Player Matchup

Eset
Eset
Death9977
Eset
Level 38
God Stats
5W - 4L
1,540 SR
Queue Stats
71W - 83L
1,452 Elo+
Party 2
Hades
Hades
KaneDuister
Hades
Level 28
God Stats
5W - 3L
1,819 SR
Queue Stats
40W - 51L
1,462 Elo+
Party 2
Horus
Horus
Prioritari
Horus
Level 45
God Stats
4W - 1L
1,852 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Team Averages
Level 37
1,737 SR
1,484 Elo+

VS

Team Averages
Level 75
1,429 SR
1,482 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FatalMcChicken
Chaac
Level 11
God Stats
1W - 2L
1,287 SR
Queue Stats
9W - 19L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
Vora
Baron Samedi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 32L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 5 / 5
10,703
669
10,397
14,640
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 5 / 5
10,116
632
13,395
17,118
10,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
2 / 0 / 6
10,824
677
9,504
22,662
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 4 / 5
11,022
689
14,536
14,828
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 4 / 6
12,003
750
8,704
16,958
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Vora
Baron Samedi
16
2 / 2 / 7
10,790
674
20,613
14,398
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
9
10
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
4
5
1.63
L
Eset
4
5
5
1.3
W
3
4
6
1.5
L
4
5
5
1.3
L
Horus
2
0
6
5
W
Baron Samedi
Vora
Baron Samedi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
43,853
54,420
Taken
46,184
35,293
Mitigated
32,911
15,471
Healing
17,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,536
4,194
0
4,913
14,828
8,090
788
7,895
6,715
0
37,436
L
Eset
10,397
507
1,425
1,969
14,640
5,596
386
4,348
10,292
43,628
0
W
8,704
1,402
0
4,606
16,958
17,022
251
9,569
7,013
0
26,642
L
13,395
1,347
1,179
3,139
17,118
10,170
484
5,988
11,130
29,588
0
L
Horus
9,504
4,754
1,966
5,793
22,662
19,527
246
10,453
12,209
182
23,629
W
Baron Samedi
Vora
Baron Samedi
20,613
2,551
3,504
4,737
14,398
7,799
1,078
6,030
8,059
56,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
33,815
148
Minions Killed
169
3
Camps Cleared
8
815,314
Distance Traveled
892,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,022
689
51
3
1
310,513
3
L
Eset
10,703
669
71
4
1
263,483
2
W
Chaac
12,003
750
31
2
0
306,189
0
L
Hades
10,116
632
41
3
1
238,530
1
L
Horus
10,824
677
36
2
1
313,301
3
W
Baron Samedi
10,790
674
87
5
7
275,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role