Player Matchup

Awilix
Awilix
BluEPillCosby
Awilix
Level 109
God Stats
4W - 10L
1,347 SR
Queue Stats
142W - 144L
1,357 Elo+
Solo
Neith
Neith
M4R14N4_G0D
Neith
Level 26
God Stats
17W - 6L
1,700 SR
Queue Stats
52W - 30L
1,549 Elo+
Party 2
Ravana
Ravana
ViC_MmC
Ravana
Level 127
God Stats
8W - 2L
1,846 SR
Queue Stats
249W - 206L
1,576 Elo+
Party 2
Eset
Eset
eder_romerox
Eset
Level 115
God Stats
7W - 3L
1,485 SR
Queue Stats
124W - 88L
1,616 Elo+
Party 2
Bastet
Bastet
vancedom12
Bastet
Level 49
God Stats
3W - 2L
1,563 SR
Queue Stats
96W - 107L
1,496 Elo+
Solo
Team Averages
Level 85
1,588 SR
1,519 Elo+

VS

Team Averages
Level 76
1,483 SR
1,488 Elo+
Nu Wa
Nu Wa
Blaze x Impulse
Nu Wa
Level 128
God Stats
15W - 16L
1,488 SR
Queue Stats
351W - 311L
1,575 Elo+
Party 1
Lancelot
Lancelot
BurnerAccoutLol
Lancelot
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,529 Elo+
Party 1
Medusa
Medusa
PureUltra
Medusa
Level 142
God Stats
11W - 13L
1,517 SR
Queue Stats
438W - 403L
1,547 Elo+
Party 1
Arachne
Arachne
Winter__X__Kahn
Arachne
Level 49
God Stats
8W - 11L
1,514 SR
Queue Stats
180W - 176L
1,448 Elo+
Solo
Bacchus
Bacchus
master mays55
Bacchus
Level 44
God Stats
9W - 9L
1,394 SR
Queue Stats
96W - 112L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
4,878
610
2,627
6,284
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,331
541
2,421
5,025
1,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
ViC_MmC
Ravana
11
2 / 0 / 0
6,039
755
2,515
2,472
899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
1 / 0 / 2
4,932
617
2,323
2,695
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
vancedom12
Bastet
6
0 / 1 / 2
4,358
545
2,503
7,185
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,720
590
3,390
2,947
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
7
1 / 3 / 0
4,152
519
1,787
6,432
3,898
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
PureUltra
Medusa
7
2 / 1 / 1
4,247
531
3,727
4,119
1,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 1 / 1
3,879
485
1,140
4,609
1,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
7
0 / 1 / 3
4,520
565
3,538
4,372
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
5
5
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
4
2
0
2
L
Lancelot
1
3
0
0.33
W
0
2
1
0.25
L
Medusa
PureUltra
Medusa
2
1
1
2.5
W
Ravana
ViC_MmC
Ravana
2
0
0
2
L
1
1
1
1.5
W
1
0
2
2
L
Bacchus
0
1
3
1.5
W
Bastet
vancedom12
Bastet
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,389
Damage
13,582
23,661
Taken
22,479
8,722
Mitigated
10,231
6,061
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
1,160
0
923
2,947
915
0
697
2,250
23,897
0
W
2,627
1,236
0
427
6,284
2,009
0
1,285
4,853
0
20,930
L
Lancelot
1,787
602
0
750
6,432
3,898
0
533
5,899
0
19,748
W
2,421
924
0
460
5,025
1,413
0
1,292
3,693
0
22,321
L
Medusa
PureUltra
Medusa
3,727
1,700
0
1,004
4,119
1,124
24
0
4,119
0
21,956
W
Ravana
ViC_MmC
Ravana
2,515
706
0
1,344
2,472
899
156
0
2,472
0
43,744
L
1,140
924
0
1,479
4,609
1,292
0
490
4,119
0
10,623
W
2,323
313
101
926
2,695
899
0
1,733
760
29,347
0
L
Bacchus
3,538
707
259
1,205
4,372
3,002
0
603
3,769
12,379
0
W
Bastet
vancedom12
Bastet
2,503
865
205
2,598
7,185
3,502
0
2,194
4,955
0
11,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
21,518
274
Minions Killed
166
0
Camps Cleared
0
792,385
Distance Traveled
680,273
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,720
590
43
5
0
133,478
0
W
Awilix
4,878
610
35
4
0
176,661
0
L
Lancelot
4,152
519
34
4
0
161,717
0
W
Neith
4,331
541
42
5
0
130,901
1
L
Medusa
4,247
531
37
5
0
128,019
0
W
Ravana
6,039
755
109
14
0
166,600
2
L
Arachne
3,879
485
25
3
0
116,624
1
W
Eset
4,932
617
73
9
0
164,227
1
L
Bacchus
4,520
565
27
3
0
140,435
3
W
Bastet
4,358
545
15
2
0
153,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role