Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eramnesia
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,752 SR
Queue Stats
103W - 82L
1,565 Elo+
Solo
Lancelot
Lancelot
PeskyPigeon9
Lancelot
Level 143
God Stats
0W - 2L
1,281 SR
Queue Stats
118W - 123L
1,417 Elo+
Party 1
Odin
Odin
SsScorpius
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 93L
1,372 Elo+
Party 1
Fenrir
Fenrir
wetcats3
Fenrir
Level 160
God Stats
0W - 4L
1,177 SR
Queue Stats
418W - 463L
1,412 Elo+
Party 1
Poseidon
Poseidon
x Milkychan x
Poseidon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,275 Elo+
Party 1
Team Averages
Level 80
1,442 SR
1,408 Elo+

VS

Team Averages
Level 104
1,584 SR
1,478 Elo+
Ah Puch
Ah Puch
DrJStan
Ah Puch
Level 121
God Stats
15W - 4L
1,720 SR
Queue Stats
392W - 409L
1,462 Elo+
Solo
Ne Zha
Ne Zha
PlantLamp
Ne Zha
Level 129
God Stats
1W - 1L
1,455 SR
Queue Stats
100W - 85L
1,512 Elo+
Solo
Xing Tian
Xing Tian
TheBigSpino123
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
tekstudios
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,553 Elo+
Solo
Ullr
Ullr
xTDFx MoTTa 818
Ullr
Level 129
God Stats
2W - 1L
1,744 SR
Queue Stats
86W - 107L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eramnesia
Ah Muzen Cab
20
10 / 7 / 8
15,188
844
35,284
22,344
11,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
PeskyPigeon9
Lancelot
20
6 / 10 / 11
13,052
725
15,733
26,723
23,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 8 / 14
11,242
625
9,033
22,766
27,313
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
wetcats3
Fenrir
20
5 / 11 / 14
13,002
722
16,051
26,814
21,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
x Milkychan x
Poseidon
19
4 / 9 / 7
12,040
669
9,198
17,792
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrJStan
Ah Puch
19
4 / 6 / 20
12,825
713
20,686
15,056
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
PlantLamp
Ne Zha
20
9 / 5 / 23
13,685
760
19,446
24,794
18,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
TheBigSpino123
Xing Tian
19
2 / 4 / 28
12,949
719
9,611
23,013
33,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
20
7 / 6 / 20
13,949
775
25,015
18,743
9,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
21 / 5 / 16
15,115
840
20,911
21,244
13,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
150
26
Kills
43
45
Deaths
26
54
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DrJStan
Ah Puch
4
6
20
2.33
L
Ah Muzen Cab
Eramnesia
Ah Muzen Cab
10
7
8
2
L
Lancelot
PeskyPigeon9
Lancelot
6
10
11
1.15
W
Ne Zha
PlantLamp
Ne Zha
9
5
23
4.1
L
1
8
14
1
W
Xing Tian
TheBigSpino123
Xing Tian
2
4
28
4
W
Janus
7
6
20
2.83
L
Fenrir
wetcats3
Fenrir
5
11
14
1.09
L
Poseidon
x Milkychan x
Poseidon
4
9
7
0.83
W
21
5
16
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,299
Damage
95,669
116,439
Taken
102,850
92,460
Mitigated
82,672
25,821
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DrJStan
Ah Puch
20,686
853
2,361
2,519
15,056
7,404
764
1,351
13,705
37,937
0
L
Ah Muzen Cab
Eramnesia
Ah Muzen Cab
35,284
10,964
1,706
6,854
22,344
11,787
4,129
11,612
10,732
0
77,311
L
Lancelot
PeskyPigeon9
Lancelot
15,733
1,905
2,190
3,385
26,723
23,152
1,553
12,854
13,869
0
28,497
W
Ne Zha
PlantLamp
Ne Zha
19,446
5,282
2,027
9,321
24,794
18,694
1,774
2,256
22,538
0
45,368
L
9,033
1,390
1,849
1,641
22,766
27,313
494
10,771
11,995
0
18,142
W
Xing Tian
TheBigSpino123
Xing Tian
9,611
296
314
4,040
23,013
33,246
531
1,983
21,030
15,857
0
W
Janus
25,015
1,507
2,836
4,690
18,743
9,510
1,628
1,620
17,123
61,835
0
L
Fenrir
wetcats3
Fenrir
16,051
1,529
2,369
2,864
26,814
21,915
1,875
8,470
18,344
0
21,107
L
Poseidon
x Milkychan x
Poseidon
9,198
768
1,707
1,256
17,792
8,293
1,332
11,605
6,187
28,678
0
W
20,911
10,522
1,539
3,671
21,244
13,818
5,391
1,988
19,256
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,524
Gold Earned
68,523
179
Minions Killed
247
0
Camps Cleared
0
1,374,817
Distance Traveled
1,477,681
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,825
713
53
3
0
261,182
0
L
Ah Muzen Cab
15,188
844
88
5
0
288,137
0
L
Lancelot
13,052
725
20
1
0
283,237
0
W
Ne Zha
13,685
760
31
2
0
305,606
1
L
Odin
11,242
625
15
1
0
282,738
0
W
Xing Tian
12,949
719
22
1
0
323,599
1
W
Janus
13,949
775
92
5
0
302,320
1
L
Fenrir
13,002
722
8
0
0
268,357
0
L
Poseidon
12,040
669
48
3
0
252,348
1
W
Ullr
15,115
840
49
3
0
284,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role