Player Matchup

Artemis
Artemis
Bathomets
Artemis
Level 18
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
Lambrox1
Horus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 57L
1,388 Elo+
Party 1
Merlin
Merlin
MistaUnderhill
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
eddyriff
Xing Tian
Level 119
God Stats
1W - 3L
1,282 SR
Queue Stats
198W - 197L
1,392 Elo+
Party 1
Raijin
Raijin
fuzzardnuttz
Raijin
Level 145
God Stats
0W - 1L
1,646 SR
Queue Stats
51W - 66L
1,442 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,444 Elo+

VS

Team Averages
Level 48
1,500 SR
1,414 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BUTTEREDMONSTER
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 99L
1,237 Elo+
Solo
Chernobog
Chernobog
Last Jackelope
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Sluffin
Cernunnos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,491 Elo+
Solo
Zeus
Zeus
sleepyshroom
Zeus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 17L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bathomets
Artemis
12
4 / 3 / 2
7,615
762
7,492
7,273
3,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Lambrox1
Horus
12
0 / 5 / 4
7,116
712
2,975
13,437
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 5
7,403
740
5,766
7,467
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
eddyriff
Xing Tian
13
0 / 2 / 4
6,998
700
5,993
10,406
15,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
14
0 / 2 / 6
7,783
778
13,010
8,678
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 8
7,255
726
9,682
12,330
9,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 14
8,400
840
3,096
11,572
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Last Jackelope
Chernobog
15
3 / 0 / 10
8,312
831
7,888
6,066
2,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Sluffin
Cernunnos
17
9 / 0 / 7
9,525
953
11,607
6,321
2,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 8
7,895
790
10,519
6,683
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
6
Kills
17
17
Deaths
7
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
4
8
1.25
W
1
0
14
8
L
Artemis
Bathomets
Artemis
4
3
2
1.67
L
Horus
Lambrox1
Horus
0
5
4
0.4
W
Chernobog
Last Jackelope
Chernobog
3
0
10
8
L
2
5
5
0.9
W
Cernunnos
Sluffin
Cernunnos
9
0
7
12.5
L
Xing Tian
eddyriff
Xing Tian
0
2
4
1
L
Raijin
0
2
6
1.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,236
Damage
42,792
47,261
Taken
42,972
43,311
Mitigated
29,892
11,715
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,682
682
1,883
1,446
12,330
9,778
0
7,457
4,873
4,893
13,736
W
3,096
1,689
6,614
7,828
11,572
12,061
140
6,379
5,193
30
5,928
L
Artemis
Bathomets
Artemis
7,492
2,820
1,173
903
7,273
3,879
0
2,637
4,636
0
11,413
L
Horus
Lambrox1
Horus
2,975
1,846
1,850
2,357
13,437
15,535
0
3,859
9,578
0
6,771
W
Chernobog
Last Jackelope
Chernobog
7,888
3,915
1,361
1,239
6,066
2,707
517
2,745
3,321
0
17,523
L
5,766
313
741
366
7,467
3,693
0
1,749
5,718
13,387
0
W
Cernunnos
Sluffin
Cernunnos
11,607
6,440
1,123
2,459
6,321
2,914
524
3,857
2,464
37
28,218
L
Xing Tian
eddyriff
Xing Tian
5,993
315
137
1,379
10,406
15,275
0
2,505
7,901
11,711
0
L
Raijin
13,010
846
1,028
1,781
8,678
4,929
0
2,082
6,596
32,559
0
W
10,519
739
1,439
1,173
6,683
2,432
280
4,331
2,352
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
41,387
99
Minions Killed
106
0
Camps Cleared
0
863,992
Distance Traveled
976,714
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,255
726
10
1
0
188,062
5
W
Horus
8,400
840
9
1
0
216,816
0
L
Artemis
7,615
762
17
2
0
183,143
0
L
Horus
7,116
712
4
0
0
152,631
0
W
Chernobog
8,312
831
21
2
0
201,043
1
L
Merlin
7,403
740
13
1
0
173,955
1
W
Cernunnos
9,525
953
43
4
0
204,750
2
L
Xing Tian
6,998
700
9
1
0
190,263
2
L
Raijin
7,783
778
56
6
0
164,000
0
W
Zeus
7,895
790
23
2
0
166,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role