Player Matchup

Neith
Neith
Te_Money17
Neith
Level 73
God Stats
212W - 204L
1,489 SR
Queue Stats
394W - 391L
1,469 Elo+
Party 1
Ares
Ares
alemanjjar
Ares
Level 157
God Stats
3W - 3L
1,545 SR
Queue Stats
64W - 74L
1,470 Elo+
Solo
Olorun
Olorun
lOwKey_POTENTIAL
Olorun
Level 126
God Stats
13W - 10L
1,447 SR
Queue Stats
399W - 394L
1,458 Elo+
Party 1
Team Averages
Level 119
1,494 SR
1,466 Elo+

VS

Team Averages
Level 77
1,521 SR
1,485 Elo+
Cernunnos
Cernunnos
DarkWolfX007
Cernunnos
Level 120
God Stats
4W - 11L
1,415 SR
Queue Stats
383W - 321L
1,515 Elo+
Party 2
Discordia
Discordia
GriimPHD
Discordia
Level 104
God Stats
57W - 61L
1,535 SR
Queue Stats
210W - 221L
1,479 Elo+
Solo
Ymir
Ymir
luisonTheLegend
Ymir
Level 8
God Stats
10W - 5L
1,613 SR
Queue Stats
10W - 7L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 4
6,996
700
5,463
7,119
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
7,239
724
6,074
9,551
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 3
7,712
771
4,545
5,401
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkWolfX007
Cernunnos
11
1 / 4 / 0
6,503
650
6,135
8,471
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
GriimPHD
Discordia
11
0 / 0 / 0
6,168
617
8,414
4,351
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
6,237
624
1,609
8,028
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkWolfX007
Cernunnos
1
4
0
0.25
L
Discordia
GriimPHD
Discordia
0
0
0
0
W
Neith
1
1
4
3
W
2
0
3
3.5
W
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
16,158
22,071
Taken
20,850
14,170
Mitigated
12,339
5,699
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkWolfX007
Cernunnos
6,135
2,845
0
616
8,471
4,247
0
4,585
3,886
0
34,406
L
Discordia
GriimPHD
Discordia
8,414
407
0
1,249
4,351
1,696
0
1,857
2,494
18,842
0
W
Neith
5,463
1,509
410
1,292
7,119
3,199
62
2,934
3,961
0
18,346
W
6,074
504
0
2,095
9,551
8,161
0
3,023
6,102
16,482
0
W
4,545
1,586
773
1,129
5,401
2,810
560
3,092
1,809
30,650
1,570
L
1,609
112
0
686
8,028
6,396
0
4,029
3,999
2,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
18,908
120
Minions Killed
102
6
Camps Cleared
3
572,171
Distance Traveled
497,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,503
650
66
7
2
161,942
1
L
Discordia
6,168
617
32
3
1
177,949
3
W
Neith
6,996
700
41
4
2
202,268
1
W
Ares
7,239
724
12
1
1
195,329
3
W
Olorun
7,712
771
67
7
3
174,574
3
L
Ymir
6,237
624
4
0
0
157,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role