Player Matchup

Agni
Agni
DieFast23
Agni
Level 108
God Stats
5W - 8L
1,431 SR
Queue Stats
332W - 378L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ROJITAS 69 JR
Ah Muzen Cab
Level 68
God Stats
1W - 6L
1,445 SR
Queue Stats
33W - 27L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
WildStyle1572
Erlang Shen
Level 28
God Stats
1W - 5L
1,402 SR
Queue Stats
27W - 57L
1,307 Elo+
Party 2
Bacchus
Bacchus
maariiobobadilla
Bacchus
Level 25
God Stats
6W - 7L
1,654 SR
Queue Stats
13W - 24L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
smokey__rich
Sun Wukong
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,266 Elo+
Party 3
Team Averages
Level 61
1,486 SR
1,315 Elo+

VS

Team Averages
Level 89
1,375 SR
1,366 Elo+
Da Ji
Da Ji
Badonlkadonk
Da Ji
Level 66
God Stats
2W - 6L
1,223 SR
Queue Stats
117W - 140L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
EAB0
Gilgamesh
Level 105
God Stats
5W - 4L
1,509 SR
Queue Stats
83W - 116L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
NukeDaWhales335
Baron Samedi
Level 32
God Stats
3W - 6L
1,353 SR
Queue Stats
54W - 67L
1,380 Elo+
Party 1
Hachiman
Hachiman
TimeRichar666
Hachiman
Level 159
God Stats
12W - 13L
1,406 SR
Queue Stats
520W - 546L
1,320 Elo+
Solo
Skadi
Skadi
mauri13gt
Skadi
Level 84
God Stats
11W - 17L
1,383 SR
Queue Stats
76W - 82L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 7 / 1
9,188
459
11,016
16,553
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ROJITAS 69 JR
Ah Muzen Cab
14
2 / 5 / 0
8,350
418
11,255
16,568
7,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
WildStyle1572
Erlang Shen
14
4 / 0 / 2
9,258
463
7,281
14,341
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 1 / 0
7,855
393
5,122
15,245
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
smokey__rich
Sun Wukong
17
3 / 2 / 0
10,244
512
21,153
26,748
22,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 1
10,450
523
14,297
19,772
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
EAB0
Gilgamesh
17
1 / 2 / 1
10,576
529
19,645
27,392
22,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
NukeDaWhales335
Baron Samedi
17
4 / 3 / 5
9,959
498
11,431
13,681
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
TimeRichar666
Hachiman
15
1 / 0 / 3
8,485
424
8,381
11,806
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
mauri13gt
Skadi
15
2 / 2 / 3
8,433
422
11,493
13,154
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
11
Kills
15
15
Deaths
11
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
1
1.88
L
Agni
2
7
1
0.36
W
Gilgamesh
EAB0
Gilgamesh
1
2
1
0.75
W
Baron Samedi
NukeDaWhales335
Baron Samedi
4
3
5
2.17
L
Ah Muzen Cab
ROJITAS 69 JR
Ah Muzen Cab
2
5
0
0.4
W
Hachiman
TimeRichar666
Hachiman
1
0
3
2.5
L
Erlang Shen
WildStyle1572
Erlang Shen
4
0
2
5
L
0
1
0
0
W
Skadi
mauri13gt
Skadi
2
2
3
1.75
L
Sun Wukong
smokey__rich
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
65,247
89,455
Taken
85,805
61,562
Mitigated
46,885
32,313
Healing
41,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,297
3,365
0
8,258
19,772
8,944
0
2,372
17,298
0
94,805
L
Agni
11,016
507
0
1,913
16,553
6,034
272
8,567
7,986
69,038
0
W
Gilgamesh
EAB0
Gilgamesh
19,645
6,254
0
16,271
27,392
22,025
147
0
27,392
110
101,216
W
Baron Samedi
NukeDaWhales335
Baron Samedi
11,431
811
190
4,187
13,681
6,560
963
7,692
5,231
74,907
0
L
Ah Muzen Cab
ROJITAS 69 JR
Ah Muzen Cab
11,255
3,747
0
6,241
16,568
7,332
0
1,239
15,329
0
78,778
W
Hachiman
TimeRichar666
Hachiman
8,381
6,398
0
6,571
11,806
4,729
26
2,237
9,569
0
68,402
L
Erlang Shen
WildStyle1572
Erlang Shen
7,281
3,944
0
7,817
14,341
8,742
0
590
13,715
0
68,329
L
5,122
623
0
4,117
15,245
17,380
0
1,035
14,210
26,797
0
W
Skadi
mauri13gt
Skadi
11,493
7,359
261
5,577
13,154
4,627
267
2,957
10,177
0
61,474
L
Sun Wukong
smokey__rich
Sun Wukong
21,153
7,587
0
12,225
26,748
22,074
0
110
24,714
0
96,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
47,903
537
Minions Killed
644
0
Camps Cleared
0
1,782,246
Distance Traveled
1,732,315
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,450
523
132
7
0
365,146
0
L
Agni
9,188
459
114
6
0
333,983
1
W
Gilgamesh
10,576
529
172
9
0
355,196
3
W
Baron Samedi
9,959
498
107
5
0
332,285
1
L
Ah Muzen Cab
8,350
418
116
6
0
346,744
8
W
Hachiman
8,485
424
114
6
0
339,222
4
L
Erlang Shen
9,258
463
109
5
0
327,532
0
L
Bacchus
7,855
393
42
2
0
412,043
4
W
Skadi
8,433
422
119
6
0
340,466
8
L
Sun Wukong
10,244
512
156
8
0
361,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role