Player Matchup

Aphrodite
Aphrodite
ChrimahCactus
Aphrodite
Level 125
God Stats
1W - 0L
1,504 SR
Queue Stats
27W - 35L
1,518 Elo+
Party 2
Khepri
Khepri
CleansingRain
Khepri
Level 158
God Stats
2W - 5L
1,545 SR
Queue Stats
34W - 36L
1,576 Elo+
Party 2
Bakasura
Bakasura
Dcminic96
Bakasura
Level 160
God Stats
6W - 2L
1,710 SR
Queue Stats
234W - 201L
1,645 Elo+
Party 2
Merlin
Merlin
RealM0j0
Merlin
Level 152
God Stats
2W - 0L
1,902 SR
Queue Stats
55W - 70L
1,509 Elo+
Party 2
Achilles
Achilles
tankytacoTTV
Achilles
Level 76
God Stats
1W - 1L
1,764 SR
Queue Stats
63W - 71L
1,539 Elo+
Party 2
Team Averages
Level 134
1,685 SR
1,558 Elo+

VS

Team Averages
Level 148
1,488 SR
1,547 Elo+
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AeternumVale
Sylvanus
Level 158
God Stats
7W - 8L
1,503 SR
Queue Stats
420W - 385L
1,654 Elo+
Party 1
Charybdis
Charybdis
DatChefBoyardee
Charybdis
Level 123
God Stats
7W - 3L
1,435 SR
Queue Stats
48W - 54L
1,322 Elo+
Solo
Vulcan
Vulcan
MrDaddyDuck
Vulcan
Level 144
God Stats
58W - 40L
1,648 SR
Queue Stats
434W - 370L
1,647 Elo+
Party 1
Hercules
Hercules
Pruff
Hercules
Level 158
God Stats
0W - 2L
1,357 SR
Queue Stats
303W - 273L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChrimahCactus
Aphrodite
18
0 / 3 / 3
11,283
537
6,199
12,912
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 0 / 8
10,854
517
6,116
13,786
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Dcminic96
Bakasura
20
11 / 2 / 3
14,050
669
21,943
23,441
12,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
RealM0j0
Merlin
18
4 / 3 / 5
11,950
569
15,319
12,621
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
tankytacoTTV
Achilles
18
1 / 2 / 5
12,264
584
22,999
22,751
23,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 3 / 4
9,831
468
8,687
24,495
12,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
AeternumVale
Sylvanus
13
2 / 4 / 2
9,146
436
6,344
19,570
17,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
DatChefBoyardee
Charybdis
16
3 / 3 / 1
10,011
477
7,691
15,205
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
16
2 / 4 / 0
10,162
484
13,633
16,743
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Pruff
Hercules
17
2 / 4 / 1
10,359
493
7,815
23,507
13,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
10
10
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
4
1
L
Sylvanus
AeternumVale
Sylvanus
2
4
2
0.75
W
Aphrodite
ChrimahCactus
Aphrodite
0
3
3
0.5
W
1
0
8
5
L
Charybdis
DatChefBoyardee
Charybdis
3
3
1
1.17
W
Bakasura
Dcminic96
Bakasura
11
2
3
6.25
L
Vulcan
2
4
0
0.5
L
Hercules
Pruff
Hercules
2
4
1
0.63
W
Merlin
RealM0j0
Merlin
4
3
5
2.17
W
Achilles
tankytacoTTV
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,576
Damage
44,170
85,511
Taken
99,520
63,679
Mitigated
56,891
39,810
Healing
31,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,687
4,931
0
5,098
24,495
12,655
597
6,620
17,049
0
92,169
L
Sylvanus
AeternumVale
Sylvanus
6,344
830
5,200
6,355
19,570
17,340
0
7,574
10,713
23,864
0
W
Aphrodite
ChrimahCactus
Aphrodite
6,199
1,711
3,036
7,547
12,912
5,297
2,161
1,470
11,442
89,277
1,086
W
6,116
272
0
3,029
13,786
16,230
386
3,284
10,502
28,362
0
L
Charybdis
DatChefBoyardee
Charybdis
7,691
4,317
0
4,602
15,205
6,112
94
4,890
8,982
0
76,731
W
Bakasura
Dcminic96
Bakasura
21,943
13,708
0
8,178
23,441
12,680
4,349
3,265
20,176
0
143,764
L
Vulcan
13,633
3,765
0
3,292
16,743
7,730
0
7,117
8,960
120,987
0
L
Hercules
Pruff
Hercules
7,815
1,863
0
7,247
23,507
13,054
593
973
19,759
26
67,056
W
Merlin
RealM0j0
Merlin
15,319
637
0
2,659
12,621
6,012
3,000
7,304
5,317
114,596
0
W
Achilles
tankytacoTTV
Achilles
22,999
5,533
315
15,046
22,751
23,460
1,168
4,977
17,774
0
101,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,401
Gold Earned
49,509
761
Minions Killed
617
0
Camps Cleared
0
2,152,317
Distance Traveled
1,872,047
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,831
468
129
6
0
403,121
0
L
Sylvanus
9,146
436
26
1
0
338,023
1
W
Aphrodite
11,283
537
169
8
0
373,875
7
W
Khepri
10,854
517
41
2
0
430,633
8
L
Charybdis
10,011
477
138
7
0
349,108
6
W
Bakasura
14,050
669
215
10
0
539,483
6
L
Vulcan
10,162
484
196
9
0
411,260
2
L
Hercules
10,359
493
128
6
0
370,535
6
W
Merlin
11,950
569
180
9
0
397,852
5
W
Achilles
12,264
584
156
7
0
410,474
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role