Player Matchup

Vulcan
Vulcan
HoriBle_gEnji_69
Vulcan
Level 88
God Stats
16W - 11L
1,527 SR
Queue Stats
279W - 269L
1,469 Elo+
Party 2
Hades
Hades
IIPEJEII
Hades
Level 112
God Stats
29W - 25L
1,630 SR
Queue Stats
360W - 329L
1,529 Elo+
Solo
Set
Set
Voltaire_indeed
Set
Level 125
God Stats
12W - 11L
1,630 SR
Queue Stats
262W - 234L
1,594 Elo+
Party 2
Vamana
Vamana
Ze12oChance
Vamana
Level 129
God Stats
5W - 2L
1,655 SR
Queue Stats
146W - 131L
1,484 Elo+
Solo
Freya
Freya
zombie egm09
Freya
Level 159
God Stats
2W - 0L
1,299 SR
Queue Stats
64W - 76L
1,485 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,512 Elo+

VS

Team Averages
Level 141
1,578 SR
1,541 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DR Circlestrat
Janus
Level 157
God Stats
8W - 19L
1,440 SR
Queue Stats
367W - 345L
1,567 Elo+
Party 1
Mulan
Mulan
KILL HIPPO
Mulan
Level 153
God Stats
5W - 8L
1,534 SR
Queue Stats
284W - 278L
1,543 Elo+
Party 1
Fenrir
Fenrir
R4ptorrrr
Fenrir
Level 134
God Stats
3W - 2L
1,597 SR
Queue Stats
163W - 166L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
xXalienXx1108
Guan Yu
Level 102
God Stats
1W - 2L
1,818 SR
Queue Stats
216W - 216L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,933
470
11,473
12,947
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
IIPEJEII
Hades
14
1 / 1 / 9
9,749
513
9,106
19,169
20,052
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 0 / 0
10,710
564
9,909
14,123
11,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
16
6 / 1 / 2
9,889
520
10,101
17,278
14,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 0 / 3
10,812
569
10,029
15,052
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 7 / 0
8,326
438
8,651
14,631
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 6
8,778
462
9,964
10,515
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
1 / 1 / 7
8,731
460
9,701
20,267
19,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
R4ptorrrr
Fenrir
15
6 / 4 / 2
9,711
511
10,207
18,933
8,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
14
0 / 0 / 0
9,117
480
7,258
7,885
7,759
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
16
Kills
9
9
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
0
0.14
L
1
4
6
1
W
1
7
3
0.36
W
Hades
IIPEJEII
Hades
1
1
9
5.5
L
Mulan
1
1
7
4.5
L
Fenrir
R4ptorrrr
Fenrir
6
4
2
1.75
W
3
0
0
3
W
Vamana
6
1
2
7
L
Guan Yu
0
0
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,618
Damage
45,781
78,569
Taken
72,231
60,266
Mitigated
46,857
32,091
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,651
4,724
0
2,669
14,631
6,134
0
7,181
7,450
0
66,033
L
9,964
615
0
826
10,515
4,545
0
6,690
3,825
77,512
0
W
11,473
2,419
0
750
12,947
6,220
0
3,094
9,677
70,188
0
W
Hades
IIPEJEII
Hades
9,106
1,619
893
5,991
19,169
20,052
300
3,639
15,351
42,970
2,319
L
Mulan
9,701
1,206
437
6,333
20,267
19,424
529
8,896
11,371
0
35,489
L
Fenrir
R4ptorrrr
Fenrir
10,207
2,376
0
3,476
18,933
8,995
0
5,668
13,265
0
74,294
W
9,909
4,133
0
9,410
14,123
11,673
303
1,232
12,801
0
95,764
W
Vamana
10,101
4,856
0
5,429
17,278
14,281
610
1,214
15,964
0
91,020
L
Guan Yu
7,258
1,763
101
2,177
7,885
7,759
0
116
7,769
0
71,382
W
10,029
2,944
0
9,618
15,052
8,040
1,002
1,010
13,980
79,818
14,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
44,663
605
Minions Killed
544
0
Camps Cleared
0
1,782,649
Distance Traveled
1,648,514
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,326
438
100
5
0
279,671
3
L
Janus
8,778
462
158
8
0
327,211
1
W
Vulcan
8,933
470
110
6
0
351,130
1
W
Hades
9,749
513
64
3
0
340,137
4
L
Mulan
8,731
460
45
2
0
351,784
0
L
Fenrir
9,711
511
101
5
0
390,304
4
W
Set
10,710
564
183
10
0
373,313
4
W
Vamana
9,889
520
102
5
0
400,472
6
L
Guan Yu
9,117
480
140
7
0
299,544
2
W
Freya
10,812
569
146
8
0
317,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role