Player Matchup

Chaac
Chaac
BackToDaBeach
Chaac
Level 118
God Stats
12W - 19L
1,337 SR
Queue Stats
140W - 175L
1,387 Elo+
Party 1
Thanatos
Thanatos
CallMeLiID
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,295 Elo+
Party 1
Scylla
Scylla
SimpleTeknique
Scylla
Level 16
God Stats
4W - 8L
1,497 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 1
Team Averages
Level 54
1,445 SR
1,356 Elo+

VS

Team Averages
Level 46
1,259 SR
1,173 Elo+
Tiamat
Tiamat
CapTain_NoUcks20
Tiamat
Level 67
God Stats
1W - 4L
1,245 SR
Queue Stats
110W - 155L
1,392 Elo+
Solo
Ishtar
Ishtar
Invalid8401
Ishtar
Level 42
God Stats
2W - 12L
1,307 SR
Queue Stats
30W - 66L
1,047 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaMorgan04
Gilgamesh
Level 29
God Stats
1W - 4L
1,224 SR
Queue Stats
60W - 109L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
8,429
843
10,713
10,507
7,636
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
CallMeLiID
Thanatos
12
7 / 1 / 6
7,733
773
6,532
6,421
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 10
7,481
748
8,286
4,515
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,933
593
4,571
9,323
4,446
Ishtar
9
0 / 4 / 1
5,709
571
2,597
7,178
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PapaMorgan04
Gilgamesh
9
0 / 8 / 1
5,651
565
7,461
14,840
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
17
Kills
1
1
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Thanatos
CallMeLiID
Thanatos
7
1
6
10
L
1
5
0
0.2
L
Ishtar
0
4
1
0.13
L
Gilgamesh
PapaMorgan04
Gilgamesh
0
8
1
0.06
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
14,629
21,443
Taken
31,341
12,348
Mitigated
13,376
10,860
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,713
2,003
0
3,542
10,507
7,636
130
2,217
7,932
0
40,672
W
Thanatos
CallMeLiID
Thanatos
6,532
955
0
6,197
6,421
3,080
0
1,281
4,919
0
14,777
L
4,571
671
84
2,089
9,323
4,446
0
2,521
6,600
14,403
0
L
Ishtar
2,597
973
0
506
7,178
2,461
0
2,575
4,377
0
12,438
L
Gilgamesh
PapaMorgan04
Gilgamesh
7,461
2,387
0
1,696
14,840
6,469
0
2,580
12,015
0
13,523
W
8,286
1,239
0
1,121
4,515
1,632
0
1,564
2,791
19,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
17,293
112
Minions Killed
62
9
Camps Cleared
0
563,696
Distance Traveled
488,349
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,429
843
57
6
4
196,238
2
W
Thanatos
7,733
773
22
2
4
193,864
2
L
Tiamat
5,933
593
26
3
0
155,835
2
L
Ishtar
5,709
571
20
2
0
170,164
1
L
Gilgamesh
5,651
565
16
2
0
162,350
0
W
Scylla
7,481
748
33
3
1
173,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role