Player Matchup

Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ShanksMcGee138
Artemis
Level 122
God Stats
2W - 1L
1,715 SR
Queue Stats
138W - 97L
1,612 Elo+
Party 1
Mercury
Mercury
Skrønix
Mercury
Level 28
God Stats
0W - 1L
1,738 SR
Queue Stats
36W - 26L
1,417 Elo+
Solo
Fafnir
Fafnir
TransNineEleven
Fafnir
Level 94
God Stats
0W - 2L
1,312 SR
Queue Stats
29W - 18L
1,650 Elo+
Party 1
Shiva
Shiva
Vibeszx
Shiva
Level 124
God Stats
1W - 1L
1,765 SR
Queue Stats
119W - 82L
1,592 Elo+
Party 1
Team Averages
Level 102
1,606 SR
1,554 Elo+

VS

Team Averages
Level 89
1,491 SR
1,526 Elo+
Olorun
Olorun
PlantFanatic
Olorun
Level 26
God Stats
2W - 1L
1,510 SR
Queue Stats
76W - 72L
1,552 Elo+
Solo
Apollo
Apollo
Spit Soaked Rat
Apollo
Level 29
God Stats
1W - 1L
1,319 SR
Queue Stats
52W - 66L
1,437 Elo+
Solo
Agni
Agni
Stiebitz
Agni
Level 137
God Stats
9W - 10L
1,463 SR
Queue Stats
270W - 269L
1,468 Elo+
Party 2
Hercules
Hercules
josePolitoc
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,594 Elo+
Solo
Heimdallr
Heimdallr
l Quditz l
Heimdallr
Level 128
God Stats
3W - 1L
1,661 SR
Queue Stats
235W - 267L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 3 / 5
8,059
806
8,777
12,817
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 4
7,162
716
10,199
11,554
5,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Skrønix
Mercury
15
2 / 7 / 5
7,975
798
9,722
14,148
6,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 3
8,553
855
6,799
16,389
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Vibeszx
Shiva
13
1 / 4 / 5
7,201
720
10,379
13,471
17,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 2 / 11
8,825
883
9,948
13,196
7,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 12
8,584
858
11,263
13,659
8,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
6 / 3 / 13
8,897
890
15,559
10,083
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
josePolitoc
Hercules
15
3 / 1 / 15
8,685
869
7,401
13,623
14,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
l Quditz l
Heimdallr
16
9 / 1 / 12
9,435
944
18,114
11,346
7,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
23
23
Deaths
11
22
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
5
1.5
W
Olorun
1
2
11
3.25
L
2
6
4
0.67
L
Mercury
Skrønix
Mercury
2
7
5
0.64
W
4
4
12
2.5
W
Agni
6
3
13
4.17
L
3
3
3
1.5
L
Shiva
Vibeszx
Shiva
1
4
5
0.88
W
Hercules
josePolitoc
Hercules
3
1
15
10.5
W
Heimdallr
l Quditz l
Heimdallr
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
62,285
68,379
Taken
61,907
52,978
Mitigated
42,177
23,329
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,777
4,623
1,743
4,346
12,817
5,658
0
5,986
6,831
0
21,862
W
Olorun
9,948
5,606
5,821
4,402
13,196
7,676
4,130
1,711
11,440
28,816
0
L
10,199
3,923
713
1,495
11,554
5,091
0
4,923
6,631
0
17,153
L
Mercury
Skrønix
Mercury
9,722
4,067
2,201
1,781
14,148
6,297
0
5,460
8,688
0
22,966
W
11,263
5,214
1,458
2,657
13,659
8,047
1,124
1,406
11,902
0
20,502
W
Agni
15,559
844
670
981
10,083
4,751
924
450
9,433
23,549
0
L
6,799
2,069
1,351
3,740
16,389
18,228
78
5,545
10,844
10,821
0
L
Shiva
Vibeszx
Shiva
10,379
962
3,070
2,889
13,471
17,704
65
3,593
9,878
138
16,063
W
Hercules
josePolitoc
Hercules
7,401
1,690
1,496
3,125
13,623
14,109
105
1,713
11,677
0
13,184
W
Heimdallr
l Quditz l
Heimdallr
18,114
8,015
1,263
3,236
11,346
7,594
1,583
1,657
9,560
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
44,426
99
Minions Killed
121
0
Camps Cleared
0
1,052,063
Distance Traveled
1,012,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,059
806
30
3
0
193,037
1
W
Olorun
8,825
883
50
5
0
177,181
0
L
Artemis
7,162
716
22
2
0
183,737
3
L
Mercury
7,975
798
24
2
0
233,333
0
W
Apollo
8,584
858
25
3
0
188,469
0
W
Agni
8,897
890
18
2
0
202,670
1
L
Fafnir
8,553
855
9
1
0
209,665
1
L
Shiva
7,201
720
14
1
0
232,291
0
W
Hercules
8,685
869
5
1
0
231,838
1
W
Heimdallr
9,435
944
23
2
0
211,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role