Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Designeskull
Skadi
Level 87
God Stats
2W - 0L
1,474 SR
Queue Stats
25W - 43L
1,351 Elo+
Solo
He Bo
He Bo
JohnEvilStuff
He Bo
Level 66
God Stats
9W - 9L
1,505 SR
Queue Stats
71W - 71L
1,489 Elo+
Solo
Bakasura
Bakasura
eekay
Bakasura
Level 107
God Stats
20W - 21L
1,528 SR
Queue Stats
283W - 339L
1,420 Elo+
Solo
Mulan
Mulan
empleo_pirata5
Mulan
Level 127
God Stats
2W - 2L
1,550 SR
Queue Stats
81W - 92L
1,521 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,456 Elo+

VS

Team Averages
Level 112
1,515 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
AltairEziofan5
Cu Chulainn
Level 141
God Stats
6W - 13L
1,500 SR
Queue Stats
233W - 305L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
CaidenceLaFey
Ne Zha
Level 66
God Stats
2W - 5L
1,371 SR
Queue Stats
73W - 82L
1,475 Elo+
Solo
Sylvanus
Sylvanus
DARKKNIGHT3247
Sylvanus
Level 121
God Stats
3W - 6L
1,453 SR
Queue Stats
178W - 232L
1,394 Elo+
Party 1
Zeus
Zeus
Gallantbust3r21
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,344 Elo+
Party 1
Izanami
Izanami
MydLux
Izanami
Level 126
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 1 / 11
13,544
797
26,235
9,703
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 15
12,674
746
17,729
14,004
6,044
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 4 / 10
13,274
781
29,810
20,535
8,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
eekay
Bakasura
20
5 / 1 / 15
13,781
811
16,357
23,514
19,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 2 / 4
13,577
799
14,846
23,382
15,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AltairEziofan5
Cu Chulainn
18
4 / 6 / 2
11,669
686
16,200
26,708
20,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 10 / 3
10,873
640
16,902
24,045
11,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
17
2 / 8 / 6
10,630
625
10,235
32,310
33,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
2 / 6 / 2
10,684
628
8,418
17,259
7,491
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MydLux
Izanami
18
1 / 2 / 1
11,286
664
10,722
16,613
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
32
Kills
11
11
Deaths
32
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
1
11
14.5
L
Cu Chulainn
AltairEziofan5
Cu Chulainn
4
6
2
0.83
L
2
10
3
0.35
L
Sylvanus
2
8
6
0.63
W
3
3
15
3.5
L
2
6
2
0.5
W
9
4
10
3.5
L
Izanami
MydLux
Izanami
1
2
1
0.75
W
Bakasura
eekay
Bakasura
5
1
15
12.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,977
Damage
62,477
91,138
Taken
116,935
53,477
Mitigated
78,790
25,440
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
26,235
10,559
0
1,161
9,703
4,678
701
1,995
7,708
67,042
0
L
Cu Chulainn
AltairEziofan5
Cu Chulainn
16,200
3,319
921
1,852
26,708
20,319
0
9,882
15,285
0
40,429
L
16,902
4,283
0
2,297
24,045
11,155
0
11,570
11,539
0
49,405
L
Sylvanus
10,235
2,469
1,966
6,482
32,310
33,276
136
15,894
13,462
22,875
0
W
17,729
8,537
0
986
14,004
6,044
6,266
3,369
10,635
0
44,627
L
8,418
1,560
379
561
17,259
7,491
0
13,385
3,539
36,298
0
W
29,810
1,320
159
4,563
20,535
8,203
357
8,456
12,079
57,769
0
L
Izanami
MydLux
Izanami
10,722
6,770
0
2,675
16,613
6,549
0
4,217
11,679
0
60,048
W
Bakasura
eekay
Bakasura
16,357
9,420
2,171
6,093
23,514
19,295
1,877
3,220
20,294
867
37,094
W
14,846
1,742
615
9,692
23,382
15,257
2,361
1,613
21,769
0
62,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,850
Gold Earned
55,142
373
Minions Killed
298
0
Camps Cleared
0
1,793,886
Distance Traveled
1,381,039
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,544
797
80
5
0
368,950
0
L
Cu Chulainn
11,669
686
48
3
0
284,882
0
L
Ne Zha
10,873
640
68
4
0
303,833
2
L
Sylvanus
10,630
625
32
2
0
231,601
0
W
Skadi
12,674
746
66
4
0
343,113
3
L
Zeus
10,684
628
47
3
0
295,492
0
W
He Bo
13,274
781
51
3
0
367,290
3
L
Izanami
11,286
664
103
6
0
265,231
5
W
Bakasura
13,781
811
80
5
0
383,260
1
W
Mulan
13,577
799
96
6
0
331,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role