
ZenAku7
Susano
Level 144
God Stats
2W - 3L
1,255 SR
Queue Stats
117W - 146L
1,446 Elo+
Solo
Cliodhna
Cliodhna
Zyndaya
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,626 Elo+

VS

Team Averages
Level 82
1,520 SR
1,479 Elo+
Hera
Hera
ClashGoated
Hera
Level 157
God Stats
1W - 3L
1,551 SR
Queue Stats
164W - 133L
1,558 Elo+
Party 2
Thanatos
Thanatos
LiL Dragger
Thanatos
Level 42
God Stats
0W - 2L
1,298 SR
Queue Stats
224W - 215L
1,449 Elo+
Party 2
Cerberus
Cerberus
RektByDawn
Cerberus
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
18W - 32L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
TheFallenV1
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
treyvo4PF
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 27
13,339
785
12,834
28,923
40,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 22
12,092
711
18,751
25,764
31,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
QinSike
Achilles
20
20 / 6 / 16
14,471
851
26,094
33,711
45,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
ZenAku7
Susano
19
8 / 4 / 21
12,746
750
15,628
15,534
8,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
Zyndaya
Cliodhna
20
3 / 4 / 26
12,751
750
21,191
23,842
13,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
10,436
614
24,610
15,137
6,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LiL Dragger
Thanatos
19
9 / 10 / 3
12,511
736
15,654
20,789
9,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
RektByDawn
Cerberus
19
4 / 9 / 10
11,667
686
14,210
32,698
49,605
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TheFallenV1
Jing Wei
17
1 / 10 / 10
10,677
628
13,392
18,385
7,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
treyvo4PF
Nu Wa
19
3 / 6 / 10
11,122
654
17,276
14,763
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
60
42
Kills
20
23
Deaths
42
112
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
7
4
27
5.13
W
4
5
22
3
L
Thanatos
LiL Dragger
Thanatos
9
10
3
1.05
W
Achilles
QinSike
Achilles
20
6
16
4.67
L
Cerberus
RektByDawn
Cerberus
4
9
10
1
L
Jing Wei
TheFallenV1
Jing Wei
1
10
10
0.6
W
Susano
ZenAku7
Susano
8
4
21
4.63
W
Cliodhna
Zyndaya
Cliodhna
3
4
26
4
L
Nu Wa
treyvo4PF
Nu Wa
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,498
Damage
85,142
127,774
Taken
101,772
139,873
Mitigated
78,331
51,158
Healing
29,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,610
4,846
2,322
2,526
15,137
6,099
312
2,150
12,757
41,025
0
W
12,834
4,151
2,354
8,468
28,923
40,597
1,008
11,313
17,610
40,476
0
W
18,751
2,281
4,122
8,571
25,764
31,615
1,933
11,463
14,301
0
43,950
L
Thanatos
LiL Dragger
Thanatos
15,654
1,065
0
7,975
20,789
9,302
221
1,632
18,735
0
20,531
W
Achilles
QinSike
Achilles
26,094
4,530
1,613
11,417
33,711
45,306
52
11,591
22,120
0
36,999
L
Cerberus
RektByDawn
Cerberus
14,210
887
601
9,686
32,698
49,605
96
4,507
27,426
26,683
0
L
Jing Wei
TheFallenV1
Jing Wei
13,392
5,828
526
574
18,385
7,189
0
1,920
16,159
0
25,618
W
Susano
ZenAku7
Susano
15,628
3,784
2,027
2,426
15,534
8,488
3,821
8,993
6,541
0
34,070
W
Cliodhna
Zyndaya
Cliodhna
21,191
3,026
1,432
8,728
23,842
13,867
2,748
12,736
11,106
0
59,475
L
Nu Wa
treyvo4PF
Nu Wa
17,276
2,739
2,365
2,502
14,763
6,136
321
2,625
11,683
43,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,399
Gold Earned
56,413
209
Minions Killed
159
0
Camps Cleared
0
1,636,544
Distance Traveled
1,463,800
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,436
614
49
3
0
297,765
1
W
Atlas
13,339
785
40
2
0
315,191
0
W
Chaac
12,092
711
38
2
0
327,395
2
L
Thanatos
12,511
736
15
1
0
307,013
0
W
Achilles
14,471
851
24
1
0
337,121
0
L
Cerberus
11,667
686
31
2
0
267,242
0
L
Jing Wei
10,677
628
31
2
0
278,241
0
W
Susano
12,746
750
31
2
0
307,641
0
W
Cliodhna
12,751
750
76
4
0
349,196
0
L
Nu Wa
11,122
654
33
2
0
313,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role