Player Matchup

Neith
Neith
RiZe Undecided
Neith
Level 40
God Stats
4W - 4L
1,456 SR
Queue Stats
25W - 24L
1,433 Elo+
Party 1
Poseidon
Poseidon
ThatSpyder
Poseidon
Level 112
God Stats
1W - 1L
1,520 SR
Queue Stats
34W - 33L
1,455 Elo+
Party 1
Hel
Hel
benbob862
Hel
Level 27
God Stats
7W - 5L
1,603 SR
Queue Stats
21W - 16L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
nullf0x
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
pitsasawce88
Ratatoskr
Level 45
God Stats
15W - 9L
1,604 SR
Queue Stats
33W - 23L
1,490 Elo+
Party 1
Team Averages
Level 69
1,537 SR
1,452 Elo+

VS

Team Averages
Level 21
1,383 SR
1,168 Elo+
Merlin
Merlin
Karp72
Merlin
Level 21
God Stats
1W - 8L
1,204 SR
Queue Stats
1W - 12L
1,091 Elo+
Party 2
Sobek
Sobek
Ryuge2256
Sobek
Level 33
God Stats
5W - 3L
1,217 SR
Queue Stats
115W - 131L
1,244 Elo+
Party 2
Serqet
Serqet
bandticactus
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,149 Elo+
Party 2
Heimdallr
Heimdallr
kamui123
Heimdallr
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
xJust_Zero
Gilgamesh
Level 25
God Stats
0W - 3L
1,496 SR
Queue Stats
0W - 9L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,342
491
8,909
8,310
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ThatSpyder
Poseidon
17
7 / 0 / 3
10,528
619
10,627
7,063
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 5
7,696
453
8,506
7,975
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
nullf0x
Amaterasu
16
2 / 0 / 1
9,972
587
5,227
10,429
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
pitsasawce88
Ratatoskr
15
6 / 0 / 5
9,312
548
8,547
10,589
3,986
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Karp72
Merlin
11
0 / 6 / 0
6,988
411
3,893
12,182
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Ryuge2256
Sobek
10
0 / 2 / 0
6,900
406
8,085
19,614
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
9
0 / 8 / 0
5,694
335
4,053
14,203
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
kamui123
Heimdallr
11
0 / 3 / 0
6,562
386
2,786
8,206
3,114
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xJust_Zero
Gilgamesh
13
0 / 0 / 0
6,957
409
4,061
7,946
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
19
Kills
0
0
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Karp72
Merlin
0
6
0
0
W
3
0
0
3
L
Sobek
Ryuge2256
Sobek
0
2
0
0
W
Poseidon
ThatSpyder
Poseidon
7
0
3
8.5
L
Serqet
0
8
0
0
W
1
0
5
3.5
L
Heimdallr
kamui123
Heimdallr
0
3
0
0
W
Amaterasu
nullf0x
Amaterasu
2
0
1
2.5
W
Ratatoskr
pitsasawce88
Ratatoskr
6
0
5
8.5
L
Gilgamesh
xJust_Zero
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
22,878
44,366
Taken
62,151
21,801
Mitigated
29,946
17,348
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Karp72
Merlin
3,893
301
0
7
12,182
4,780
0
3,547
8,635
46,685
0
W
8,909
3,573
0
3,018
8,310
3,850
2,603
3,242
4,882
0
58,999
L
Sobek
Ryuge2256
Sobek
8,085
674
43
9,692
19,614
12,138
0
7,630
11,984
32,157
0
W
Poseidon
ThatSpyder
Poseidon
10,627
1,064
0
1,351
7,063
2,730
983
3,025
3,555
94,215
0
L
Serqet
4,053
1,038
0
1,196
14,203
5,230
0
4,305
9,898
0
23,201
W
8,506
897
2,364
4,528
7,975
3,719
309
4,265
3,677
41,525
1,439
L
Heimdallr
kamui123
Heimdallr
2,786
760
0
2,011
8,206
3,114
0
3,235
4,971
0
41,143
W
Amaterasu
nullf0x
Amaterasu
5,227
1,732
0
4,794
10,429
7,516
1,978
0
9,719
0
78,986
W
Ratatoskr
pitsasawce88
Ratatoskr
8,547
3,130
0
1,293
10,589
3,986
824
997
9,390
0
72,689
L
Gilgamesh
xJust_Zero
Gilgamesh
4,061
926
0
698
7,946
4,684
0
105
7,841
0
43,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
33,101
574
Minions Killed
331
0
Camps Cleared
0
1,713,044
Distance Traveled
1,517,308
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,988
411
96
6
0
274,565
2
W
Neith
8,342
491
95
6
0
304,319
2
L
Sobek
6,900
406
44
3
0
340,922
4
W
Poseidon
10,528
619
150
9
0
383,093
2
L
Serqet
5,694
335
39
2
0
315,861
0
W
Hel
7,696
453
69
4
0
322,438
5
L
Heimdallr
6,562
386
75
4
0
250,736
0
W
Amaterasu
9,972
587
149
9
0
296,043
4
W
Ratatoskr
9,312
548
111
7
0
407,151
0
L
Gilgamesh
6,957
409
77
5
0
335,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role