Player Matchup

Neith
Neith
NAACPYOUNGBOY
Neith
Level 128
God Stats
22W - 13L
1,639 SR
Queue Stats
240W - 149L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
babyh0tp0ckets1
Baron Samedi
Level 127
God Stats
8W - 6L
1,564 SR
Queue Stats
213W - 167L
1,594 Elo+
Party 1
Vamana
Vamana
jdude_1117
Vamana
Level 151
God Stats
4W - 1L
1,529 SR
Queue Stats
404W - 333L
1,640 Elo+
Party 1
Team Averages
Level 135
1,577 SR
1,632 Elo+

VS

Team Averages
Level 115
1,541 SR
1,573 Elo+
Izanami
Izanami
EightyHD7155
Izanami
Level 99
God Stats
1W - 4L
1,366 SR
Queue Stats
103W - 101L
1,610 Elo+
Party 2
Agni
Agni
OVT Mickey
Agni
Level 126
God Stats
2W - 3L
1,533 SR
Queue Stats
172W - 180L
1,490 Elo+
Solo
Achilles
Achilles
acidmllk
Achilles
Level 121
God Stats
13W - 5L
1,723 SR
Queue Stats
311W - 300L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 4
13,627
717
18,142
17,926
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
babyh0tp0ckets1
Baron Samedi
18
3 / 4 / 8
12,930
681
13,909
19,510
11,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
jdude_1117
Vamana
17
3 / 4 / 8
12,293
647
16,299
28,697
26,216
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EightyHD7155
Izanami
18
3 / 3 / 3
11,913
627
14,339
14,019
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 5
11,220
591
13,434
14,602
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
acidmllk
Achilles
16
5 / 5 / 2
11,241
592
22,867
25,776
28,751
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
9
9
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
EightyHD7155
Izanami
3
3
3
1.5
W
7
1
4
9
L
1
5
5
0.7
L
Achilles
acidmllk
Achilles
5
5
2
1.2
W
Baron Samedi
babyh0tp0ckets1
Baron Samedi
3
4
8
1.75
W
Vamana
jdude_1117
Vamana
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,350
Damage
50,640
66,133
Taken
54,397
46,094
Mitigated
43,634
23,281
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EightyHD7155
Izanami
14,339
6,417
0
1,133
14,019
8,377
124
2,983
11,036
0
57,926
W
18,142
5,986
0
7,723
17,926
8,300
2,429
3,750
14,176
0
62,526
L
13,434
611
0
813
14,602
6,506
0
4,381
10,221
53,942
0
L
Achilles
acidmllk
Achilles
22,867
4,062
0
1,746
25,776
28,751
0
6,904
18,872
0
33,336
W
Baron Samedi
babyh0tp0ckets1
Baron Samedi
13,909
1,075
1,532
7,437
19,510
11,578
384
4,672
14,838
49,480
0
W
Vamana
jdude_1117
Vamana
16,299
8,304
0
6,589
28,697
26,216
219
5,906
22,791
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
34,374
219
Minions Killed
206
9
Camps Cleared
8
1,000,482
Distance Traveled
969,562
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,913
627
102
5
1
315,623
0
W
Neith
13,627
717
105
6
4
333,860
2
L
Agni
11,220
591
91
5
6
303,032
4
L
Achilles
11,241
592
13
1
1
350,907
2
W
Baron Samedi
12,930
681
76
4
3
310,021
2
W
Vamana
12,293
647
38
2
2
356,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role