Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
A_vengeful_goose
Cthulhu
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 126L
1,342 Elo+
Solo
Skadi
Skadi
GregRiley
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,326 Elo+
Solo
Izanami
Izanami
TwoStepTrace
Izanami
Level 52
God Stats
7W - 6L
1,384 SR
Queue Stats
299W - 329L
1,320 Elo+
Party 2
Hachiman
Hachiman
travjones58
Hachiman
Level 120
God Stats
1W - 4L
1,380 SR
Queue Stats
221W - 233L
1,451 Elo+
Party 2
Team Averages
Level 95
1,453 SR
1,388 Elo+

VS

Team Averages
Level 102
1,280 SR
1,389 Elo+
Danzaburou
Danzaburou
Branden2002
Danzaburou
Level 111
God Stats
1W - 0L
1,251 SR
Queue Stats
57W - 51L
1,496 Elo+
Party 1
Cerberus
Cerberus
Ray Reagan
Cerberus
Level 106
God Stats
2W - 2L
1,459 SR
Queue Stats
104W - 117L
1,412 Elo+
Solo
Fenrir
Fenrir
Rockechu
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,258 Elo+
Party 1
Chaac
Chaac
TheEcchiGamer
Chaac
Level 119
God Stats
1W - 4L
1,006 SR
Queue Stats
21W - 27L
1,390 Elo+
Party 1
Nox
Nox
gulubu1
Nox
Level 113
God Stats
2W - 1L
1,183 SR
Queue Stats
95W - 117L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 2
7,109
547
420
4,744
2,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 5
7,075
544
3,519
7,387
6,841
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
GregRiley
Skadi
18
2 / 6 / 7
9,347
719
12,416
12,333
5,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
TwoStepTrace
Izanami
16
5 / 5 / 2
8,870
682
10,323
11,477
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
travjones58
Hachiman
19
4 / 3 / 8
9,956
766
14,870
9,188
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Branden2002
Danzaburou
19
6 / 0 / 10
11,640
895
10,472
8,065
4,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ray Reagan
Cerberus
16
4 / 6 / 11
10,677
821
9,063
19,967
24,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Rockechu
Fenrir
13
0 / 5 / 8
8,655
666
4,169
11,526
6,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 0 / 12
10,620
817
7,886
21,649
25,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
17
6 / 2 / 10
10,620
817
9,044
10,613
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
12
Kills
19
19
Deaths
13
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
L
0
3
5
0.83
W
Danzaburou
Branden2002
Danzaburou
6
0
10
11
L
Skadi
GregRiley
Skadi
2
6
7
0.92
W
Cerberus
Ray Reagan
Cerberus
4
6
11
1.58
W
Fenrir
Rockechu
Fenrir
0
5
8
0.8
W
3
0
12
9
L
Izanami
TwoStepTrace
Izanami
5
5
2
1.2
W
Nox
6
2
10
5.5
L
Hachiman
travjones58
Hachiman
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
40,634
45,129
Taken
71,820
24,308
Mitigated
66,907
6,450
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
420
173
0
565
4,744
2,194
0
2,236
2,508
0
677
L
3,519
55
548
929
7,387
6,841
0
1,775
5,612
5,767
0
W
Danzaburou
Branden2002
Danzaburou
10,472
3,698
619
2,606
8,065
4,928
4,493
859
7,206
0
29,305
L
Skadi
GregRiley
Skadi
12,416
3,841
486
160
12,333
5,876
0
5,468
6,865
0
33,057
W
Cerberus
Ray Reagan
Cerberus
9,063
53
2,396
3,039
19,967
24,018
528
834
19,133
19,641
0
W
Fenrir
Rockechu
Fenrir
4,169
1,392
1,069
1,223
11,526
6,600
1,128
518
11,008
0
10,071
W
7,886
542
1,761
8,885
21,649
25,166
566
903
20,746
0
27,643
L
Izanami
TwoStepTrace
Izanami
10,323
3,845
861
1,046
11,477
5,349
0
5,534
5,943
0
18,853
W
Nox
9,044
480
1,808
2,539
10,613
6,195
1,297
405
10,208
23,640
0
L
Hachiman
travjones58
Hachiman
14,870
2,794
1,068
787
9,188
4,048
0
3,094
6,094
0
31,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
52,212
111
Minions Killed
153
0
Camps Cleared
0
874,590
Distance Traveled
1,201,547
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,109
547
0
0
0
145,488
0
L
Cthulhu
7,075
544
3
0
0
101,310
0
W
Danzaburou
11,640
895
46
4
0
226,471
0
L
Skadi
9,347
719
37
3
0
191,772
0
W
Cerberus
10,677
821
36
3
0
254,145
1
W
Fenrir
8,655
666
10
1
0
215,810
0
W
Chaac
10,620
817
39
3
0
275,190
4
L
Izanami
8,870
682
20
2
0
221,972
0
W
Nox
10,620
817
22
2
0
229,931
0
L
Hachiman
9,956
766
51
4
0
214,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role