Player Matchup

Xing Tian
Xing Tian
BLUNTBARRETTS
Xing Tian
Level 118
God Stats
1W - 1L
1,419 SR
Queue Stats
138W - 71L
1,640 Elo+
Party 1
Khepri
Khepri
Bwcky
Khepri
Level 137
God Stats
6W - 1L
1,619 SR
Queue Stats
253W - 146L
1,640 Elo+
Party 1
Janus
Janus
EAC Tost
Janus
Level 108
God Stats
4W - 3L
1,302 SR
Queue Stats
150W - 114L
1,558 Elo+
Party 1
Hades
Hades
Paul Muadib
Hades
Level 160
God Stats
4W - 2L
1,646 SR
Queue Stats
242W - 213L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
SkillShooter5
Heimdallr
Level 153
God Stats
3W - 2L
1,431 SR
Queue Stats
236W - 150L
1,582 Elo+
Party 1
Team Averages
Level 135
1,483 SR
1,585 Elo+

VS

Team Averages
Level 95
1,773 SR
1,747 Elo+
Cernunnos
Cernunnos
ShadowNinja44
Cernunnos
Level 123
God Stats
1W - 1L
1,700 SR
Queue Stats
20W - 17L
1,627 Elo+
Solo
King Arthur
King Arthur
jonster078
King Arthur
Level 88
God Stats
4W - 1L
1,896 SR
Queue Stats
234W - 105L
1,779 Elo+
Party 2
Scylla
Scylla
theSLYDOM
Scylla
Level 88
God Stats
4W - 4L
1,604 SR
Queue Stats
171W - 56L
1,774 Elo+
Party 2
Geb
Geb
thebigwhopp18
Geb
Level 32
God Stats
4W - 2L
1,915 SR
Queue Stats
176W - 55L
1,786 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ttv73TurboDiesel
Ah Muzen Cab
Level 142
God Stats
2W - 1L
1,749 SR
Queue Stats
177W - 53L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLUNTBARRETTS
Xing Tian
19
1 / 2 / 24
12,256
721
8,944
32,390
41,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Bwcky
Khepri
19
6 / 3 / 17
12,934
761
7,533
24,342
27,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
EAC Tost
Janus
18
6 / 2 / 10
11,635
684
12,335
11,441
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
10 / 3 / 13
12,664
745
14,892
20,166
17,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SkillShooter5
Heimdallr
20
5 / 2 / 18
12,471
734
28,288
14,060
11,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ShadowNinja44
Cernunnos
17
3 / 5 / 1
10,956
644
12,756
14,511
7,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
jonster078
King Arthur
19
2 / 6 / 7
11,358
668
12,391
22,042
22,390
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
theSLYDOM
Scylla
16
0 / 6 / 6
9,967
586
18,036
13,302
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 5
11,296
664
10,555
20,139
28,417
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ttv73TurboDiesel
Ah Muzen Cab
19
3 / 4 / 5
10,999
647
22,133
14,206
7,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
28
Kills
10
12
Deaths
28
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BLUNTBARRETTS
Xing Tian
1
2
24
6.5
W
Khepri
Bwcky
Khepri
6
3
17
4.83
W
Janus
EAC Tost
Janus
6
2
10
5.5
W
10
3
13
5.5
L
Cernunnos
ShadowNinja44
Cernunnos
3
5
1
0.7
W
Heimdallr
SkillShooter5
Heimdallr
5
2
18
7
L
King Arthur
jonster078
King Arthur
2
6
7
0.92
L
Scylla
theSLYDOM
Scylla
0
6
6
0.5
L
2
7
5
0.64
L
Ah Muzen Cab
ttv73TurboDiesel
Ah Muzen Cab
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,992
Damage
75,871
102,399
Taken
84,200
104,935
Mitigated
71,561
44,534
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BLUNTBARRETTS
Xing Tian
8,944
821
4,756
11,174
32,390
41,732
86
6,531
23,536
16,081
0
W
Khepri
Bwcky
Khepri
7,533
444
3,349
4,714
24,342
27,895
352
8,480
12,926
15,304
0
W
Janus
EAC Tost
Janus
12,335
1,979
2,886
1,745
11,441
6,512
3,260
4,100
7,341
29,968
0
W
14,892
1,004
4,538
6,179
20,166
17,228
2,162
6,230
13,936
31,961
0
L
Cernunnos
ShadowNinja44
Cernunnos
12,756
4,886
1,532
3,632
14,511
7,282
664
10,479
4,032
0
26,868
W
Heimdallr
SkillShooter5
Heimdallr
28,288
11,202
1,800
3,393
14,060
11,568
2,308
3,250
10,810
0
71,513
L
King Arthur
jonster078
King Arthur
12,391
621
666
3,747
22,042
22,390
84
8,446
13,596
0
22,686
L
Scylla
theSLYDOM
Scylla
18,036
2,377
624
1,082
13,302
6,386
124
8,580
4,722
44,706
0
L
10,555
910
501
2,177
20,139
28,417
392
9,582
10,557
14,832
0
L
Ah Muzen Cab
ttv73TurboDiesel
Ah Muzen Cab
22,133
7,357
725
4,930
14,206
7,086
363
6,617
7,589
0
46,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,960
Gold Earned
54,576
224
Minions Killed
167
0
Camps Cleared
0
1,591,903
Distance Traveled
1,508,064
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,256
721
22
1
0
367,019
2
W
Khepri
12,934
761
27
2
0
304,838
9
W
Janus
11,635
684
28
2
0
339,057
0
W
Hades
12,664
745
51
3
0
286,955
1
L
Cernunnos
10,956
644
31
2
0
285,264
0
W
Heimdallr
12,471
734
96
6
0
294,034
0
L
King Arthur
11,358
668
17
1
0
279,884
0
L
Scylla
9,967
586
61
4
0
272,607
0
L
Geb
11,296
664
13
1
0
302,333
6
L
Ah Muzen Cab
10,999
647
45
3
0
367,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role