Player Matchup

Bakasura
Bakasura
BrisTheMuu
Bakasura
Level 145
God Stats
8W - 6L
1,699 SR
Queue Stats
147W - 151L
1,591 Elo+
Party 1
Ishtar
Ishtar
Kamehamayhem
Ishtar
Level 63
God Stats
0W - 5L
1,152 SR
Queue Stats
39W - 35L
1,460 Elo+
Solo
Discordia
Discordia
M0bKiller1
Discordia
Level 124
God Stats
3W - 4L
1,598 SR
Queue Stats
137W - 142L
1,551 Elo+
Party 1
Ares
Ares
Quell nS
Ares
Level 105
God Stats
1W - 9L
1,162 SR
Queue Stats
146W - 162L
1,449 Elo+
Party 1
Chaac
Chaac
YaBoiMinato
Chaac
Level 102
God Stats
22W - 17L
1,590 SR
Queue Stats
385W - 412L
1,481 Elo+
Party 1
Team Averages
Level 108
1,440 SR
1,506 Elo+

VS

Team Averages
Level 123
1,523 SR
1,507 Elo+
Cabrakan
Cabrakan
AmazingCat1
Cabrakan
Level 65
God Stats
1W - 1L
1,521 SR
Queue Stats
95W - 69L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Charmingo
Jormungandr
Level 160
God Stats
91W - 54L
1,577 SR
Queue Stats
775W - 770L
1,453 Elo+
Solo
Zeus
Zeus
EstebandooDNZ
Zeus
Level 128
God Stats
9W - 6L
1,677 SR
Queue Stats
488W - 495L
1,487 Elo+
Solo
Rama
Rama
Preminent
Rama
Level 128
God Stats
2W - 1L
1,625 SR
Queue Stats
81W - 54L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
WhiteeeWhaleee
Erlang Shen
Level 136
God Stats
2W - 3L
1,213 SR
Queue Stats
62W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrisTheMuu
Bakasura
17
9 / 5 / 2
11,037
526
19,660
23,035
11,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
18
1 / 7 / 2
11,321
539
9,146
16,815
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
M0bKiller1
Discordia
17
5 / 3 / 4
10,393
495
12,267
8,354
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
0 / 3 / 4
8,734
416
4,547
18,709
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 0
8,851
421
8,292
25,646
17,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmazingCat1
Cabrakan
15
1 / 1 / 8
10,650
507
6,650
21,209
29,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Charmingo
Jormungandr
20
5 / 4 / 4
13,401
638
21,221
20,312
17,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 3
12,509
596
10,665
14,745
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
17
12 / 3 / 2
11,887
566
18,937
16,154
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
WhiteeeWhaleee
Erlang Shen
17
3 / 4 / 5
11,523
549
7,562
22,478
15,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
16
Kills
26
26
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AmazingCat1
Cabrakan
1
1
8
5
L
Bakasura
BrisTheMuu
Bakasura
9
5
2
2
W
Jormungandr
Charmingo
Jormungandr
5
4
4
1.75
W
5
4
3
1.63
L
Ishtar
1
7
2
0.29
L
Discordia
M0bKiller1
Discordia
5
3
4
2.33
W
Rama
12
3
2
4.33
L
Ares
0
3
4
0.67
W
Erlang Shen
WhiteeeWhaleee
Erlang Shen
3
4
5
1.38
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,912
Damage
65,035
92,559
Taken
94,898
54,615
Mitigated
76,101
22,772
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AmazingCat1
Cabrakan
6,650
1,822
0
3,750
21,209
29,075
121
5,739
14,331
33,098
6,693
L
Bakasura
BrisTheMuu
Bakasura
19,660
12,055
0
6,806
23,035
11,835
0
10,392
12,643
0
62,845
W
Jormungandr
Charmingo
Jormungandr
21,221
7,702
0
2,160
20,312
17,921
2,123
1,479
16,892
120,514
0
W
10,665
1,448
0
4,166
14,745
6,536
478
3,999
9,379
124,729
0
L
Ishtar
9,146
5,760
0
4,372
16,815
7,011
1,110
477
16,338
0
103,352
L
Discordia
M0bKiller1
Discordia
12,267
1,227
0
536
8,354
3,602
0
3,291
5,063
75,469
0
W
Rama
18,937
14,397
0
6,965
16,154
7,035
3,368
3,000
12,877
0
97,580
L
Ares
4,547
547
322
2,955
18,709
15,109
0
7,476
11,233
31,996
2,622
W
Erlang Shen
WhiteeeWhaleee
Erlang Shen
7,562
3,139
0
8,950
22,478
15,534
463
4,128
17,087
0
95,129
L
8,292
2,461
0
7,781
25,646
17,058
0
16,079
9,567
0
63,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
59,970
567
Minions Killed
684
0
Camps Cleared
0
2,036,865
Distance Traveled
1,924,134
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,650
507
49
2
0
376,685
0
L
Bakasura
11,037
526
124
6
0
466,486
6
W
Jormungandr
13,401
638
196
9
0
369,972
11
W
Zeus
12,509
596
195
9
0
367,502
3
L
Ishtar
11,321
539
180
9
0
386,111
1
L
Discordia
10,393
495
113
5
0
432,066
4
W
Rama
11,887
566
117
6
0
362,344
5
L
Ares
8,734
416
45
2
0
388,160
1
W
Erlang Shen
11,523
549
127
6
0
447,631
5
L
Chaac
8,851
421
105
5
0
364,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role