Player Matchup

Sylvanus
Sylvanus
CRAZYMADMANIA
Sylvanus
Level 68
God Stats
117W - 116L
1,513 SR
Queue Stats
142W - 165L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
IcedSky
Kukulkan
Level 17
God Stats
18W - 14L
1,631 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mystre86
Danzaburou
Level 40
God Stats
103W - 102L
1,499 SR
Queue Stats
146W - 172L
1,372 Elo+
Party 2
Team Averages
Level 42
1,547 SR
1,401 Elo+

VS

Team Averages
Level 84
1,473 SR
1,541 Elo+
Hun Batz
Hun Batz
HoLLoWStaLKr
Hun Batz
Level 86
God Stats
2W - 2L
1,248 SR
Queue Stats
149W - 206L
1,364 Elo+
Solo
Terra
Terra
JALVIS90
Terra
Level 159
God Stats
12W - 6L
1,670 SR
Queue Stats
197W - 152L
1,653 Elo+
Party 1
Poseidon
Poseidon
sMiTeMeBro0O
Poseidon
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CRAZYMADMANIA
Sylvanus
10
0 / 7 / 1
7,519
627
4,132
15,354
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
IcedSky
Kukulkan
12
1 / 7 / 2
8,056
671
8,414
12,668
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mystre86
Danzaburou
13
2 / 10 / 1
8,401
700
6,828
14,643
6,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HoLLoWStaLKr
Hun Batz
14
7 / 2 / 12
10,146
846
7,163
9,789
4,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
JALVIS90
Terra
16
3 / 1 / 21
10,907
909
9,247
16,673
13,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
sMiTeMeBro0O
Poseidon
17
14 / 1 / 9
11,054
921
21,204
11,393
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
24
24
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CRAZYMADMANIA
Sylvanus
0
7
1
0.07
W
Hun Batz
HoLLoWStaLKr
Hun Batz
7
2
12
6.5
L
Kukulkan
IcedSky
Kukulkan
1
7
2
0.29
W
Terra
JALVIS90
Terra
3
1
21
13.5
L
Danzaburou
Mystre86
Danzaburou
2
10
1
0.25
W
Poseidon
sMiTeMeBro0O
Poseidon
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
37,614
42,665
Taken
37,855
26,058
Mitigated
22,390
4,382
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CRAZYMADMANIA
Sylvanus
4,132
511
468
2,869
15,354
14,696
0
10,607
4,747
7,779
0
W
Hun Batz
HoLLoWStaLKr
Hun Batz
7,163
1,986
0
145
9,789
4,282
267
4,628
5,161
0
36,002
L
Kukulkan
IcedSky
Kukulkan
8,414
539
0
101
12,668
5,274
0
8,877
3,791
28,230
0
W
Terra
JALVIS90
Terra
9,247
932
5,829
7,849
16,673
13,283
441
3,456
13,217
16,050
0
L
Danzaburou
Mystre86
Danzaburou
6,828
2,268
66
878
14,643
6,088
0
10,967
3,676
0
22,206
W
Poseidon
sMiTeMeBro0O
Poseidon
21,204
3,397
0
1,427
11,393
4,825
1,805
4,996
6,397
66,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
32,107
100
Minions Killed
163
1
Camps Cleared
11
523,936
Distance Traveled
731,048
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,519
627
12
1
1
140,390
1
W
Hun Batz
10,146
846
44
4
4
247,248
1
L
Kukulkan
8,056
671
50
4
0
210,389
1
W
Terra
10,907
909
23
2
1
227,402
0
L
Danzaburou
8,401
700
38
3
0
173,157
2
W
Poseidon
11,054
921
96
8
6
256,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role