Player Matchup

Artio
Artio
Javiele_parrolo
Artio
Level 103
God Stats
1W - 0L
1,263 SR
Queue Stats
39W - 54L
1,483 Elo+
Party 1
Kali
Kali
TTVAllendej
Kali
Level 19
God Stats
6W - 11L
1,526 SR
Queue Stats
9W - 24L
1,288 Elo+
Party 1
Neith
Neith
onjbubu
Neith
Level 5
God Stats
4W - 2L
1,594 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Team Averages
Level 42
1,461 SR
1,414 Elo+

VS

Team Averages
Level 26
1,352 SR
1,284 Elo+
Tiamat
Tiamat
Benrizzle
Tiamat
Level 6
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Vamana
Vamana
BrianFromFam
Vamana
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,327 Elo+
Party 2
Set
Set
Dobbletror
Set
Level 64
God Stats
1W - 3L
1,247 SR
Queue Stats
2W - 13L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
11,677
730
11,893
24,187
30,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 2 / 8
12,505
782
13,547
15,218
7,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
onjbubu
Neith
16
7 / 2 / 6
11,805
738
20,993
13,400
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Benrizzle
Tiamat
14
3 / 10 / 4
10,549
659
15,597
15,749
10,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
13
3 / 6 / 4
10,892
681
12,363
21,860
18,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 4
10,699
669
12,937
15,636
7,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
8
8
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Benrizzle
Tiamat
3
10
4
0.5
L
Vamana
3
6
4
0.83
L
2
4
4
1
W
6
4
8
2.5
W
7
2
8
5.5
W
Neith
onjbubu
Neith
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,433
Damage
40,897
52,805
Taken
53,245
43,874
Mitigated
36,925
16,125
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Benrizzle
Tiamat
15,597
2,552
42
907
15,749
10,541
0
5,065
10,684
29,569
0
L
Vamana
12,363
6,681
1,654
4,569
21,860
18,527
92
3,871
17,989
0
31,918
L
12,937
5,291
0
2,537
15,636
7,857
0
3,308
12,328
0
38,953
W
11,893
1,721
2,262
5,842
24,187
30,036
41
7,321
16,268
32,789
0
W
13,547
6,444
0
4,849
15,218
7,505
399
4,551
9,426
0
33,091
W
Neith
onjbubu
Neith
20,993
10,130
0
3,172
13,400
6,333
2,156
3,574
9,538
0
57,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
32,140
156
Minions Killed
127
10
Camps Cleared
4
903,962
Distance Traveled
804,621
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,549
659
49
3
2
225,313
0
L
Vamana
10,892
681
26
2
2
291,176
6
L
Set
10,699
669
52
3
0
288,132
4
W
Artio
11,677
730
36
2
3
280,296
2
W
Kali
12,505
782
32
2
7
340,142
6
W
Neith
11,805
738
88
6
0
283,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role