Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ChrisPena
Athena
Level 105
God Stats
0W - 2L
1,327 SR
Queue Stats
83W - 83L
1,525 Elo+
Party 2
Eset
Eset
PiperGetsPiped
Eset
Level 145
God Stats
2W - 4L
1,613 SR
Queue Stats
143W - 129L
1,622 Elo+
Party 2
Sun Wukong
Sun Wukong
Sceptyr
Sun Wukong
Level 146
God Stats
2W - 5L
1,412 SR
Queue Stats
284W - 286L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
Slayster77
Hun Batz
Level 100
God Stats
0W - 3L
1,631 SR
Queue Stats
109W - 89L
1,594 Elo+
Party 2
Team Averages
Level 131
1,497 SR
1,556 Elo+

VS

Team Averages
Level 111
1,519 SR
1,534 Elo+
Vulcan
Vulcan
HoriBle_gEnji_69
Vulcan
Level 88
God Stats
16W - 11L
1,515 SR
Queue Stats
279W - 269L
1,456 Elo+
Party 3
Rama
Rama
John_Shot_First
Rama
Level 141
God Stats
9W - 8L
1,529 SR
Queue Stats
129W - 116L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
KillaPoppaSmurf
Yu Huang
Level 65
God Stats
1W - 2L
1,486 SR
Queue Stats
118W - 124L
1,508 Elo+
Party 1
Horus
Horus
Soulless_Sounds
Horus
Level 137
God Stats
2W - 2L
1,451 SR
Queue Stats
149W - 144L
1,537 Elo+
Party 1
Set
Set
Voltaire_indeed
Set
Level 125
God Stats
12W - 11L
1,614 SR
Queue Stats
262W - 234L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 0
5,889
535
3,271
5,350
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
ChrisPena
Athena
9
0 / 0 / 2
5,536
503
4,732
10,830
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 0
5,510
501
4,246
5,046
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Sceptyr
Sun Wukong
9
2 / 5 / 2
6,152
559
5,101
11,393
7,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Slayster77
Hun Batz
11
2 / 4 / 3
6,509
592
7,179
10,907
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,690
608
7,866
6,717
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 0 / 0
7,216
656
4,675
6,689
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
11
0 / 0 / 4
6,478
589
7,274
5,995
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,033
548
5,615
11,623
5,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
7 / 1 / 0
7,034
639
5,077
9,011
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
L
Athena
ChrisPena
Athena
0
0
2
1
W
0
2
6
1.5
W
4
0
0
4
W
Yu Huang
0
0
4
2
L
0
1
0
0
L
Sun Wukong
Sceptyr
Sun Wukong
2
5
2
0.6
L
Hun Batz
Slayster77
Hun Batz
2
4
3
0.88
W
1
2
3
1.25
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
30,507
43,526
Taken
40,035
22,337
Mitigated
17,003
11,639
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,271
1,872
659
2,141
5,350
1,277
0
0
5,350
0
44,901
L
Athena
ChrisPena
Athena
4,732
1,080
0
1,599
10,830
7,793
0
3,841
6,989
14,977
0
W
7,866
1,837
0
924
6,717
2,637
0
863
5,854
44,963
0
W
4,675
3,810
0
2,227
6,689
2,300
660
1,188
5,501
0
60,078
W
Yu Huang
7,274
554
0
1,929
5,995
2,639
44
1,412
4,583
59,921
0
L
4,246
295
201
1,469
5,046
1,820
0
2,325
2,721
46,032
0
L
Sun Wukong
Sceptyr
Sun Wukong
5,101
1,000
0
2,300
11,393
7,478
0
6,303
5,090
0
37,020
L
Hun Batz
Slayster77
Hun Batz
7,179
2,956
0
3,270
10,907
3,969
0
2,671
8,236
0
40,792
W
5,615
2,307
2,206
3,415
11,623
5,849
0
4,323
7,300
0
20,523
W
5,077
2,131
0
932
9,011
3,578
0
1,192
7,819
0
43,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
33,451
330
Minions Killed
406
0
Camps Cleared
0
1,139,869
Distance Traveled
1,147,299
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,889
535
86
8
0
209,788
2
L
Athena
5,536
503
28
3
0
235,398
2
W
Vulcan
6,690
608
81
7
0
219,853
0
W
Rama
7,216
656
122
11
0
226,302
4
W
Yu Huang
6,478
589
103
9
0
211,379
0
L
Eset
5,510
501
62
6
0
237,077
3
L
Sun Wukong
6,152
559
68
6
0
208,332
4
L
Hun Batz
6,509
592
86
8
0
249,274
1
W
Horus
6,033
548
28
3
0
239,285
0
W
Set
7,034
639
72
7
0
250,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role