Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Clock_Work95
Baron Samedi
Level 111
God Stats
4W - 4L
1,549 SR
Queue Stats
92W - 146L
1,407 Elo+
Solo
Aphrodite
Aphrodite
ElliottNez
Aphrodite
Level 159
God Stats
2W - 2L
1,408 SR
Queue Stats
116W - 112L
1,383 Elo+
Party 1
Thanatos
Thanatos
Taquit0DeAsada
Thanatos
Level 106
God Stats
22W - 18L
1,522 SR
Queue Stats
186W - 176L
1,458 Elo+
Solo
Shiva
Shiva
souless088
Shiva
Level 155
God Stats
2W - 3L
1,407 SR
Queue Stats
78W - 77L
1,405 Elo+
Party 1
Team Averages
Level 132
1,477 SR
1,431 Elo+

VS

Team Averages
Level 102
1,596 SR
1,497 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Okami Kins
Tsukuyomi
Level 57
God Stats
27W - 30L
1,494 SR
Queue Stats
124W - 137L
1,423 Elo+
Party 2
Hera
Hera
SMITEGUY69
Hera
Level 75
God Stats
1W - 1L
1,731 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Horus
Horus
el paps94
Horus
Level 151
God Stats
1W - 1L
1,754 SR
Queue Stats
297W - 303L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 1 / 1
4,449
636
5,042
4,545
1,155
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Clock_Work95
Baron Samedi
8
1 / 0 / 5
4,910
701
3,583
2,517
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ElliottNez
Aphrodite
6
0 / 2 / 3
3,966
567
3,525
5,428
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
9
7 / 1 / 1
5,407
772
4,914
6,083
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Shiva
8
0 / 1 / 0
4,509
644
1,609
6,064
2,211
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 0
4,898
700
2,454
2,918
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
 
Sol
7
2 / 1 / 1
4,289
613
3,385
5,464
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Okami Kins
Tsukuyomi
6
1 / 2 / 0
3,951
564
1,581
4,848
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 4 / 0
3,382
483
1,245
4,031
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
el paps94
Horus
6
1 / 2 / 3
4,684
669
2,723
8,134
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Sylvanus
 
Sylvanus
1
0
0
1
L
Sol
 
Sol
2
1
1
2.5
W
Baron Samedi
Clock_Work95
Baron Samedi
1
0
5
3.5
W
Aphrodite
ElliottNez
Aphrodite
0
2
3
0.75
L
Tsukuyomi
Okami Kins
Tsukuyomi
1
2
0
0.5
L
0
4
0
0
W
Thanatos
7
1
1
7.5
L
Horus
el paps94
Horus
1
2
3
1.25
W
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
11,388
24,637
Taken
25,395
8,879
Mitigated
10,773
14,608
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,042
2,153
123
1,152
4,545
1,155
846
1,255
3,290
0
18,709
L
Sylvanus
 
Sylvanus
2,454
1,062
0
1,904
2,918
2,293
0
0
2,918
22,192
6,559
L
Sol
 
Sol
3,385
2,141
0
2,470
5,464
1,528
0
1,504
3,960
19,429
0
W
Baron Samedi
Clock_Work95
Baron Samedi
3,583
677
243
1,513
2,517
1,030
731
658
1,859
24,961
0
W
Aphrodite
ElliottNez
Aphrodite
3,525
684
1,070
2,496
5,428
1,755
336
1,803
3,625
13,366
0
L
Tsukuyomi
Okami Kins
Tsukuyomi
1,581
482
0
672
4,848
1,587
0
1,918
2,930
0
9,223
L
1,245
183
0
750
4,031
1,269
0
1,984
2,047
11,181
0
W
Thanatos
4,914
1,318
0
6,652
6,083
2,728
0
914
5,169
0
30,871
L
Horus
el paps94
Horus
2,723
1,806
771
3,371
8,134
4,096
0
1,702
6,432
0
11,210
W
Shiva
1,609
101
0
1,359
6,064
2,211
0
1,970
4,094
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
21,204
182
Minions Killed
155
0
Camps Cleared
0
712,077
Distance Traveled
590,690
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,449
636
33
5
0
139,319
3
L
Sylvanus
4,898
700
63
9
0
104,932
3
L
Sol
4,289
613
40
6
0
100,608
2
W
Baron Samedi
4,910
701
36
5
0
133,871
1
W
Aphrodite
3,966
567
17
2
0
140,432
0
L
Tsukuyomi
3,951
564
22
3
0
152,808
3
L
Hera
3,382
483
13
2
0
84,847
0
W
Thanatos
5,407
772
48
7
0
156,846
1
L
Horus
4,684
669
17
2
0
147,495
3
W
Shiva
4,509
644
48
7
0
141,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role