Player Matchup

Chernobog
Chernobog
HippieJoee
Chernobog
Level 48
God Stats
9W - 9L
1,528 SR
Queue Stats
32W - 45L
1,355 Elo+
Solo
Cthulhu
Cthulhu
MANI_40
Cthulhu
Level 67
God Stats
2W - 1L
1,703 SR
Queue Stats
31W - 27L
1,437 Elo+
Solo
Arachne
Arachne
TMX I6aax
Arachne
Level 107
God Stats
14W - 16L
1,505 SR
Queue Stats
385W - 418L
1,386 Elo+
Party 2
Bellona
Bellona
TtvSaiyanSenpaii
Bellona
Level 64
God Stats
0W - 3L
1,273 SR
Queue Stats
8W - 17L
1,411 Elo+
Solo
Nox
Nox
WaveMoons
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,409 Elo+
Party 2
Team Averages
Level 66
1,502 SR
1,400 Elo+

VS

Team Averages
Level 99
1,493 SR
1,414 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TacoDeBuche
Sol
Level 149
God Stats
7W - 9L
1,420 SR
Queue Stats
119W - 137L
1,382 Elo+
Solo
Jormungandr
Jormungandr
XHalo4ever117X
Jormungandr
Level 107
God Stats
23W - 18L
1,545 SR
Queue Stats
183W - 198L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
iiWebo
Sun Wukong
Level 108
God Stats
16W - 12L
1,458 SR
Queue Stats
256W - 261L
1,363 Elo+
Party 1
Skadi
Skadi
isuckXD
Skadi
Level 68
God Stats
68W - 50L
1,544 SR
Queue Stats
79W - 62L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HippieJoee
Chernobog
14
9 / 8 / 3
9,375
551
17,175
23,810
10,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MANI_40
Cthulhu
12
2 / 5 / 7
8,669
510
9,463
18,162
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
TMX I6aax
Arachne
15
7 / 5 / 3
9,416
554
15,177
18,518
7,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 1
8,594
506
8,160
10,003
7,967
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 6 / 5
7,613
448
8,984
12,856
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 7
9,567
563
9,999
17,805
14,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 9
8,723
513
13,304
16,762
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
XHalo4ever117X
Jormungandr
13
8 / 5 / 4
9,339
549
17,558
18,495
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
iiWebo
Sun Wukong
16
8 / 2 / 5
10,138
596
12,224
13,956
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
isuckXD
Skadi
15
4 / 5 / 3
9,864
580
9,984
16,129
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
19
Kills
25
25
Deaths
19
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
7
5.5
L
Chernobog
HippieJoee
Chernobog
9
8
3
1.31
L
Cthulhu
MANI_40
Cthulhu
2
5
7
1.1
L
Arachne
TMX I6aax
Arachne
7
5
3
1.7
W
3
6
9
1.25
L
1
1
1
1.5
L
0
6
5
0.42
W
Jormungandr
XHalo4ever117X
Jormungandr
8
5
4
2
W
Sun Wukong
iiWebo
Sun Wukong
8
2
5
5.25
W
Skadi
isuckXD
Skadi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
63,069
83,349
Taken
83,147
47,928
Mitigated
49,191
20,412
Healing
31,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,999
4,889
0
9,052
17,805
14,882
864
2,597
15,208
0
64,321
L
Chernobog
HippieJoee
Chernobog
17,175
12,544
0
9,497
23,810
10,370
917
15,566
8,244
0
52,426
L
Cthulhu
MANI_40
Cthulhu
9,463
1,815
547
2,359
18,162
16,879
228
10,977
7,185
43,398
0
L
Arachne
TMX I6aax
Arachne
15,177
10,558
0
3,630
18,518
7,603
0
2,350
16,168
0
64,237
W
13,304
5,458
0
7,286
16,762
5,713
1,482
3,896
12,866
54,207
0
L
8,160
2,944
0
2,589
10,003
7,967
0
378
9,625
209
55,247
L
8,984
1,428
0
1,790
12,856
5,109
216
1,170
11,686
46,909
0
W
Jormungandr
XHalo4ever117X
Jormungandr
17,558
5,586
701
2,190
18,495
13,970
0
4,503
13,992
56,105
1,938
W
Sun Wukong
iiWebo
Sun Wukong
12,224
2,659
0
6,318
13,956
7,769
82
2,147
11,809
0
78,726
W
Skadi
isuckXD
Skadi
9,984
4,800
165
5,642
16,129
6,857
1,206
5,459
10,670
0
73,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
47,631
401
Minions Killed
510
0
Camps Cleared
0
1,654,786
Distance Traveled
1,578,214
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,567
563
117
7
0
371,848
1
L
Chernobog
9,375
551
87
5
0
275,875
3
L
Cthulhu
8,669
510
49
3
0
328,700
0
L
Arachne
9,416
554
82
5
0
375,811
0
W
Sol
8,723
513
67
4
0
270,831
5
L
Bellona
8,594
506
109
6
0
362,491
4
L
Nox
7,613
448
74
4
0
311,909
5
W
Jormungandr
9,339
549
83
5
0
284,584
1
W
Sun Wukong
10,138
596
111
7
0
341,664
0
W
Skadi
9,864
580
132
8
0
309,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role