Player Matchup

Skadi
Skadi
Kylo Hunter
Skadi
Level 22
God Stats
0W - 3L
1,339 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 3
Izanami
Izanami
Quell nS
Izanami
Level 105
God Stats
44W - 49L
1,513 SR
Queue Stats
146W - 162L
1,458 Elo+
Party 2
Ravana
Ravana
Sabawm
Ravana
Level 73
God Stats
11W - 11L
1,397 SR
Queue Stats
29W - 30L
1,347 Elo+
Party 3
Mercury
Mercury
YaBoiMinato
Mercury
Level 102
God Stats
28W - 36L
1,542 SR
Queue Stats
385W - 412L
1,491 Elo+
Party 2
Ares
Ares
josebayo13
Ares
Level 35
God Stats
12W - 6L
1,708 SR
Queue Stats
99W - 106L
1,611 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,443 Elo+

VS

Team Averages
Level 142
1,413 SR
1,508 Elo+
Janus
Janus
Cthulhu4502
Janus
Level 160
God Stats
2W - 3L
1,095 SR
Queue Stats
196W - 191L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DEITY-RULER
Tsukuyomi
Level 113
God Stats
5W - 4L
1,388 SR
Queue Stats
634W - 644L
1,441 Elo+
Solo
Bellona
Bellona
Depressiοn
Bellona
Level 148
God Stats
17W - 21L
1,512 SR
Queue Stats
545W - 498L
1,566 Elo+
Party 1
Neith
Neith
ProWoodchuck
Neith
Level 159
God Stats
13W - 14L
1,572 SR
Queue Stats
503W - 512L
1,536 Elo+
Party 1
Cerberus
Cerberus
Roxas689
Cerberus
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 16L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,948
495
3,349
5,185
2,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Quell nS
Izanami
8
1 / 2 / 0
5,002
500
3,296
5,183
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Sabawm
Ravana
9
0 / 4 / 1
5,110
511
4,958
8,151
3,631
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
YaBoiMinato
Mercury
9
2 / 3 / 0
5,487
549
2,421
8,212
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 3
5,046
505
2,467
8,383
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,159
616
6,302
4,968
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DEITY-RULER
Tsukuyomi
11
2 / 1 / 4
6,264
626
2,650
7,976
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Depressiοn
Bellona
11
4 / 0 / 1
6,502
650
6,030
7,086
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 0 / 1
5,745
575
3,885
3,876
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Roxas689
Cerberus
9
1 / 1 / 2
5,542
554
4,336
6,495
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
14
14
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Tsukuyomi
DEITY-RULER
Tsukuyomi
2
1
4
4
W
Bellona
Depressiοn
Bellona
4
0
1
4.5
L
0
3
2
0.33
W
3
0
1
3.5
L
Izanami
Quell nS
Izanami
1
2
0
0.5
W
Cerberus
Roxas689
Cerberus
1
1
2
2
L
Ravana
Sabawm
Ravana
0
4
1
0.13
L
Mercury
YaBoiMinato
Mercury
2
3
0
0.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,491
Damage
23,203
35,114
Taken
30,401
14,815
Mitigated
15,850
6,855
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
437
0
1,128
4,968
1,644
0
384
4,584
37,601
0
W
Tsukuyomi
DEITY-RULER
Tsukuyomi
2,650
609
0
4,821
7,976
2,848
588
0
7,976
0
38,954
W
Bellona
Depressiοn
Bellona
6,030
2,622
0
3,555
7,086
6,917
668
0
7,086
0
39,911
L
3,349
1,079
0
584
5,185
2,070
112
3,545
1,422
0
28,445
W
3,885
1,362
0
1,279
3,876
1,426
0
679
3,197
0
35,697
L
Izanami
Quell nS
Izanami
3,296
2,444
0
1,574
5,183
1,573
0
1,438
3,745
0
35,168
W
Cerberus
Roxas689
Cerberus
4,336
384
0
2,758
6,495
3,015
0
1,404
5,091
19,544
1,391
L
Ravana
Sabawm
Ravana
4,958
1,094
0
707
8,151
3,631
138
1,400
6,681
0
33,447
L
Mercury
YaBoiMinato
Mercury
2,421
909
0
2,758
8,212
2,757
0
552
7,554
0
22,902
L
2,467
159
0
1,232
8,383
4,784
0
2,981
5,304
20,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
30,212
262
Minions Killed
337
0
Camps Cleared
0
853,955
Distance Traveled
963,316
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,159
616
73
7
0
194,101
3
W
Tsukuyomi
6,264
626
83
8
0
225,305
4
W
Bellona
6,502
650
83
8
0
192,980
3
L
Skadi
4,948
495
54
5
0
146,041
1
W
Neith
5,745
575
74
7
0
172,592
0
L
Izanami
5,002
500
78
8
0
143,800
1
W
Cerberus
5,542
554
24
2
0
178,338
0
L
Ravana
5,110
511
61
6
0
174,051
1
L
Mercury
5,487
549
44
4
0
213,295
2
L
Ares
5,046
505
25
3
0
176,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role