Player Matchup

Horus
Horus
Rigwald
Horus
Level 53
God Stats
7W - 10L
1,331 SR
Queue Stats
80W - 97L
1,364 Elo+
Solo
Fenrir
Fenrir
Rαύl
Fenrir
Level 158
God Stats
5W - 4L
1,612 SR
Queue Stats
46W - 31L
1,656 Elo+
Party 1
Medusa
Medusa
Tsumugi-Inozuka
Medusa
Level 18
God Stats
3W - 3L
1,757 SR
Queue Stats
30W - 19L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
iTsSorry-
Nu Wa
Level 143
God Stats
3W - 1L
1,816 SR
Queue Stats
224W - 171L
1,641 Elo+
Party 1
Chiron
Chiron
trulsemann90
Chiron
Level 123
God Stats
13W - 13L
1,446 SR
Queue Stats
124W - 131L
1,392 Elo+
Solo
Team Averages
Level 99
1,592 SR
1,543 Elo+

VS

Team Averages
Level 97
1,564 SR
1,444 Elo+
Artemis
Artemis
Cedalodon
Artemis
Level 68
God Stats
94W - 68L
1,517 SR
Queue Stats
411W - 392L
1,416 Elo+
Party 2
Ares
Ares
Havoc11384
Ares
Level 60
God Stats
3W - 2L
1,768 SR
Queue Stats
167W - 143L
1,429 Elo+
Party 2
King Arthur
King Arthur
Xo-_Nightshade
King Arthur
Level 48
God Stats
33W - 29L
1,453 SR
Queue Stats
160W - 157L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
itsHakuX
Ne Zha
Level 148
God Stats
3W - 3L
1,542 SR
Queue Stats
208W - 198L
1,571 Elo+
Solo
Agni
Agni
jaluvisi
Agni
Level 160
God Stats
3W - 4L
1,539 SR
Queue Stats
523W - 601L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rigwald
Horus
13
2 / 2 / 2
7,645
546
8,894
8,937
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Rαύl
Fenrir
12
8 / 3 / 6
8,067
576
7,076
12,201
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 0 / 5
8,147
582
9,120
9,386
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
iTsSorry-
Nu Wa
12
4 / 1 / 7
7,836
560
9,114
8,495
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 5 / 4
6,998
500
7,369
13,905
4,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedalodon
Artemis
10
5 / 5 / 1
6,664
476
8,963
11,407
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 4
5,995
428
2,849
7,708
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Xo-_Nightshade
King Arthur
10
1 / 2 / 0
6,137
438
3,684
12,222
8,403
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
itsHakuX
Ne Zha
13
3 / 4 / 1
7,168
512
8,102
14,587
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
9
1 / 9 / 2
5,852
418
4,753
11,048
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
11
11
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cedalodon
Artemis
5
5
1
1.1
L
1
2
4
1.5
W
Horus
Rigwald
Horus
2
2
2
1.5
W
Fenrir
Rαύl
Fenrir
8
3
6
3.67
W
7
0
5
9.5
L
King Arthur
Xo-_Nightshade
King Arthur
1
2
0
0.5
W
Nu Wa
iTsSorry-
Nu Wa
4
1
7
7.5
L
Ne Zha
itsHakuX
Ne Zha
3
4
1
0.88
L
Agni
1
9
2
0.22
W
Chiron
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,573
Damage
28,351
52,924
Taken
56,972
24,958
Mitigated
27,591
10,584
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cedalodon
Artemis
8,963
3,677
0
1,372
11,407
3,883
0
773
10,634
0
37,254
L
2,849
190
0
1,820
7,708
5,299
0
1,872
5,836
12,516
224
W
Horus
Rigwald
Horus
8,894
4,265
0
2,333
8,937
4,891
416
0
8,937
0
52,248
W
Fenrir
Rαύl
Fenrir
7,076
1,306
0
2,313
12,201
8,833
0
2,784
9,417
0
18,454
W
9,120
4,212
0
618
9,386
4,053
0
2,130
7,256
0
61,780
L
King Arthur
Xo-_Nightshade
King Arthur
3,684
495
0
2,530
12,222
8,403
0
833
10,705
0
32,081
W
Nu Wa
iTsSorry-
Nu Wa
9,114
2,370
0
500
8,495
2,644
676
1,276
7,219
64,655
0
L
Ne Zha
itsHakuX
Ne Zha
8,102
2,289
0
3,361
14,587
6,398
0
3,119
11,305
0
62,019
L
Agni
4,753
460
0
740
11,048
3,608
0
2,517
8,531
27,210
0
W
Chiron
7,369
3,048
240
4,580
13,905
4,537
384
1,203
12,686
0
53,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
31,816
367
Minions Killed
273
0
Camps Cleared
0
1,301,856
Distance Traveled
1,233,886
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,664
476
46
3
0
226,647
5
L
Ares
5,995
428
26
2
0
219,749
0
W
Horus
7,645
546
82
6
0
258,373
5
W
Fenrir
8,067
576
19
1
0
290,970
1
W
Medusa
8,147
582
94
7
0
311,053
1
L
King Arthur
6,137
438
59
4
0
259,434
0
W
Nu Wa
7,836
560
86
6
0
237,295
3
L
Ne Zha
7,168
512
94
7
0
298,629
2
L
Agni
5,852
418
48
3
0
229,427
1
W
Chiron
6,998
500
86
6
0
204,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role