Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
RaGe Sephiroth
Da Ji
Level 158
God Stats
2W - 1L
1,325 SR
Queue Stats
82W - 86L
1,539 Elo+
Party 1
Ra
Ra
gersonisai24
Ra
Level 121
God Stats
1W - 1L
1,445 SR
Queue Stats
23W - 18L
1,504 Elo+
Solo
Charybdis
Charybdis
getsent
Charybdis
Level 108
God Stats
8W - 5L
1,413 SR
Queue Stats
302W - 309L
1,436 Elo+
Solo
Skadi
Skadi
harusosd
Skadi
Level 87
God Stats
1W - 0L
1,671 SR
Queue Stats
24W - 21L
1,547 Elo+
Party 1
Team Averages
Level 123
1,471 SR
1,505 Elo+

VS

Team Averages
Level 99
1,500 SR
1,452 Elo+
Bastet
Bastet
Chronomancer616
Bastet
Level 127
God Stats
0W - 2L
1,217 SR
Queue Stats
149W - 174L
1,402 Elo+
Solo
Artemis
Artemis
Feck_tnt
Artemis
Level 44
God Stats
1W - 2L
1,461 SR
Queue Stats
73W - 86L
1,464 Elo+
Solo
King Arthur
King Arthur
Glaak2
King Arthur
Level 125
God Stats
11W - 17L
1,471 SR
Queue Stats
1,144W - 1,252L
1,400 Elo+
Solo
Guan Yu
Guan Yu
Spaz003
Guan Yu
Level 109
God Stats
6W - 2L
1,853 SR
Queue Stats
226W - 215L
1,422 Elo+
Solo
Anhur
Anhur
TheJayNiac
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 2 / 15
8,836
803
5,509
17,771
15,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 18
9,936
903
11,195
14,218
8,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 2 / 13
9,950
905
10,209
9,678
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
getsent
Charybdis
15
4 / 3 / 12
9,313
847
12,812
12,032
5,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
harusosd
Skadi
17
10 / 5 / 9
10,441
949
20,455
11,324
5,268
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,415
765
8,283
11,884
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Feck_tnt
Artemis
16
3 / 5 / 4
8,859
805
17,697
12,940
5,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Glaak2
King Arthur
15
0 / 8 / 9
8,042
731
6,230
16,944
13,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Spaz003
Guan Yu
12
2 / 6 / 2
7,739
704
3,140
18,187
17,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
15
2 / 4 / 4
8,224
748
4,878
9,448
3,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
28
Kills
9
13
Deaths
28
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
15
4.75
L
2
5
5
0.9
L
Artemis
Feck_tnt
Artemis
3
5
4
1
L
King Arthur
Glaak2
King Arthur
0
8
9
0.56
W
5
1
18
14
L
Guan Yu
Spaz003
Guan Yu
2
6
2
0.5
L
Anhur
2
4
4
1
W
7
2
13
6.75
W
Charybdis
getsent
Charybdis
4
3
12
3.33
W
Skadi
harusosd
Skadi
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,180
Damage
40,228
65,023
Taken
69,403
39,492
Mitigated
45,203
30,568
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,509
66
695
6,720
17,771
15,863
233
0
17,771
13,004
0
L
8,283
2,229
467
1,821
11,884
4,855
0
1,586
10,298
0
10,258
L
Artemis
Feck_tnt
Artemis
17,697
6,801
396
2,794
12,940
5,798
0
2,110
10,830
0
40,573
L
King Arthur
Glaak2
King Arthur
6,230
678
56
289
16,944
13,686
45
3,339
13,605
0
15,946
W
11,195
2,169
1,340
5,932
14,218
8,095
437
0
14,218
0
16,665
L
Guan Yu
Spaz003
Guan Yu
3,140
543
3,653
4,829
18,187
17,138
49
5,654
12,533
0
4,667
L
Anhur
4,878
1,094
543
1,478
9,448
3,726
0
3,029
6,419
0
15,313
W
10,209
519
4,450
4,819
9,678
5,114
516
0
9,678
28,734
0
W
Charybdis
getsent
Charybdis
12,812
7,803
1,101
4,056
12,032
5,152
2,159
0
12,032
0
23,691
W
Skadi
harusosd
Skadi
20,455
6,025
663
792
11,324
5,268
2,101
0
11,324
0
32,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
41,279
142
Minions Killed
96
0
Camps Cleared
0
1,040,216
Distance Traveled
916,735
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,836
803
30
3
0
205,569
0
L
Bastet
8,415
765
6
1
0
180,588
0
L
Artemis
8,859
805
50
5
0
184,534
0
L
King Arthur
8,042
731
9
1
0
187,325
0
W
Da Ji
9,936
903
13
1
0
217,685
2
L
Guan Yu
7,739
704
1
0
0
200,977
0
L
Anhur
8,224
748
30
3
0
163,311
0
W
Ra
9,950
905
40
4
0
236,304
0
W
Charybdis
9,313
847
29
3
0
175,403
0
W
Skadi
10,441
949
30
3
0
205,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role