Player Matchup

Danzaburou
Danzaburou
SilverDreams95
Danzaburou
Level 28
God Stats
2W - 3L
1,445 SR
Queue Stats
64W - 71L
1,448 Elo+
Party 2
Vamana
Vamana
YT-Tythaballer
Vamana
Level 66
God Stats
9W - 12L
1,510 SR
Queue Stats
105W - 139L
1,401 Elo+
Solo
Janus
Janus
Yankeez58i
Janus
Level 148
God Stats
5W - 10L
1,479 SR
Queue Stats
257W - 258L
1,531 Elo+
Party 2
Team Averages
Level 81
1,478 SR
1,460 Elo+

VS

Team Averages
Level 75
1,593 SR
1,524 Elo+
Kukulkan
Kukulkan
CursedCactus155
Kukulkan
Level 24
God Stats
2W - 1L
1,604 SR
Queue Stats
78W - 28L
1,633 Elo+
Party 1
Lancelot
Lancelot
Waking Kumba
Lancelot
Level 160
God Stats
3W - 6L
1,470 SR
Queue Stats
267W - 297L
1,413 Elo+
Solo
Bacchus
Bacchus
Ztdf
Bacchus
Level 42
God Stats
63W - 29L
1,704 SR
Queue Stats
151W - 98L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SilverDreams95
Danzaburou
12
2 / 1 / 3
7,445
745
3,332
6,368
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 2
5,870
587
570
1,961
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
3 / 4 / 2
7,797
780
9,289
9,679
4,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 0 / 4
7,584
758
7,306
4,656
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Waking Kumba
Lancelot
12
3 / 3 / 2
7,192
719
3,379
7,331
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ztdf
Bacchus
12
1 / 2 / 4
7,996
800
3,796
7,618
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
6
6
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
0
4
4
L
Danzaburou
SilverDreams95
Danzaburou
2
1
3
3.5
W
Lancelot
Waking Kumba
Lancelot
3
3
2
1.33
L
0
1
2
1
L
Janus
3
4
2
1
W
Bacchus
Ztdf
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,191
Damage
14,481
18,008
Taken
19,605
8,240
Mitigated
15,278
3,614
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
7,306
892
0
664
4,656
2,278
0
3,503
1,153
34,416
0
L
Danzaburou
SilverDreams95
Danzaburou
3,332
898
0
635
6,368
2,334
0
4,399
1,852
0
18,218
W
Lancelot
Waking Kumba
Lancelot
3,379
870
0
1,407
7,331
4,926
0
3,400
3,931
0
19,815
L
570
80
169
674
1,961
1,102
0
1,161
707
0
1,549
L
Janus
9,289
136
0
2,136
9,679
4,804
0
5,878
3,471
31,255
0
W
Bacchus
Ztdf
Bacchus
3,796
439
0
1,141
7,618
8,074
0
2,860
4,758
8,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
22,772
91
Minions Killed
112
3
Camps Cleared
7
424,174
Distance Traveled
601,682
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,584
758
76
8
4
196,148
3
L
Danzaburou
7,445
745
35
4
0
190,006
0
W
Lancelot
7,192
719
25
3
3
211,108
3
L
Vamana
5,870
587
1
0
0
54,237
0
L
Janus
7,797
780
55
6
3
179,931
1
W
Bacchus
7,996
800
11
1
0
194,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role