Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
UnformedDrip4
Scylla
Level 45
God Stats
3W - 2L
1,576 SR
Queue Stats
36W - 48L
1,455 Elo+
Party 2
Team Averages
Level 78
1,515 SR
1,491 Elo+

VS

Team Averages
Level 52
1,288 SR
1,231 Elo+
Medusa
Medusa
Al3xparker1399
Medusa
Level 5
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 8L
1,045 Elo+
Party 1
Geb
Geb
Donnelwitz
Geb
Level 45
God Stats
14W - 22L
1,312 SR
Queue Stats
20W - 34L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
F0ReverFantisy7
Nu Wa
Level 104
God Stats
60W - 60L
1,491 SR
Queue Stats
102W - 120L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
F4T4LEnemy01
Kukulkan
Level 5
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 6L
1,099 Elo+
Party 1
Hun Batz
Hun Batz
VoltaicWolfen96
Hun Batz
Level 99
God Stats
11W - 22L
1,149 SR
Queue Stats
149W - 168L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
11 / 1 / 5
8,282
637
9,170
9,160
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
12
6 / 2 / 10
8,275
637
8,451
16,783
13,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
 
Bastet
12
8 / 1 / 8
8,059
620
11,652
10,123
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
12
5 / 1 / 0
7,987
614
5,991
6,202
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 3
9,264
713
7,332
7,216
3,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
4,968
382
1,841
10,569
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
5,216
401
2,524
12,094
5,524
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 0
5,005
385
5,020
10,388
2,762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
F4T4LEnemy01
Kukulkan
9
0 / 9 / 0
5,261
405
4,175
9,643
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
7
0 / 8 / 1
4,962
382
3,112
11,592
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
38
Kills
1
5
Deaths
39
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
5
13.5
W
Artio
 
Artio
6
2
10
5.5
W
Bastet
 
Bastet
8
1
8
12
W
Anubis
 
Anubis
5
1
0
5
L
1
9
0
0.11
L
0
6
2
0.17
L
0
7
0
0
L
Kukulkan
F4T4LEnemy01
Kukulkan
0
9
0
0
W
8
0
3
9.5
L
Hun Batz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,596
Damage
16,672
49,484
Taken
54,286
27,423
Mitigated
18,233
15,885
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,170
4,378
0
1,672
9,160
3,685
3,410
2,951
6,209
0
47,512
W
Artio
 
Artio
8,451
1,524
1,702
4,778
16,783
13,640
655
4,332
12,451
32,498
0
W
Bastet
 
Bastet
11,652
5,460
0
2,649
10,123
3,774
294
3,493
6,630
0
58,027
W
Anubis
 
Anubis
5,991
575
0
2,547
6,202
3,043
2,188
3,373
2,829
54,274
0
L
1,841
1,439
0
0
10,569
2,711
0
3,391
7,178
0
15,718
L
2,524
647
0
320
12,094
5,524
0
5,297
6,797
16,698
0
L
5,020
1,920
0
1,070
10,388
2,762
0
4,984
5,404
29,873
0
L
Kukulkan
F4T4LEnemy01
Kukulkan
4,175
1,028
0
0
9,643
3,989
0
5,716
3,927
27,167
0
W
7,332
1,586
70
2,467
7,216
3,281
2,715
2,304
4,912
75,268
0
L
Hun Batz
3,112
750
0
934
11,592
3,247
0
2,386
9,206
0
21,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
25,412
372
Minions Killed
171
0
Camps Cleared
0
1,239,944
Distance Traveled
1,043,817
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,282
637
60
5
0
236,564
0
W
Artio
8,275
637
33
3
0
259,919
4
W
Bastet
8,059
620
79
6
0
305,300
2
W
Anubis
7,987
614
87
7
0
193,295
1
L
Medusa
4,968
382
30
2
0
217,316
0
L
Geb
5,216
401
23
2
0
204,590
0
L
Nu Wa
5,005
385
40
3
0
195,853
1
L
Kukulkan
5,261
405
41
3
0
215,175
0
W
Scylla
9,264
713
113
9
0
244,866
2
L
Hun Batz
4,962
382
37
3
0
210,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role