Player Matchup

Yemoja
Yemoja
ChromaticDragon
Yemoja
Level 143
God Stats
1W - 1L
1,252 SR
Queue Stats
117W - 82L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fluffanator123
Tsukuyomi
Level 149
God Stats
4W - 1L
1,454 SR
Queue Stats
111W - 107L
1,539 Elo+
Party 3
Anubis
Anubis
PlaguedStrixx
Anubis
Level 154
God Stats
2W - 0L
1,836 SR
Queue Stats
147W - 123L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
SilentSector
Danzaburou
Level 125
God Stats
2W - 1L
1,536 SR
Queue Stats
88W - 92L
1,521 Elo+
Party 3
Cu Chulainn
Cu Chulainn
choctawforce
Cu Chulainn
Level 145
God Stats
2W - 2L
1,743 SR
Queue Stats
55W - 55L
1,543 Elo+
Party 1
Team Averages
Level 143
1,564 SR
1,537 Elo+

VS

Team Averages
Level 125
1,770 SR
1,605 Elo+
Achilles
Achilles
GenNub
Achilles
Level 149
God Stats
7W - 3L
1,817 SR
Queue Stats
326W - 260L
1,599 Elo+
Party 2
Yemoja
Yemoja
Naraly123
Yemoja
Level 143
God Stats
7W - 1L
1,948 SR
Queue Stats
282W - 227L
1,609 Elo+
Party 2
Nox
Nox
bstruck28
Nox
Level 118
God Stats
2W - 3L
1,711 SR
Queue Stats
276W - 269L
1,565 Elo+
Solo
Khepri
Khepri
rayado3000
Khepri
Level 107
God Stats
2W - 1L
1,874 SR
Queue Stats
101W - 67L
1,646 Elo+
Party 2
Fafnir
Fafnir
xHuuz
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 97L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 21
12,367
773
7,682
20,088
27,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Fluffanator123
Tsukuyomi
20
7 / 4 / 13
12,204
763
25,281
25,750
19,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 5 / 18
11,328
708
23,507
19,649
12,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
SilentSector
Danzaburou
19
9 / 6 / 11
13,385
837
26,531
19,482
10,043
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
choctawforce
Cu Chulainn
18
3 / 4 / 17
11,175
698
21,020
27,418
31,897
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GenNub
Achilles
20
12 / 6 / 8
12,919
807
36,068
29,919
19,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Naraly123
Yemoja
17
2 / 5 / 14
11,481
718
10,864
21,887
28,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 4 / 13
11,494
718
18,489
16,311
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
rayado3000
Khepri
17
1 / 6 / 13
10,844
678
6,300
24,733
29,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
xHuuz
Fafnir
18
2 / 4 / 17
11,616
726
11,937
24,095
38,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
86
24
Kills
21
22
Deaths
25
80
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
3
21
4.17
W
Tsukuyomi
Fluffanator123
Tsukuyomi
7
4
13
3.38
L
Achilles
GenNub
Achilles
12
6
8
2.67
L
Yemoja
Naraly123
Yemoja
2
5
14
1.8
W
3
5
18
2.4
W
Danzaburou
SilentSector
Danzaburou
9
6
11
2.42
L
4
4
13
2.63
W
Cu Chulainn
choctawforce
Cu Chulainn
3
4
17
2.88
L
Khepri
rayado3000
Khepri
1
6
13
1.25
L
Fafnir
xHuuz
Fafnir
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,021
Damage
83,658
112,387
Taken
116,945
100,970
Mitigated
126,058
54,929
Healing
44,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,682
2,543
22,971
5,946
20,088
27,113
990
7,829
12,259
17,866
0
W
Tsukuyomi
Fluffanator123
Tsukuyomi
25,281
5,902
1,364
6,478
25,750
19,380
907
7,845
17,905
697
40,830
L
Achilles
GenNub
Achilles
36,068
13,184
2,879
10,906
29,919
19,704
1,303
7,641
22,278
0
51,594
L
Yemoja
Naraly123
Yemoja
10,864
2,619
7,162
4,370
21,887
28,848
650
8,515
13,372
23,548
0
W
23,507
1,579
1,766
5,721
19,649
12,537
1,217
10,445
9,204
48,218
0
W
Danzaburou
SilentSector
Danzaburou
26,531
13,484
1,340
3,916
19,482
10,043
4,198
11,492
7,990
19
38,798
L
18,489
1,727
2,934
2,258
16,311
9,936
1,794
4,603
11,708
39,506
0
W
Cu Chulainn
choctawforce
Cu Chulainn
21,020
3,754
1,544
3,883
27,418
31,897
1,097
9,979
17,439
40
40,591
L
Khepri
rayado3000
Khepri
6,300
421
1,607
2,322
24,733
29,552
717
6,194
18,539
15,633
0
L
Fafnir
xHuuz
Fafnir
11,937
4,661
3,861
6,428
24,095
38,018
731
4,992
19,103
21,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,459
Gold Earned
58,354
163
Minions Killed
151
0
Camps Cleared
0
1,381,722
Distance Traveled
1,374,173
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,367
773
25
2
0
238,459
0
W
Tsukuyomi
12,204
763
35
2
0
314,756
0
L
Achilles
12,919
807
38
2
0
282,905
0
L
Yemoja
11,481
718
17
1
0
233,637
1
W
Anubis
11,328
708
42
3
0
254,886
0
W
Danzaburou
13,385
837
29
2
0
268,253
3
L
Nox
11,494
718
69
4
0
314,321
0
W
Cu Chulainn
11,175
698
32
2
0
305,368
0
L
Khepri
10,844
678
14
1
0
253,813
4
L
Fafnir
11,616
726
13
1
0
289,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role