Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Acefullclipz
Bellona
Level 160
God Stats
1W - 2L
1,455 SR
Queue Stats
173W - 167L
1,537 Elo+
Solo
Xbalanque
Xbalanque
ErikClapson
Xbalanque
Level 69
God Stats
0W - 1L
1,730 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Thanatos
Thanatos
Wholelottahough
Thanatos
Level 62
God Stats
1W - 2L
1,278 SR
Queue Stats
57W - 55L
1,509 Elo+
Solo
Nox
Nox
yeneker0501
Nox
Level 109
God Stats
1W - 8L
1,151 SR
Queue Stats
316W - 320L
1,501 Elo+
Solo
Team Averages
Level 105
1,423 SR
1,507 Elo+

VS

Team Averages
Level 135
1,515 SR
1,486 Elo+
Ymir
Ymir
BobMcButerpants
Ymir
Level 146
God Stats
2W - 1L
1,441 SR
Queue Stats
13W - 22L
1,390 Elo+
Solo
Serqet
Serqet
Joyless Guy
Serqet
Level 113
God Stats
1W - 1L
1,294 SR
Queue Stats
95W - 97L
1,508 Elo+
Party 2
Thoth
Thoth
My7Pineapples
Thoth
Level 117
God Stats
15W - 9L
1,476 SR
Queue Stats
521W - 544L
1,455 Elo+
Solo
Bacchus
Bacchus
NAwilson
Bacchus
Level 145
God Stats
3W - 1L
1,600 SR
Queue Stats
121W - 116L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
Vill_Vandall
Xbalanque
Level 156
God Stats
10W - 5L
1,763 SR
Queue Stats
629W - 628L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 5 / 6
8,743
795
12,838
8,844
4,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Acefullclipz
Bellona
14
3 / 6 / 9
7,895
718
6,794
18,426
17,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ErikClapson
Xbalanque
14
4 / 6 / 4
8,125
739
7,364
11,850
5,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
13
3 / 7 / 6
7,930
721
6,056
11,494
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 7 / 7
7,573
688
6,816
10,848
4,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
10,086
917
8,145
20,395
23,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
15
5 / 4 / 12
9,478
862
5,282
9,295
5,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
12 / 2 / 10
11,082
1,007
16,862
7,389
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
NAwilson
Bacchus
15
5 / 3 / 13
9,744
886
6,063
13,006
18,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Vill_Vandall
Xbalanque
16
6 / 4 / 18
9,891
899
19,725
11,866
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
14
Kills
31
31
Deaths
15
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
6
1.2
L
Bellona
Acefullclipz
Bellona
3
6
9
1.25
W
3
2
19
6.25
L
Xbalanque
ErikClapson
Xbalanque
4
6
4
1
W
Serqet
5
4
12
2.75
W
12
2
10
8.5
W
Bacchus
NAwilson
Bacchus
5
3
13
3.83
W
Xbalanque
Vill_Vandall
Xbalanque
6
4
18
3.75
L
Thanatos
3
7
6
0.86
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,868
Damage
56,077
61,462
Taken
61,951
36,459
Mitigated
57,644
12,390
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,838
1,142
529
293
8,844
4,037
0
4,466
4,378
31,293
0
L
Bellona
Acefullclipz
Bellona
6,794
2,075
271
3,594
18,426
17,670
0
8,107
10,221
0
11,051
W
8,145
1,555
2,807
4,893
20,395
23,586
720
7,127
13,268
14,670
0
L
Xbalanque
ErikClapson
Xbalanque
7,364
4,024
1,108
1,547
11,850
5,107
0
5,828
6,022
0
13,090
W
Serqet
5,282
310
1,446
1,200
9,295
5,281
1,033
3,038
6,257
0
7,939
W
16,862
862
684
252
7,389
3,645
1,527
3,083
4,306
45,150
0
W
Bacchus
NAwilson
Bacchus
6,063
711
621
1,702
13,006
18,531
238
2,501
10,505
7,788
0
W
Xbalanque
Vill_Vandall
Xbalanque
19,725
7,910
3,351
2,047
11,866
6,601
3,457
3,905
7,961
0
38,790
L
Thanatos
6,056
719
539
2,460
11,494
5,062
0
6,536
4,438
0
9,735
L
6,816
1,278
1,133
916
10,848
4,583
0
6,133
4,409
14,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
50,281
94
Minions Killed
118
0
Camps Cleared
0
859,871
Distance Traveled
1,024,706
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,743
795
46
4
0
177,186
4
L
Bellona
7,895
718
5
0
0
161,833
3
W
Ymir
10,086
917
6
1
0
207,736
0
L
Xbalanque
8,125
739
16
1
0
182,072
1
W
Serqet
9,478
862
12
1
0
212,497
1
W
Thoth
11,082
1,007
64
6
0
220,711
6
W
Bacchus
9,744
886
5
0
0
215,008
1
W
Xbalanque
9,891
899
31
3
0
168,754
1
L
Thanatos
7,930
721
11
1
0
186,007
1
L
Nox
7,573
688
16
1
0
152,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role