Player Matchup

Sun Wukong
Sun Wukong
ForgottenWraith
Sun Wukong
Level 109
God Stats
13W - 12L
1,585 SR
Queue Stats
208W - 182L
1,528 Elo+
Party 1
Rama
Rama
LaPifia
Rama
Level 128
God Stats
3W - 4L
1,557 SR
Queue Stats
160W - 145L
1,555 Elo+
Solo
Nu Wa
Nu Wa
NameChanged3046
Nu Wa
Level 126
God Stats
57W - 50L
1,645 SR
Queue Stats
797W - 776L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
mowqies
Cthulhu
Level 20
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
omfgjesuschrist
Kukulkan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,629 Elo+
Party 1
Team Averages
Level 91
1,564 SR
1,538 Elo+

VS

Team Averages
Level 116
1,636 SR
1,462 Elo+
Medusa
Medusa
BestxXFABRIXx
Medusa
Level 155
God Stats
1W - 0L
1,882 SR
Queue Stats
5W - 11L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
Frozent117
Ah Puch
Level 145
God Stats
2W - 2L
1,669 SR
Queue Stats
88W - 124L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
I VELVIL I
Ne Zha
Level 47
God Stats
1W - 1L
1,459 SR
Queue Stats
3W - 5L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jaykidd99
Tsukuyomi
Level 148
God Stats
37W - 24L
1,601 SR
Queue Stats
141W - 115L
1,559 Elo+
Solo
Shiva
Shiva
Reshosky59
Shiva
Level 84
God Stats
2W - 1L
1,567 SR
Queue Stats
19W - 31L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForgottenWraith
Sun Wukong
19
5 / 3 / 3
12,852
643
18,633
23,488
39,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
LaPifia
Rama
20
3 / 5 / 2
12,813
641
18,559
24,274
11,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 6 / 9
14,093
705
32,191
27,839
13,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
mowqies
Cthulhu
17
1 / 10 / 3
11,595
580
11,063
32,766
45,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
20
4 / 8 / 6
14,081
704
19,315
20,061
11,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 8
16,446
822
25,250
23,911
12,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Frozent117
Ah Puch
20
7 / 2 / 10
14,716
736
28,801
15,265
7,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
I VELVIL I
Ne Zha
20
2 / 7 / 9
13,972
699
16,995
26,437
13,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Jaykidd99
Tsukuyomi
20
6 / 4 / 11
15,047
752
25,664
25,078
12,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
20
5 / 2 / 13
14,516
726
18,278
32,044
33,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
18
Kills
32
32
Deaths
18
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
L
Sun Wukong
ForgottenWraith
Sun Wukong
5
3
3
2.17
W
Ah Puch
Frozent117
Ah Puch
7
2
10
6
W
Ne Zha
I VELVIL I
Ne Zha
2
7
9
0.93
W
Tsukuyomi
Jaykidd99
Tsukuyomi
6
4
11
2.88
L
Rama
LaPifia
Rama
3
5
2
0.8
L
5
6
9
1.58
W
Shiva
5
2
13
5.75
L
Cthulhu
mowqies
Cthulhu
1
10
3
0.25
L
Kukulkan
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,761
Damage
114,988
128,428
Taken
122,735
122,294
Mitigated
79,531
15,368
Healing
34,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,250
11,054
0
6,617
23,911
12,300
6,969
10,277
13,486
0
102,631
L
Sun Wukong
ForgottenWraith
Sun Wukong
18,633
1,865
0
2,648
23,488
39,685
115
5,655
17,526
0
44,823
W
Ah Puch
Frozent117
Ah Puch
28,801
1,127
0
4,408
15,265
7,272
959
11,564
3,523
82,924
0
W
Ne Zha
I VELVIL I
Ne Zha
16,995
3,640
0
7,776
26,437
13,789
939
11,091
15,012
0
72,515
W
Tsukuyomi
Jaykidd99
Tsukuyomi
25,664
5,129
0
4,872
25,078
12,768
1,421
12,590
12,342
0
88,463
L
Rama
LaPifia
Rama
18,559
12,491
0
6,896
24,274
11,942
1,135
4,631
19,559
0
61,606
L
32,191
7,081
388
2,902
27,839
13,873
1,533
5,854
21,699
76,772
0
W
Shiva
18,278
2,732
2,436
8,102
32,044
33,402
170
15,900
15,803
124
46,800
L
Cthulhu
mowqies
Cthulhu
11,063
826
303
807
32,766
45,729
187
8,113
24,032
20,457
0
L
Kukulkan
19,315
1,527
0
1,424
20,061
11,065
2,303
4,648
15,303
61,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,434
Gold Earned
74,697
389
Minions Killed
473
0
Camps Cleared
0
1,704,315
Distance Traveled
2,050,410
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,446
822
140
7
0
417,185
2
L
Sun Wukong
12,852
643
58
3
0
367,194
0
W
Ah Puch
14,716
736
93
5
0
400,127
0
W
Ne Zha
13,972
699
83
4
0
365,899
4
W
Tsukuyomi
15,047
752
115
6
0
436,616
1
L
Rama
12,813
641
77
4
0
329,131
2
L
Nu Wa
14,093
705
93
5
0
354,525
3
W
Shiva
14,516
726
42
2
0
430,583
2
L
Cthulhu
11,595
580
23
1
0
323,189
0
L
Kukulkan
14,081
704
138
7
0
330,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role