Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AinzHannibal
Ravana
Level 106
God Stats
2W - 3L
1,494 SR
Queue Stats
40W - 56L
1,465 Elo+
Solo
Sol
Sol
Ripazha1900
Sol
Level 114
God Stats
0W - 2L
1,594 SR
Queue Stats
210W - 224L
1,459 Elo+
Solo
Neith
Neith
kyvra
Neith
Level 75
God Stats
12W - 14L
1,494 SR
Queue Stats
291W - 276L
1,447 Elo+
Party 3
Ymir
Ymir
matt0the0rat
Ymir
Level 156
God Stats
0W - 1L
1,702 SR
Queue Stats
174W - 164L
1,562 Elo+
Party 3
Team Averages
Level 114
1,557 SR
1,487 Elo+

VS

Team Averages
Level 106
1,516 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ShredsMS
Sun Wukong
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 116L
1,445 Elo+
Party 1
Hachiman
Hachiman
nikolai34
Hachiman
Level 85
God Stats
20W - 10L
1,579 SR
Queue Stats
94W - 102L
1,455 Elo+
Party 2
Chang'e
Chang'e
xDGD-_-RASENGANx
Chang'e
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 24L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
8,089
899
0
0
0
Ravana
15
2 / 4 / 2
9,556
1,062
10,983
16,920
8,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 3
9,735
1,082
18,347
14,670
9,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
kyvra
Neith
15
0 / 3 / 3
9,312
1,035
15,084
12,059
6,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
9,414
1,046
5,636
20,676
19,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

214

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 10
10,997
1,222
13,780
5,197
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
 
Hades
15
1 / 0 / 7
9,944
1,105
8,792
9,521
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ShredsMS
Sun Wukong
16
0 / 1 / 8
9,788
1,088
8,393
18,025
21,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
nikolai34
Hachiman
16
8 / 0 / 3
11,367
1,263
19,054
8,719
4,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 8
10,291
1,143
9,946
12,614
14,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
4
Kills
13
13
Deaths
4
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Ra
 
Ra
3
0
10
8
W
Hades
 
Hades
1
0
7
4.5
L
Ravana
2
4
2
0.75
L
0
2
3
0.75
W
Sun Wukong
ShredsMS
Sun Wukong
0
1
8
4
L
Neith
kyvra
Neith
0
3
3
0.5
L
2
4
2
0.75
W
Hachiman
nikolai34
Hachiman
8
0
3
9.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
59,965
64,325
Taken
54,076
44,154
Mitigated
49,994
12,535
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ra
 
Ra
13,780
1,183
3,287
2,451
5,197
2,645
0
2,470
2,727
51,312
0
W
Hades
 
Hades
8,792
727
606
1,327
9,521
6,464
0
6,080
3,441
28,019
0
L
Ravana
10,983
4,509
0
681
16,920
8,951
0
8,848
7,853
0
22,711
L
18,347
8,300
0
7,163
14,670
9,220
0
6,605
7,910
63,418
0
W
Sun Wukong
ShredsMS
Sun Wukong
8,393
1,798
762
3,324
18,025
21,385
0
6,590
11,435
0
9,368
L
Neith
kyvra
Neith
15,084
5,875
0
953
12,059
6,288
0
5,524
6,293
0
36,605
L
5,636
1,389
0
3,738
20,676
19,695
0
10,618
9,751
10,675
0
W
Hachiman
nikolai34
Hachiman
19,054
13,583
0
1,115
8,719
4,504
0
4,053
4,666
0
34,751
W
9,946
544
1,759
3,404
12,614
14,996
0
4,790
7,824
22,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
52,387
197
Minions Killed
217
4
Camps Cleared
12
674,750
Distance Traveled
961,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,089
899
0
0
0
0
0
W
Ra
10,997
1,222
123
14
0
209,499
0
W
Hades
9,944
1,105
48
5
8
191,824
1
L
Ravana
9,556
1,062
21
2
1
187,643
0
L
Sol
9,735
1,082
111
12
1
169,975
0
W
Sun Wukong
9,788
1,088
3
0
1
198,797
0
L
Neith
9,312
1,035
46
5
2
182,449
0
L
Ymir
9,414
1,046
19
2
0
134,683
0
W
Hachiman
11,367
1,263
33
4
3
176,220
0
W
Chang'e
10,291
1,143
10
1
0
184,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role