Player Matchup

Awilix
Awilix
AkbarTheWise
Awilix
Level 9
God Stats
7W - 2L
1,728 SR
Queue Stats
52W - 35L
1,702 Elo+
Party 3
Atlas
Atlas
DNIGHTMARE34219
Atlas
Level 147
God Stats
13W - 6L
1,795 SR
Queue Stats
263W - 227L
1,627 Elo+
Party 3
Anubis
Anubis
Expect Success
Anubis
Level 159
God Stats
2W - 2L
1,419 SR
Queue Stats
104W - 87L
1,575 Elo+
Party 1
Anhur
Anhur
HolyHrafn
Anhur
Level 154
God Stats
3W - 3L
1,710 SR
Queue Stats
179W - 158L
1,589 Elo+
Party 1
King Arthur
King Arthur
IamYourDamntion
King Arthur
Level 27
God Stats
2W - 2L
1,542 SR
Queue Stats
38W - 19L
1,662 Elo+
Party 1
Team Averages
Level 99
1,639 SR
1,631 Elo+

VS

Team Averages
Level 88
1,509 SR
1,559 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AshleyIDC
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 104L
1,648 Elo+
Party 2
Neith
Neith
Flakito504
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
roronoalufffy
Cthulhu
Level 107
God Stats
2W - 3L
1,545 SR
Queue Stats
501W - 396L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
5
0 / 0 / 1
3,307
661
376
2,209
665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,587
717
784
1,395
684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,929
786
1,829
1,447
568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
HolyHrafn
Anhur
5
0 / 0 / 0
3,161
632
46
1,888
520
Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IamYourDamntion
King Arthur
6
0 / 1 / 0
3,658
732
1,651
4,426
2,073
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
1 / 0 / 0
3,446
689
2,373
2,726
729
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
4
0 / 2 / 0
2,836
567
314
2,991
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
AshleyIDC
Chaac
5
0 / 0 / 0
3,013
603
184
2,349
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
1
0 / 0 / 0
2,434
487
0
148
50
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
5
0 / 0 / 1
3,045
609
405
1,938
693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Awilix
0
0
1
0.5
L
Chaac
AshleyIDC
Chaac
0
0
0
0
W
0
0
0
0
W
2
0
0
2
L
Neith
0
0
0
0
W
Anhur
HolyHrafn
Anhur
0
0
0
0
W
King Arthur
IamYourDamntion
King Arthur
0
1
0
0
L
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,686
Damage
3,276
11,365
Taken
10,152
4,510
Mitigated
3,510
3,301
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,373
1,835
0
1,056
2,726
729
0
0
2,726
0
16,327
L
Heimdallr
 
Heimdallr
314
91
0
738
2,991
819
0
1,313
1,678
0
7,936
W
Awilix
376
184
0
0
2,209
665
0
143
2,066
0
14,485
L
Chaac
AshleyIDC
Chaac
184
47
0
1,065
2,349
1,219
0
676
1,673
0
7,263
W
784
345
0
502
1,395
684
0
0
1,395
8,855
0
W
1,829
401
0
893
1,447
568
651
178
1,269
23,069
0
L
Neith
0
0
0
0
148
50
0
108
40
0
0
W
Anhur
HolyHrafn
Anhur
46
0
57
479
1,888
520
0
0
1,888
0
17,402
W
King Arthur
IamYourDamntion
King Arthur
1,651
64
0
1,370
4,426
2,073
0
84
4,342
0
20,138
L
Cthulhu
405
68
0
1,193
1,938
693
0
516
1,422
7,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,642
Gold Earned
14,774
170
Minions Killed
76
0
Camps Cleared
0
453,381
Distance Traveled
370,150
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,446
689
30
6
0
94,420
0
L
Heimdallr
2,836
567
16
3
0
83,177
1
W
Awilix
3,307
661
34
7
0
114,633
2
L
Chaac
3,013
603
7
1
0
85,973
1
W
Atlas
3,587
717
17
3
0
91,987
1
W
Anubis
3,929
786
40
8
0
80,135
2
L
Neith
2,434
487
0
0
0
21,196
0
W
Anhur
3,161
632
37
7
0
67,044
0
W
King Arthur
3,658
732
42
8
0
99,582
2
L
Cthulhu
3,045
609
23
5
0
85,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role