Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BinkorBimTTV_YT
Jormungandr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,350 Elo+
Party 2
Discordia
Discordia
DeltaXFury
Discordia
Level 129
God Stats
3W - 3L
1,617 SR
Queue Stats
181W - 186L
1,538 Elo+
Party 1
Shiva
Shiva
PulseGordo
Shiva
Level 143
God Stats
2W - 4L
1,331 SR
Queue Stats
461W - 479L
1,411 Elo+
Solo
Hades
Hades
TheSpankyDude
Hades
Level 125
God Stats
2W - 0L
1,261 SR
Queue Stats
30W - 24L
1,461 Elo+
Party 2
Team Averages
Level 126
1,442 SR
1,452 Elo+

VS

Team Averages
Level 93
1,593 SR
1,374 Elo+
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anaconda Slugs
Apollo
Level 44
God Stats
2W - 4L
1,600 SR
Queue Stats
125W - 105L
1,477 Elo+
Solo
Nike
Nike
C00kiNWiTSheffY
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 41L
1,269 Elo+
Solo
Cernunnos
Cernunnos
CogumelosMagicos
Cernunnos
Level 121
God Stats
15W - 5L
1,864 SR
Queue Stats
485W - 511L
1,391 Elo+
Solo
Thor
Thor
KILLA_ARMY5
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
5 / 3 / 14
9,307
776
7,775
15,262
20,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
BinkorBimTTV_YT
Jormungandr
15
2 / 2 / 16
8,994
750
4,654
12,003
12,654
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
DeltaXFury
Discordia
16
3 / 3 / 16
8,822
735
12,921
7,423
3,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
15
3 / 4 / 9
8,916
743
11,402
14,249
22,725
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
10 / 2 / 10
10,239
853
20,627
13,360
10,390
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 3 / 8
8,427
702
8,111
12,378
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 10
8,967
747
10,643
11,467
5,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 9
7,741
645
7,729
15,394
11,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
15
2 / 5 / 8
8,314
693
12,525
12,213
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 6 / 5
9,246
771
8,026
11,706
6,228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
23
Kills
12
14
Deaths
23
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
3
14
4
L
Cupid
 
Cupid
2
3
8
2
L
3
5
10
1.6
W
Jormungandr
BinkorBimTTV_YT
Jormungandr
2
2
16
5
L
0
4
9
1.13
L
Cernunnos
2
5
8
1.2
W
Discordia
DeltaXFury
Discordia
3
3
16
3.67
L
5
6
5
1.25
W
Shiva
3
4
9
1.88
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,379
Damage
47,034
62,297
Taken
63,158
69,865
Mitigated
34,821
23,498
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,775
447
1,501
2,028
15,262
20,965
526
0
15,262
17,655
0
L
Cupid
 
Cupid
8,111
2,691
1,388
4,647
12,378
5,944
324
9,356
3,022
0
24,184
L
10,643
5,072
1,652
2,161
11,467
5,454
0
8,961
2,506
0
18,602
W
Jormungandr
BinkorBimTTV_YT
Jormungandr
4,654
1,222
162
287
12,003
12,654
427
0
12,003
15,190
0
L
7,729
960
922
3,916
15,394
11,591
0
10,354
5,040
0
18,957
L
Cernunnos
12,525
5,413
617
2,138
12,213
5,604
348
8,932
3,281
0
23,896
W
Discordia
DeltaXFury
Discordia
12,921
974
1,852
1,118
7,423
3,131
262
0
7,423
20,722
0
L
8,026
911
2,208
1,106
11,706
6,228
0
8,404
3,302
0
11,218
W
Shiva
11,402
566
2,530
1,435
14,249
22,725
315
0
14,249
30
24,123
W
20,627
1,414
4,958
7,627
13,360
10,390
2,210
0
13,360
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
42,695
119
Minions Killed
108
0
Camps Cleared
0
1,117,537
Distance Traveled
1,108,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,307
776
14
1
0
204,706
0
L
Cupid
8,427
702
32
3
0
233,678
0
L
Apollo
8,967
747
21
2
0
232,740
0
W
Jormungandr
8,994
750
18
2
0
233,643
0
L
Nike
7,741
645
23
2
0
226,984
0
L
Cernunnos
8,314
693
25
2
0
211,251
1
W
Discordia
8,822
735
21
2
0
226,964
0
L
Thor
9,246
771
7
1
0
203,954
0
W
Shiva
8,916
743
33
3
0
218,467
3
W
Hades
10,239
853
33
3
0
233,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role