Player Matchup

Danzaburou
Danzaburou
Demzuh
Danzaburou
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 99L
1,756 Elo+
Party 2
Ares
Ares
DigzUrGrave
Ares
Level 80
God Stats
14W - 7L
1,568 SR
Queue Stats
376W - 369L
1,455 Elo+
Party 2
Achilles
Achilles
Facile Plays
Achilles
Level 156
God Stats
5W - 3L
1,499 SR
Queue Stats
411W - 330L
1,641 Elo+
Party 2
Set
Set
Nurvoz
Set
Level 109
God Stats
27W - 8L
1,677 SR
Queue Stats
202W - 182L
1,542 Elo+
Party 2
Merlin
Merlin
Varsickle
Merlin
Level 148
God Stats
8W - 4L
1,580 SR
Queue Stats
223W - 179L
1,518 Elo+
Party 2
Team Averages
Level 107
1,565 SR
1,583 Elo+

VS

Team Averages
Level 57
1,534 SR
1,493 Elo+
Anubis
Anubis
H1erOfSamson
Anubis
Level 24
God Stats
3W - 2L
1,594 SR
Queue Stats
17W - 24L
1,440 Elo+
Party 3
Achilles
Achilles
SR II COOKZ
Achilles
Level 92
God Stats
9W - 9L
1,580 SR
Queue Stats
115W - 114L
1,500 Elo+
Party 1
Vulcan
Vulcan
SR III JoeMaMa
Vulcan
Level 82
God Stats
35W - 23L
1,598 SR
Queue Stats
161W - 155L
1,567 Elo+
Party 1
Cernunnos
Cernunnos
Saralagar
Cernunnos
Level 60
God Stats
8W - 10L
1,401 SR
Queue Stats
84W - 97L
1,436 Elo+
Party 3
Ao Kuang
Ao Kuang
TheurgicTax834
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Demzuh
Danzaburou
6
0 / 0 / 4
3,857
771
1,302
2,560
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
4,082
816
1,265
2,217
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Facile Plays
Achilles
7
1 / 1 / 0
4,032
806
4,299
5,499
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Set
Nurvoz
Set
7
2 / 0 / 2
3,964
793
2,827
4,325
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Varsickle
Merlin
7
0 / 0 / 0
3,951
790
995
1,390
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
3
0 / 2 / 0
2,879
576
1,261
2,286
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SR II COOKZ
Achilles
6
0 / 1 / 0
3,450
690
1,381
3,701
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,549
710
667
1,790
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Saralagar
Cernunnos
4
0 / 1 / 0
3,105
621
1,236
3,253
861
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
6
1 / 1 / 0
3,798
760
3,621
6,728
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Demzuh
Danzaburou
0
0
4
2
W
2
0
0
2
W
Achilles
Facile Plays
Achilles
1
1
0
1
L
Anubis
0
2
0
0
W
Set
Nurvoz
Set
2
0
2
3
L
Achilles
SR II COOKZ
Achilles
0
1
0
0
L
0
0
0
0
L
Cernunnos
Saralagar
Cernunnos
0
1
0
0
L
Ao Kuang
1
1
0
1
W
Merlin
Varsickle
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,688
Damage
8,166
15,991
Taken
17,758
6,790
Mitigated
4,984
7,071
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Demzuh
Danzaburou
1,302
573
0
1,743
2,560
614
0
917
1,511
0
18,659
W
1,265
0
0
508
2,217
1,399
0
170
2,005
8,550
1,882
W
Achilles
Facile Plays
Achilles
4,299
1,591
0
3,377
5,499
2,828
0
3,245
2,254
0
21,352
L
Anubis
1,261
32
14
556
2,286
598
0
214
2,072
6,229
0
W
Set
Nurvoz
Set
2,827
1,613
0
545
4,325
1,524
0
817
3,508
0
19,001
L
Achilles
SR II COOKZ
Achilles
1,381
565
0
2,076
3,701
1,269
0
565
3,058
0
12,967
L
667
273
0
740
1,790
527
0
548
1,126
18,872
0
L
Cernunnos
Saralagar
Cernunnos
1,236
277
0
520
3,253
861
0
688
2,565
0
12,091
L
Ao Kuang
3,621
1,566
0
4,098
6,728
1,729
0
0
6,342
18,690
0
W
Merlin
Varsickle
Merlin
995
116
0
898
1,390
425
0
226
1,164
24,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,886
Gold Earned
16,781
180
Minions Killed
136
0
Camps Cleared
0
559,893
Distance Traveled
494,065
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,857
771
32
6
0
97,648
0
W
Ares
4,082
816
16
3
0
119,064
0
W
Achilles
4,032
806
39
8
0
106,221
0
L
Anubis
2,879
576
6
1
0
65,814
0
W
Set
3,964
793
35
7
0
133,163
0
L
Achilles
3,450
690
38
8
0
115,839
0
L
Vulcan
3,549
710
39
8
0
107,447
1
L
Cernunnos
3,105
621
27
5
0
102,519
1
L
Ao Kuang
3,798
760
26
5
0
102,446
2
W
Merlin
3,951
790
58
12
0
103,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role