Player Matchup

Thanatos
Thanatos
Fapceratops
Thanatos
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GGNOREKTHANXBYEe
Ah Muzen Cab
Level 160
God Stats
6W - 1L
1,796 SR
Queue Stats
191W - 180L
1,557 Elo+
Party 1
Anubis
Anubis
JefeSko
Anubis
Level 160
God Stats
1W - 1L
1,286 SR
Queue Stats
115W - 95L
1,553 Elo+
Party 1
Hercules
Hercules
On The Slick
Hercules
Level 68
God Stats
3W - 1L
1,786 SR
Queue Stats
63W - 65L
1,423 Elo+
Party 1
Merlin
Merlin
yikerrs
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,458 Elo+
Party 1
Team Averages
Level 96
1,574 SR
1,525 Elo+

VS

Team Averages
Level 68
1,493 SR
1,474 Elo+
Lancelot
Lancelot
Axentes
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Kevin723
Raijin
Level 17
God Stats
1W - 1L
1,683 SR
Queue Stats
19W - 18L
1,401 Elo+
Party 2
Anhur
Anhur
OscarLover
Anhur
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,461 Elo+
Party 2
Bastet
Bastet
Sokrum
Bastet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,560 Elo+
Party 2
Chiron
Chiron
whatumeme
Chiron
Level 122
God Stats
1W - 2L
1,284 SR
Queue Stats
176W - 165L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fapceratops
Thanatos
20
16 / 8 / 11
14,142
832
20,820
20,196
9,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
GGNOREKTHANXBYEe
Ah Muzen Cab
20
11 / 7 / 19
14,566
857
38,219
24,207
11,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
JefeSko
Anubis
20
6 / 8 / 17
14,374
846
22,851
17,466
8,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
On The Slick
Hercules
17
0 / 6 / 17
10,645
626
5,926
24,936
24,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
yikerrs
Merlin
20
3 / 9 / 23
12,461
733
14,352
18,245
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Axentes
Lancelot
17
4 / 10 / 13
11,273
663
9,889
26,790
17,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Kevin723
Raijin
19
5 / 9 / 16
12,164
716
14,254
21,158
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
17
2 / 7 / 22
11,694
688
11,030
17,863
5,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Sokrum
Bastet
20
11 / 6 / 16
14,122
831
21,585
30,340
11,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
whatumeme
Chiron
20
13 / 5 / 15
14,407
847
28,004
22,862
7,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
117
36
Kills
35
38
Deaths
37
87
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Axentes
Lancelot
4
10
13
1.05
W
Thanatos
Fapceratops
Thanatos
16
8
11
2.69
W
Ah Muzen Cab
GGNOREKTHANXBYEe
Ah Muzen Cab
11
7
19
2.93
W
Anubis
JefeSko
Anubis
6
8
17
1.81
L
Raijin
Kevin723
Raijin
5
9
16
1.44
W
Hercules
On The Slick
Hercules
0
6
17
1.42
L
Anhur
2
7
22
1.86
L
Bastet
Sokrum
Bastet
11
6
16
3.17
L
Chiron
whatumeme
Chiron
13
5
15
4.1
W
Merlin
yikerrs
Merlin
3
9
23
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,168
Damage
84,762
105,050
Taken
119,013
61,402
Mitigated
47,884
28,595
Healing
42,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Axentes
Lancelot
9,889
2,251
1,132
2,893
26,790
17,308
1,101
11,199
15,591
0
17,024
W
Thanatos
Fapceratops
Thanatos
20,820
5,604
0
9,334
20,196
9,573
953
2,062
17,051
0
25,782
W
Ah Muzen Cab
GGNOREKTHANXBYEe
Ah Muzen Cab
38,219
12,891
195
8,181
24,207
11,461
4,407
3,161
21,046
0
76,813
W
Anubis
JefeSko
Anubis
22,851
1,124
0
4,896
17,466
8,317
1,516
2,031
15,435
45,778
0
L
Raijin
Kevin723
Raijin
14,254
1,553
1,346
3,034
21,158
5,940
913
5,513
15,645
23,991
0
W
Hercules
On The Slick
Hercules
5,926
962
325
3,433
24,936
24,408
475
5,430
19,506
0
11,860
L
Anhur
11,030
6,454
1,463
2,143
17,863
5,535
1,492
5,985
11,878
0
24,887
L
Bastet
Sokrum
Bastet
21,585
5,655
4,179
10,489
30,340
11,738
1,162
9,076
21,264
0
38,322
L
Chiron
whatumeme
Chiron
28,004
9,264
6,411
9,549
22,862
7,363
2,865
5,430
17,432
0
56,061
W
Merlin
yikerrs
Merlin
14,352
2,151
953
1,278
18,245
7,643
1,299
1,570
16,675
31,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,188
Gold Earned
63,660
180
Minions Killed
198
0
Camps Cleared
0
1,280,359
Distance Traveled
1,517,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,273
663
14
1
0
292,448
0
W
Thanatos
14,142
832
11
1
0
292,439
0
W
Ah Muzen Cab
14,566
857
61
4
0
261,490
0
W
Anubis
14,374
846
51
3
0
235,093
0
L
Raijin
12,164
716
20
1
0
297,642
0
W
Hercules
10,645
626
7
0
0
249,983
0
L
Anhur
11,694
688
40
2
0
286,452
0
L
Bastet
14,122
831
41
2
0
337,559
1
L
Chiron
14,407
847
83
5
0
303,749
2
W
Merlin
12,461
733
50
3
0
241,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role