Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AmansaMacacos
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,803 Elo+
Party 2
Ares
Ares
EdsonCloak
Ares
Level 95
God Stats
6W - 1L
1,795 SR
Queue Stats
312W - 269L
1,593 Elo+
Party 2
Discordia
Discordia
FlorDeKanon
Discordia
Level 126
God Stats
15W - 13L
1,671 SR
Queue Stats
570W - 550L
1,528 Elo+
Party 2
Chernobog
Chernobog
GoldenKakari
Chernobog
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,384 Elo+
Solo
Team Averages
Level 59
1,593 SR
1,562 Elo+

VS

Team Averages
Level 65
1,628 SR
1,513 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Cryon_GG
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Bacchus
Bacchus
Goozy702
Bacchus
Level 21
God Stats
8W - 9L
1,586 SR
Queue Stats
31W - 34L
1,461 Elo+
Party 3
Thanatos
Thanatos
PlumePlumeSmoker
Thanatos
Level 123
God Stats
6W - 5L
1,860 SR
Queue Stats
68W - 77L
1,443 Elo+
Party 1
Pele
Pele
Đoma
Pele
Level 46
God Stats
92W - 53L
1,697 SR
Queue Stats
103W - 59L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 1 / 1
6,992
636
6,059
8,565
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 1
6,780
616
6,856
8,317
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 3
5,759
524
4,105
7,313
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
FlorDeKanon
Discordia
11
1 / 4 / 5
6,175
561
3,989
5,745
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
GoldenKakari
Chernobog
11
1 / 0 / 1
6,230
566
4,219
5,429
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 0
6,140
558
3,096
7,653
3,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Cryon_GG
Medusa
10
0 / 0 / 0
5,493
499
3,746
5,373
1,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Goozy702
Bacchus
8
0 / 2 / 0
5,082
462
1,769
8,060
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 3
6,182
562
4,308
8,845
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
Đoma
Pele
11
5 / 4 / 1
6,862
624
7,627
9,031
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
1
6.5
L
Amaterasu
 
Amaterasu
1
2
0
0.5
W
3
2
1
1.75
L
Medusa
Cryon_GG
Medusa
0
0
0
0
W
0
0
3
1.5
W
Discordia
FlorDeKanon
Discordia
1
4
5
0.88
W
Chernobog
GoldenKakari
Chernobog
1
0
1
1.5
L
Bacchus
Goozy702
Bacchus
0
2
0
0
L
1
3
3
0.83
L
Pele
Đoma
Pele
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
20,546
35,369
Taken
38,962
17,397
Mitigated
18,673
8,571
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,059
3,654
0
975
8,565
4,187
0
233
8,332
0
50,815
L
Amaterasu
 
Amaterasu
3,096
1,467
0
1,600
7,653
3,780
0
5,230
2,079
0
41,494
W
6,856
2,362
0
2,567
8,317
3,758
892
0
8,317
40,921
0
L
Medusa
Cryon_GG
Medusa
3,746
1,248
0
2,347
5,373
1,791
0
1,072
4,301
0
44,748
W
4,105
292
0
1,896
7,313
6,032
0
1,112
6,201
17,581
3,496
W
Discordia
FlorDeKanon
Discordia
3,989
714
0
890
5,745
1,515
0
0
5,745
41,478
0
W
Chernobog
GoldenKakari
Chernobog
4,219
1,810
0
2,243
5,429
1,905
0
424
5,005
0
48,110
L
Bacchus
Goozy702
Bacchus
1,769
101
0
1,163
8,060
6,363
0
3,149
4,878
12,985
0
L
4,308
1,604
0
6,872
8,845
3,349
0
1,807
6,992
0
34,223
L
Pele
Đoma
Pele
7,627
2,039
0
686
9,031
3,390
0
2,961
6,048
0
44,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
29,759
361
Minions Killed
326
0
Camps Cleared
0
1,118,525
Distance Traveled
1,109,961
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,992
636
84
8
0
284,908
3
L
Amaterasu
6,140
558
78
7
0
233,010
0
W
Athena
6,780
616
88
8
0
201,002
3
L
Medusa
5,493
499
69
6
0
228,430
1
W
Ares
5,759
524
23
2
0
223,890
6
W
Discordia
6,175
561
68
6
0
195,769
4
W
Chernobog
6,230
566
98
9
0
212,956
1
L
Bacchus
5,082
462
25
2
0
221,084
0
L
Thanatos
6,182
562
68
6
0
214,007
2
L
Pele
6,862
624
86
8
0
213,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role