Player Matchup

Mulan
Mulan
Chelenke
Mulan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 31L
1,567 Elo+
Party 3
Ravana
Ravana
Expect Success
Ravana
Level 159
God Stats
1W - 0L
1,624 SR
Queue Stats
104W - 87L
1,556 Elo+
Party 1
Izanami
Izanami
HolyHrafn
Izanami
Level 154
God Stats
11W - 1L
1,846 SR
Queue Stats
179W - 158L
1,570 Elo+
Party 1
Geb
Geb
IamYourDamntion
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,646 Elo+
Party 1
Ao Kuang
Ao Kuang
SsC0l64te
Ao Kuang
Level 133
God Stats
1W - 0L
1,859 SR
Queue Stats
288W - 254L
1,559 Elo+
Party 3
Team Averages
Level 99
1,666 SR
1,579 Elo+

VS

Team Averages
Level 108
1,575 SR
1,553 Elo+
Kukulkan
Kukulkan
BilliardTheKid
Kukulkan
Level 156
God Stats
6W - 11L
1,518 SR
Queue Stats
454W - 440L
1,540 Elo+
Party 2
Atlas
Atlas
Godofwar6001036
Atlas
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
100W - 128L
1,447 Elo+
Party 2
Chaac
Chaac
LethalClown30
Chaac
Level 20
God Stats
1W - 2L
1,868 SR
Queue Stats
91W - 41L
1,666 Elo+
Party 2
Loki
Loki
Lieshis
Loki
Level 148
God Stats
153W - 86L
1,741 SR
Queue Stats
279W - 241L
1,580 Elo+
Party 2
Da Ji
Da Ji
thebaddest98
Da Ji
Level 147
God Stats
7W - 12L
1,449 SR
Queue Stats
649W - 893L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chelenke
Mulan
18
3 / 0 / 0
11,149
587
16,889
18,805
23,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 1 / 7
9,840
518
10,917
12,224
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
HolyHrafn
Izanami
17
3 / 3 / 6
11,170
588
11,454
14,026
5,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 8
9,512
501
8,443
17,418
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
SsC0l64te
Ao Kuang
15
4 / 0 / 6
9,816
517
11,078
15,289
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 3 / 0
9,485
499
13,154
10,550
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 4
7,437
391
4,283
20,538
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 0
9,536
502
14,397
21,985
16,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Lieshis
Loki
16
3 / 2 / 1
9,897
521
9,067
12,317
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 6 / 2
8,184
431
7,295
18,339
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
7
8
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
3
0
0.67
W
Mulan
Chelenke
Mulan
3
0
0
3
W
6
1
7
9.5
L
0
6
4
0.33
W
Izanami
HolyHrafn
Izanami
3
3
6
2
W
3
4
8
1.75
L
1
2
0
0.5
L
Loki
Lieshis
Loki
3
2
1
1.75
W
Ao Kuang
SsC0l64te
Ao Kuang
4
0
6
7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,781
Damage
48,196
77,762
Taken
83,729
59,258
Mitigated
50,903
35,124
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,154
655
0
1,295
10,550
5,219
0
5,181
5,177
94,691
0
W
Mulan
Chelenke
Mulan
16,889
4,229
0
14,626
18,805
23,754
175
0
18,805
196
92,086
W
10,917
2,488
438
2,826
12,224
12,485
712
4,349
7,875
0
54,326
L
4,283
2,078
217
3,337
20,538
17,262
0
5,501
14,426
20,401
0
W
Izanami
HolyHrafn
Izanami
11,454
7,958
0
4,927
14,026
5,804
3,288
2,207
11,819
0
110,535
W
8,443
1,718
0
3,493
17,418
9,756
0
5,978
11,440
55,940
12,906
L
14,397
4,865
0
9,111
21,985
16,458
0
1,438
19,267
0
82,242
L
Loki
Lieshis
Loki
9,067
2,508
0
2,561
12,317
4,442
0
1,653
10,570
0
90,257
W
Ao Kuang
SsC0l64te
Ao Kuang
11,078
2,841
0
8,814
15,289
7,459
1,339
5,375
9,662
61,018
9,450
L
7,295
1,664
0
5,789
18,339
7,522
0
4,488
13,629
0
76,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
44,539
655
Minions Killed
572
0
Camps Cleared
0
1,847,938
Distance Traveled
1,835,695
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,485
499
150
8
0
350,811
7
W
Mulan
11,149
587
171
9
0
372,928
1
W
Ravana
9,840
518
86
5
0
368,552
5
L
Atlas
7,437
391
23
1
0
338,247
5
W
Izanami
11,170
588
179
9
0
337,490
0
W
Geb
9,512
501
101
5
0
361,305
4
L
Chaac
9,536
502
155
8
0
358,825
4
L
Loki
9,897
521
142
7
0
441,278
2
W
Ao Kuang
9,816
517
118
6
0
407,663
3
L
Da Ji
8,184
431
102
5
0
346,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role