Player Matchup

Sun Wukong
Sun Wukong
Glizzatron
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,312 Elo+
Party 1
Hachiman
Hachiman
Lafuetes
Hachiman
Level 63
God Stats
108W - 136L
1,544 SR
Queue Stats
226W - 283L
1,507 Elo+
Party 3
Baron Samedi
Baron Samedi
TedGlizzy
Baron Samedi
Level 99
God Stats
3W - 7L
1,485 SR
Queue Stats
22W - 37L
1,374 Elo+
Party 1
Athena
Athena
mrbl3ssing
Athena
Level 53
God Stats
39W - 35L
1,570 SR
Queue Stats
111W - 144L
1,471 Elo+
Party 3
Chaac
Chaac
patotron
Chaac
Level 99
God Stats
12W - 10L
1,549 SR
Queue Stats
305W - 309L
1,517 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,436 Elo+

VS

Team Averages
Level 114
1,471 SR
1,477 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Birdman2000
Baron Samedi
Level 79
God Stats
1W - 0L
1,197 SR
Queue Stats
18W - 27L
1,398 Elo+
Solo
King Arthur
King Arthur
Ikariss
King Arthur
Level 106
God Stats
19W - 7L
1,658 SR
Queue Stats
52W - 49L
1,517 Elo+
Solo
Izanami
Izanami
Misfortunℯ
Izanami
Level 127
God Stats
126W - 77L
1,574 SR
Queue Stats
537W - 518L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
kylet357
Sylvanus
Level 131
God Stats
3W - 3L
1,424 SR
Queue Stats
64W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Glizzatron
Sun Wukong
15
2 / 3 / 4
9,362
446
11,782
26,320
28,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Lafuetes
Hachiman
14
2 / 4 / 2
8,821
420
8,508
12,332
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TedGlizzy
Baron Samedi
15
2 / 4 / 6
9,644
459
16,278
15,344
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
mrbl3ssing
Athena
14
2 / 4 / 5
8,745
416
6,888
18,124
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
patotron
Chaac
16
4 / 3 / 3
10,013
477
11,261
20,009
14,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
5 / 4 / 6
11,564
551
13,360
16,039
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Birdman2000
Baron Samedi
15
2 / 3 / 6
9,538
454
12,729
16,012
16,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ikariss
King Arthur
16
0 / 3 / 3
10,598
505
19,211
22,659
27,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Misfortunℯ
Izanami
20
9 / 1 / 2
13,005
619
13,483
16,654
7,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
kylet357
Sylvanus
17
2 / 1 / 3
10,658
508
12,292
19,174
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
18
18
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
4
6
2
W
Baron Samedi
Birdman2000
Baron Samedi
2
3
6
1.67
L
Sun Wukong
Glizzatron
Sun Wukong
2
3
4
1.33
W
King Arthur
Ikariss
King Arthur
0
3
3
0.5
L
Hachiman
Lafuetes
Hachiman
2
4
2
0.75
W
Izanami
Misfortunℯ
Izanami
9
1
2
10
L
Baron Samedi
TedGlizzy
Baron Samedi
2
4
6
1.25
W
Sylvanus
kylet357
Sylvanus
2
1
3
3.5
L
Athena
mrbl3ssing
Athena
2
4
5
1.13
L
Chaac
patotron
Chaac
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
71,075
92,129
Taken
90,538
70,619
Mitigated
71,291
27,798
Healing
30,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,360
2,228
0
2,273
16,039
8,245
0
4,444
11,595
37
94,546
W
Baron Samedi
Birdman2000
Baron Samedi
12,729
1,148
1,305
5,211
16,012
16,301
0
5,741
10,115
42,548
0
L
Sun Wukong
Glizzatron
Sun Wukong
11,782
3,062
0
11,397
26,320
28,506
656
5,181
20,977
0
69,185
W
King Arthur
Ikariss
King Arthur
19,211
2,240
0
2,788
22,659
27,287
190
4,397
16,934
257
85,185
L
Hachiman
Lafuetes
Hachiman
8,508
5,856
0
1,920
12,332
4,353
0
1,671
10,569
0
58,672
W
Izanami
Misfortunℯ
Izanami
13,483
8,936
0
7,012
16,654
7,425
6,991
2,956
13,483
33
139,651
L
Baron Samedi
TedGlizzy
Baron Samedi
16,278
1,641
1,697
4,609
15,344
7,653
0
5,596
9,518
58,761
0
W
Sylvanus
kylet357
Sylvanus
12,292
3,113
2,047
10,290
19,174
12,033
72
6,635
12,334
66,858
24,286
L
Athena
mrbl3ssing
Athena
6,888
2,425
0
2,350
18,124
16,026
210
7,405
10,246
26,360
0
L
Chaac
patotron
Chaac
11,261
2,201
0
5,825
20,009
14,081
832
3,521
16,488
0
87,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
55,363
469
Minions Killed
665
0
Camps Cleared
0
1,921,165
Distance Traveled
1,920,763
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,564
551
143
7
0
403,840
5
W
Baron Samedi
9,538
454
56
3
0
357,164
7
L
Sun Wukong
9,362
446
106
5
0
339,347
6
W
King Arthur
10,598
505
131
6
0
360,397
4
L
Hachiman
8,821
420
92
4
0
386,176
8
W
Izanami
13,005
619
200
10
0
388,285
5
L
Baron Samedi
9,644
459
101
5
0
367,132
8
W
Sylvanus
10,658
508
135
6
0
411,077
2
L
Athena
8,745
416
40
2
0
414,294
4
L
Chaac
10,013
477
130
6
0
414,216
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role