Player Matchup

Cthulhu
Cthulhu
AsianMage420
Cthulhu
Level 47
God Stats
89W - 63L
1,541 SR
Queue Stats
129W - 115L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
NemoHead9137
Danzaburou
Level 147
God Stats
158W - 147L
1,611 SR
Queue Stats
500W - 543L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
lodidodi713
Gilgamesh
Level 126
God Stats
6W - 13L
1,368 SR
Queue Stats
252W - 245L
1,456 Elo+
Party 2
Team Averages
Level 107
1,506 SR
1,465 Elo+

VS

Team Averages
Level 77
1,666 SR
1,528 Elo+
Ymir
Ymir
DarthNounours
Ymir
Level 121
God Stats
10W - 6L
1,724 SR
Queue Stats
87W - 70L
1,541 Elo+
Party 1
Hel
Hel
TheWolfKing7
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,508 Elo+
Party 1
Bakasura
Bakasura
WilliboyM
Bakasura
Level 81
God Stats
30W - 10L
1,774 SR
Queue Stats
64W - 51L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsianMage420
Cthulhu
16
3 / 0 / 12
10,349
739
12,432
12,418
14,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NemoHead9137
Danzaburou
15
6 / 2 / 7
11,080
791
14,342
12,335
6,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
lodidodi713
Gilgamesh
15
6 / 2 / 7
11,269
805
10,320
20,633
19,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
9,936
710
10,138
19,195
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 2
7,919
566
3,418
8,852
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
WilliboyM
Bakasura
13
0 / 7 / 2
8,586
613
9,256
17,860
12,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
4
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsianMage420
Cthulhu
3
0
12
9
L
3
3
0
1
W
Danzaburou
NemoHead9137
Danzaburou
6
2
7
4.75
L
0
5
2
0.2
L
Bakasura
WilliboyM
Bakasura
0
7
2
0.14
W
Gilgamesh
lodidodi713
Gilgamesh
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
22,812
45,386
Taken
45,907
40,166
Mitigated
31,093
11,321
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsianMage420
Cthulhu
12,432
887
1,291
560
12,418
14,417
569
3,049
9,294
39,532
0
L
10,138
1,833
0
4,521
19,195
15,586
0
5,959
13,236
44,931
0
W
Danzaburou
NemoHead9137
Danzaburou
14,342
6,876
0
2,134
12,335
6,210
1,176
4,954
6,553
0
46,397
L
3,418
1,100
1,788
1,768
8,852
3,482
0
2,781
6,071
8,820
0
L
Bakasura
WilliboyM
Bakasura
9,256
4,939
0
2,812
17,860
12,025
0
4,293
13,567
0
29,619
W
Gilgamesh
lodidodi713
Gilgamesh
10,320
3,321
3,528
3,808
20,633
19,539
575
5,922
13,902
0
28,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
26,441
170
Minions Killed
132
9
Camps Cleared
3
835,386
Distance Traveled
754,482
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,349
739
68
5
2
299,863
0
L
Ymir
9,936
710
61
4
1
234,985
1
W
Danzaburou
11,080
791
68
5
7
254,474
4
L
Hel
7,919
566
11
1
1
225,404
0
L
Bakasura
8,586
613
60
4
1
294,093
1
W
Gilgamesh
11,269
805
34
2
0
281,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role