Player Matchup

Horus
Horus
GravityGnome
Horus
Level 50
God Stats
0W - 3L
1,170 SR
Queue Stats
120W - 192L
1,291 Elo+
Party 2
Discordia
Discordia
SMORESCIENTIST
Discordia
Level 44
God Stats
26W - 29L
1,466 SR
Queue Stats
195W - 294L
1,293 Elo+
Party 2
Arachne
Arachne
T9 DefJam
Arachne
Level 91
God Stats
2W - 1L
1,765 SR
Queue Stats
33W - 36L
1,450 Elo+
Party 2
Team Averages
Level 62
1,467 SR
1,345 Elo+

VS

Team Averages
Level 56
1,495 SR
1,366 Elo+
Sol
Sol
EZ Razerr
Sol
Level 86
God Stats
13W - 14L
1,445 SR
Queue Stats
270W - 295L
1,420 Elo+
Party 1
Thor
Thor
GORILA-12-23
Thor
Level 58
God Stats
12W - 18L
1,477 SR
Queue Stats
247W - 303L
1,287 Elo+
Solo
Neith
Neith
N8doggydawg
Neith
Level 24
God Stats
61W - 49L
1,562 SR
Queue Stats
92W - 92L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 7
14,067
670
11,929
44,212
64,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
SMORESCIENTIST
Discordia
17
1 / 8 / 1
12,476
594
11,377
21,230
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
T9 DefJam
Arachne
19
10 / 11 / 2
15,135
721
29,903
37,429
21,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 5
16,809
800
53,347
31,380
19,153
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 5 / 12
14,275
680
17,040
19,850
10,101
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 6 / 11
14,232
678
18,200
19,471
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
22
22
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
15
1
5
17.5
W
4
5
12
2
L
1
3
7
1.5
W
3
6
11
1.42
L
Discordia
SMORESCIENTIST
Discordia
1
8
1
0.19
L
Arachne
T9 DefJam
Arachne
10
11
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,209
Damage
88,587
102,871
Taken
70,701
96,405
Mitigated
38,536
25,433
Healing
26,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,347
22,754
0
22,175
31,380
19,153
1,440
4,512
26,868
102,584
9,086
W
17,040
2,027
0
1,512
19,850
10,101
531
4,279
15,571
0
53,039
L
11,929
4,527
2,176
14,046
44,212
64,716
0
22,369
21,843
0
38,040
W
18,200
8,781
0
3,041
19,471
9,282
1,064
3,733
15,738
0
56,196
L
Discordia
SMORESCIENTIST
Discordia
11,377
983
0
176
21,230
9,743
0
10,695
10,535
62,892
0
L
Arachne
T9 DefJam
Arachne
29,903
21,778
559
8,476
37,429
21,946
0
16,502
20,927
0
59,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
45,316
192
Minions Killed
262
7
Camps Cleared
9
1,047,409
Distance Traveled
1,036,499
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,809
800
128
6
3
353,450
1
W
Thor
14,275
680
59
3
4
346,670
4
L
Horus
14,067
670
33
2
0
412,127
0
W
Neith
14,232
678
75
4
2
336,379
0
L
Discordia
12,476
594
107
5
4
278,398
4
L
Arachne
15,135
721
52
2
3
356,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role