Player Matchup

Xing Tian
Xing Tian
Dragontail82
Xing Tian
Level 160
God Stats
11W - 9L
1,566 SR
Queue Stats
529W - 551L
1,425 Elo+
Party 1
Skadi
Skadi
HaughtyBaker152
Skadi
Level 121
God Stats
9W - 8L
1,375 SR
Queue Stats
47W - 58L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
HourlyBeet33132
Baron Samedi
Level 123
God Stats
21W - 14L
1,554 SR
Queue Stats
93W - 112L
1,371 Elo+
Party 2
Thanatos
Thanatos
JIMMI HENDRIX42
Thanatos
Level 155
God Stats
11W - 11L
1,480 SR
Queue Stats
132W - 137L
1,445 Elo+
Solo
Bellona
Bellona
WorldWideIVAR
Bellona
Level 122
God Stats
4W - 0L
1,909 SR
Queue Stats
145W - 161L
1,443 Elo+
Party 1
Team Averages
Level 136
1,577 SR
1,421 Elo+

VS

Team Averages
Level 89
1,405 SR
1,400 Elo+
Sylvanus
Sylvanus
DrippinMacSauce
Sylvanus
Level 108
God Stats
1W - 5L
1,381 SR
Queue Stats
76W - 88L
1,360 Elo+
Party 4
Ah Puch
Ah Puch
HBR_Reebar-_-
Ah Puch
Level 81
God Stats
2W - 5L
1,240 SR
Queue Stats
217W - 216L
1,445 Elo+
Party 3
Ravana
Ravana
Soundthoughts
Ravana
Level 120
God Stats
0W - 1L
1,442 SR
Queue Stats
7W - 11L
1,397 Elo+
Solo
Anubis
Anubis
brown_general01
Anubis
Level 68
God Stats
7W - 7L
1,570 SR
Queue Stats
198W - 189L
1,476 Elo+
Party 3
Izanami
Izanami
eflame254
Izanami
Level 69
God Stats
0W - 1L
1,394 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dragontail82
Xing Tian
19
2 / 4 / 18
13,717
490
16,964
41,730
45,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 3 / 8
16,050
573
36,430
28,490
12,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
HourlyBeet33132
Baron Samedi
20
9 / 6 / 13
15,260
545
22,060
25,519
12,663
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
20
8 / 1 / 15
15,963
570
21,900
30,245
17,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
2 / 7 / 12
14,395
514
11,183
41,767
43,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 9 / 4
10,166
363
19,590
36,015
27,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
19
5 / 10 / 4
12,624
451
29,054
31,644
14,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 5
12,285
439
19,092
22,751
23,006
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 7 / 9
12,863
459
28,306
25,964
14,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
eflame254
Izanami
18
2 / 4 / 4
11,809
422
15,498
19,970
8,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
35
Kills
21
21
Deaths
35
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Dragontail82
Xing Tian
2
4
18
2.75
L
Sylvanus
3
9
4
0.56
L
Ah Puch
5
10
4
0.7
W
14
3
8
6
W
Baron Samedi
HourlyBeet33132
Baron Samedi
9
6
13
2.58
W
Thanatos
8
1
15
15.5
L
5
5
5
1.5
W
Bellona
2
7
12
1.14
L
6
7
9
1.5
L
Izanami
eflame254
Izanami
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,537
Damage
111,540
167,751
Taken
136,344
131,064
Mitigated
87,512
83,755
Healing
41,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Dragontail82
Xing Tian
16,964
1,656
0
7,536
41,730
45,646
579
21,714
20,016
54,703
0
L
Sylvanus
19,590
5,204
3,874
12,388
36,015
27,104
1,279
8,439
26,578
54,304
2,192
L
Ah Puch
29,054
2,165
0
7,198
31,644
14,241
104
13,191
18,453
92,017
0
W
36,430
23,172
0
14,928
28,490
12,333
3,832
13,931
14,559
0
157,137
W
Baron Samedi
HourlyBeet33132
Baron Samedi
22,060
905
2,318
6,264
25,519
12,663
1,748
18,796
6,723
108,996
0
W
Thanatos
21,900
4,916
0
36,922
30,245
17,200
2,591
11,044
19,201
0
172,706
L
19,092
4,202
0
3,668
22,751
23,006
0
4,217
18,534
0
76,399
W
Bellona
11,183
4,491
0
15,787
41,767
43,222
1,619
13,399
28,368
0
99,644
L
28,306
1,250
0
11,140
25,964
14,231
0
7,289
18,675
101,675
0
L
Izanami
eflame254
Izanami
15,498
9,400
0
3,321
19,970
8,930
1,779
5,888
13,218
0
115,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,385
Gold Earned
59,747
698
Minions Killed
590
0
Camps Cleared
0
2,522,283
Distance Traveled
2,185,886
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,717
490
46
2
0
460,038
1
L
Sylvanus
10,166
363
48
2
0
407,391
1
L
Ah Puch
12,624
451
119
4
0
410,382
0
W
Skadi
16,050
573
175
6
0
499,964
3
W
Baron Samedi
15,260
545
134
5
0
441,938
4
W
Thanatos
15,963
570
184
7
0
637,928
7
L
Ravana
12,285
439
109
4
0
447,331
4
W
Bellona
14,395
514
159
6
0
482,415
8
L
Anubis
12,863
459
131
5
0
425,791
2
L
Izanami
11,809
422
183
7
0
494,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role