Player Matchup

Merlin
Merlin
Karp72
Merlin
Level 21
God Stats
1W - 8L
1,177 SR
Queue Stats
1W - 12L
1,077 Elo+
Party 2
Loki
Loki
Ryuge2256
Loki
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 131L
1,218 Elo+
Party 2
Kuzenbo
Kuzenbo
bandticactus
Kuzenbo
Level 14
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Heimdallr
Heimdallr
kamui123
Heimdallr
Level 11
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Gilgamesh
Gilgamesh
xJust_Zero
Gilgamesh
Level 25
God Stats
0W - 3L
1,373 SR
Queue Stats
0W - 9L
1,028 Elo+
Party 2
Team Averages
Level 21
1,314 SR
1,131 Elo+

VS

Team Averages
Level 99
1,516 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
REVEL123
Horus
Level 157
God Stats
3W - 2L
1,450 SR
Queue Stats
273W - 277L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
lvela
Baba Yaga
Level 78
God Stats
11W - 10L
1,463 SR
Queue Stats
108W - 123L
1,420 Elo+
Party 1
Odin
Odin
rvela30
Odin
Level 98
God Stats
1W - 0L
1,693 SR
Queue Stats
209W - 241L
1,421 Elo+
Party 1
Bakasura
Bakasura
velagzz
Bakasura
Level 97
God Stats
57W - 71L
1,476 SR
Queue Stats
225W - 270L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Karp72
Merlin
13
0 / 5 / 0
7,655
478
5,185
9,432
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
3 / 8 / 0
8,316
520
7,404
14,774
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
bandticactus
Kuzenbo
9
1 / 3 / 1
6,420
401
4,388
15,026
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
kamui123
Heimdallr
9
1 / 9 / 0
6,091
381
4,277
11,653
4,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xJust_Zero
Gilgamesh
11
0 / 3 / 2
7,179
449
6,646
13,023
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 0 / 5
9,021
564
11,697
7,464
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
REVEL123
Horus
12
3 / 2 / 10
8,492
531
7,102
17,180
16,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
lvela
Baba Yaga
13
1 / 1 / 10
8,388
524
9,221
8,481
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
rvela30
Odin
13
5 / 1 / 5
9,080
568
8,544
11,365
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
velagzz
Bakasura
16
10 / 1 / 4
10,211
638
11,306
15,188
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
5
Kills
28
28
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
5
11.5
L
Merlin
Karp72
Merlin
0
5
0
0
W
Horus
REVEL123
Horus
3
2
10
4
L
Loki
3
8
0
0.38
L
Kuzenbo
bandticactus
Kuzenbo
1
3
1
0.5
L
Heimdallr
kamui123
Heimdallr
1
9
0
0.11
W
Baba Yaga
lvela
Baba Yaga
1
1
10
6
W
Odin
rvela30
Odin
5
1
5
7.5
W
Bakasura
velagzz
Bakasura
10
1
4
12
L
Gilgamesh
xJust_Zero
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
47,870
63,908
Taken
59,678
39,809
Mitigated
44,109
5,961
Healing
20,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,697
5,971
0
2,327
7,464
3,663
3,317
1,523
5,941
0
47,411
L
Merlin
Karp72
Merlin
5,185
345
0
46
9,432
4,111
0
3,291
5,887
48,004
0
W
Horus
REVEL123
Horus
7,102
2,852
1,956
6,188
17,180
16,765
326
2,664
14,476
194
38,330
L
Loki
7,404
2,566
0
3,556
14,774
4,784
0
2,354
11,853
0
42,608
L
Kuzenbo
bandticactus
Kuzenbo
4,388
1,649
0
602
15,026
17,590
347
633
14,158
15,629
0
L
Heimdallr
kamui123
Heimdallr
4,277
1,943
0
99
11,653
4,768
1,139
366
10,816
0
29,527
W
Baba Yaga
lvela
Baba Yaga
9,221
1,011
0
2,644
8,481
4,154
1,598
2,746
5,455
45,961
0
W
Odin
rvela30
Odin
8,544
2,402
0
3,127
11,365
11,880
647
779
10,528
134
46,368
W
Bakasura
velagzz
Bakasura
11,306
7,215
0
3,768
15,188
7,647
2,805
1,407
13,705
0
70,346
L
Gilgamesh
xJust_Zero
Gilgamesh
6,646
1,874
0
1,658
13,023
8,556
0
2,905
9,214
0
34,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
45,192
307
Minions Killed
397
0
Camps Cleared
0
1,414,161
Distance Traveled
1,636,079
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,021
564
84
5
0
318,867
0
L
Merlin
7,655
478
118
7
0
282,964
4
W
Horus
8,492
531
42
3
0
345,279
3
L
Loki
8,316
520
74
5
0
319,369
4
L
Kuzenbo
6,420
401
20
1
0
287,036
0
L
Heimdallr
6,091
381
38
2
0
209,136
0
W
Baba Yaga
8,388
524
64
4
0
315,926
2
W
Odin
9,080
568
76
5
0
298,164
4
W
Bakasura
10,211
638
131
8
0
357,843
2
L
Gilgamesh
7,179
449
57
4
0
315,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role