Player Matchup

Hou Yi
Hou Yi
ButterzBabino
Hou Yi
Level 29
God Stats
5W - 6L
1,331 SR
Queue Stats
31W - 101L
1,073 Elo+
Party 1
Baron Samedi
Baron Samedi
Jerrster
Baron Samedi
Level 61
God Stats
15W - 16L
1,502 SR
Queue Stats
29W - 40L
1,256 Elo+
Solo
King Arthur
King Arthur
KingBartonLuther
King Arthur
Level 46
God Stats
1W - 3L
1,075 SR
Queue Stats
86W - 191L
1,193 Elo+
Party 1
Team Averages
Level 45
1,303 SR
1,174 Elo+

VS

Team Averages
Level 103
1,390 SR
1,216 Elo+
Ne Zha
Ne Zha
Golden_Hallway67
Ne Zha
Level 60
God Stats
35W - 50L
1,357 SR
Queue Stats
418W - 685L
1,244 Elo+
Solo
Skadi
Skadi
KayEllBxNYC
Skadi
Level 160
God Stats
24W - 21L
1,567 SR
Queue Stats
382W - 622L
1,151 Elo+
Solo
Janus
Janus
bbluecirclec
Janus
Level 88
God Stats
14W - 35L
1,246 SR
Queue Stats
563W - 930L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 2
13,017
685
13,452
13,657
6,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Jerrster
Baron Samedi
17
1 / 0 / 9
12,301
647
13,217
14,792
13,854
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
KingBartonLuther
King Arthur
15
2 / 2 / 6
11,333
596
7,751
20,347
29,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
10,554
555
10,461
17,505
10,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 5 / 3
10,765
567
11,088
17,021
7,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 0 / 1
12,222
643
10,127
12,453
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
2
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
1
5
2
0.4
W
Baron Samedi
Jerrster
Baron Samedi
1
0
9
5.5
L
0
5
3
0.3
W
King Arthur
KingBartonLuther
King Arthur
2
2
6
2.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
31,676
48,796
Taken
46,979
50,406
Mitigated
33,420
13,605
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,452
4,982
0
1,382
13,657
6,669
2,447
3,113
10,544
0
58,426
L
10,461
1,495
0
1,464
17,505
10,038
0
4,583
12,922
0
31,814
W
Baron Samedi
Jerrster
Baron Samedi
13,217
741
3,687
7,213
14,792
13,854
486
4,313
10,479
45,892
0
L
11,088
4,212
0
0
17,021
7,655
0
6,337
10,684
0
47,863
W
King Arthur
KingBartonLuther
King Arthur
7,751
824
0
1,323
20,347
29,883
358
2,701
17,646
60
22,496
L
10,127
545
0
4,239
12,453
15,727
46
3,846
8,607
53,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
33,541
173
Minions Killed
185
1
Camps Cleared
6
980,034
Distance Traveled
978,384
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,017
685
80
4
0
324,072
1
L
Ne Zha
10,554
555
21
1
0
313,759
0
W
Baron Samedi
12,301
647
72
4
0
306,521
1
L
Skadi
10,765
567
68
4
2
302,417
2
W
King Arthur
11,333
596
21
1
1
349,441
1
L
Janus
12,222
643
96
5
4
362,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role