Player Matchup

Hades
Hades
FrostbyteFox
Hades
Level 87
God Stats
2W - 1L
1,659 SR
Queue Stats
60W - 60L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
GetM1Lk3d
Cliodhna
Level 29
God Stats
1W - 2L
1,255 SR
Queue Stats
35W - 59L
1,306 Elo+
Party 1
Lancelot
Lancelot
THAT WAS ME 32
Lancelot
Level 98
God Stats
4W - 6L
1,418 SR
Queue Stats
331W - 411L
1,327 Elo+
Solo
Sylvanus
Sylvanus
Uberprimus
Sylvanus
Level 66
God Stats
0W - 3L
1,199 SR
Queue Stats
221W - 287L
1,308 Elo+
Solo
Ares
Ares
WK Babycakes
Ares
Level 61
God Stats
0W - 3L
1,220 SR
Queue Stats
98W - 122L
1,381 Elo+
Party 1
Team Averages
Level 68
1,350 SR
1,341 Elo+

VS

Team Averages
Level 71
1,514 SR
1,272 Elo+
Cerberus
Cerberus
FeralAcorn
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,339 Elo+
Solo
Persephone
Persephone
Jotun_heim40
Persephone
Level 118
God Stats
1W - 1L
1,505 SR
Queue Stats
29W - 25L
1,394 Elo+
Party 2
Geb
Geb
MISUGI29
Geb
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,046 Elo+
Solo
Ra
Ra
VadjniArden
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 74L
1,212 Elo+
Solo
Set
Set
Vanaheim20
Set
Level 73
God Stats
5W - 0L
1,566 SR
Queue Stats
24W - 21L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 8
11,069
692
11,787
23,361
13,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
GetM1Lk3d
Cliodhna
18
3 / 6 / 7
11,085
693
14,070
19,591
10,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
17
3 / 6 / 8
10,164
635
17,086
22,985
23,270
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Uberprimus
Sylvanus
16
0 / 5 / 10
10,096
631
10,641
28,854
29,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 4 / 7
11,103
694
12,639
28,956
40,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FeralAcorn
Cerberus
18
3 / 2 / 24
11,103
694
20,345
27,385
33,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Jotun_heim40
Persephone
18
2 / 4 / 14
10,913
682
22,557
13,618
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 18
11,361
710
11,229
14,288
17,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 2 / 15
11,641
728
20,656
6,771
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 5 / 8
13,776
861
30,470
20,717
17,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
107
15
Kills
28
29
Deaths
15
40
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FeralAcorn
Cerberus
3
2
24
7.5
L
6
8
8
1.25
L
Cliodhna
GetM1Lk3d
Cliodhna
3
6
7
1.08
W
Persephone
Jotun_heim40
Persephone
2
4
14
2.25
W
1
2
18
5
L
Lancelot
3
6
8
1.17
L
Sylvanus
Uberprimus
Sylvanus
0
5
10
1
W
6
2
15
6.75
W
16
5
8
4
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,223
Damage
105,257
123,747
Taken
82,779
117,542
Mitigated
79,583
54,767
Healing
40,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FeralAcorn
Cerberus
20,345
1,733
677
12,593
27,385
33,210
1,252
10,294
17,091
41,373
0
L
11,787
2,176
1,995
4,747
23,361
13,659
0
13,193
10,168
21,376
0
L
Cliodhna
GetM1Lk3d
Cliodhna
14,070
2,852
2,677
3,213
19,591
10,560
1,565
12,059
7,532
0
38,559
W
Persephone
Jotun_heim40
Persephone
22,557
2,955
1,288
3,691
13,618
6,708
1,702
6,337
7,277
39,467
0
W
11,229
1,052
769
2,853
14,288
17,333
920
5,829
8,459
17,276
0
L
Lancelot
17,086
4,322
1,450
4,545
22,985
23,270
0
12,347
10,638
0
35,384
L
Sylvanus
Uberprimus
Sylvanus
10,641
2,363
13,276
12,478
28,854
29,729
0
21,990
6,864
16,595
0
W
20,656
824
7,532
1,358
6,771
4,347
1,617
2,893
3,878
42,263
0
W
30,470
15,600
2,102
7,415
20,717
17,985
1,823
9,711
11,006
90
50,697
L
12,639
1,965
3,907
6,479
28,956
40,324
437
15,273
13,683
21,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
58,794
128
Minions Killed
202
0
Camps Cleared
0
1,316,975
Distance Traveled
1,471,008
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,103
694
55
3
0
288,183
0
L
Hades
11,069
692
23
1
0
228,486
0
L
Cliodhna
11,085
693
51
3
0
293,611
1
W
Persephone
10,913
682
30
2
0
263,911
0
W
Geb
11,361
710
10
1
0
320,937
4
L
Lancelot
10,164
635
30
2
0
262,295
2
L
Sylvanus
10,096
631
12
1
0
263,690
0
W
Ra
11,641
728
63
4
0
302,998
0
W
Set
13,776
861
44
3
0
294,979
0
L
Ares
11,103
694
12
1
0
268,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role